I wouldn't say "gimped".
When I made my first False God deck, and fought 200 matches against Gods (with 66% winning percentage), I had those broken Sundials and also started with a non-upgraded deck.
I personally feel that this "broken" Sundial we had before, is how Sundials should work. When Zanz "fixed" it, he actually broke it. Nowadays False God grinding is ridiculously easy because of that 2 turn stasis.
It's all a matter of perspective. When a card's text states that it will protect you for 2 turns but only does so for 1 turn on the Kongregate version, that's gimped.
But yes, it's still possible to use them in a god farming deck and do just fine against the easier false gods. As for ridiculously easy, I disagree. Sure, Incarnate, Miracle, and others are "ridiculously easy", but Rainbow, Seism, and Hermes are still a challenge.