For the Final Quest: Beat each and every False God. In any order.
You will play FG games as normal, and the randomiser will not change. You will recieve Oracle predictions as normal.
However, whenever you beat any FG for the first time, when you go back to the quests, you recieve an upgraded card, special to that FG. There may be a checklist, with all the FGs you have beaten, and the ones left to go.
I don't think it is too helpful at all, because It is just a reliable way of making sure newer FG grinders get at least some cards when they do win, and it encourages a variety of FG grinders, to make sure you can beat ALL of the gods.
FG Specific Cards (chosen mostly based on their decks, and then what could be useful to a newer player)
Chaos Lord - Fallen Druid
Dark Matter - Black Hole
Decay - Fractal
Destiny - Fate Egg
Divine Glory - Morning Glory (Possibly animate weapon, but the name suggests this too much to ignore)
Dream Catcher - Micro Abomination
Elidnis - Forest Spectre
Eternal Phoenix- Minor Phoenix
Ferox - Feral Bond
Fire Queen - Elite Queen
Gemini - Phase Recluse
Graviton - Graviton Firemaster
Hermes - Lava Destroyer
Incarnate - Vampire
Miracle - Improved Miracle
Morte - Ray of Light
Neptune - Innundation (I want to see more of this card In game)
Oblitiator- Elite Shrieker
Octane - Unstable Gas
Osiris - Pharaoh
Paradoz - Elite Deja Vu
Rainbow - Electrum Hourglass
Scorpio - Puffer Fish
Siesm - Quicksand
I think this will be useful, because It will help players new to the FG grinding scene to reduce the costs of upgraded cards, one time only. It won't help the vets much, as they have lots of cards, and it would be no different from getting lucky from an FG spin. However, this reduces the chance that new FG farmers risk, and encourages them to stick with the game