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lion34

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ELEMENTS needs auction house -styled bazaar https://elementscommunity.org/forum/index.php?topic=33427.msg421559#msg421559
« on: November 06, 2011, 06:19:46 pm »

I have been thinking how to make elements better game and i think this is a must-have thing in elements. By auction house I mean a store where players could put their cards for sale and decide the price they want to ask from their cards.  Other players could buy cards from the auction house and maybe make an offer price from certain card, for example if player thinks the card's price is too high... Well, I hope you understand what I mean because my english sucks, sorry =)

Offline Pineapple

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Re: ELEMENTS needs auction house -styled bazaar https://elementscommunity.org/forum/index.php?topic=33427.msg421560#msg421560
« Reply #1 on: November 06, 2011, 06:20:34 pm »
It doesn't really work for how Elements is at the moment, since money is so easy to get.

lion34

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Re: ELEMENTS needs auction house -styled bazaar https://elementscommunity.org/forum/index.php?topic=33427.msg421569#msg421569
« Reply #2 on: November 06, 2011, 06:32:13 pm »
It doesn't really work for how Elements is at the moment, since money is so easy to get.

Could be, but I still think that it would be good idea, for example I have been farming false gods today, and i have won 4 supernovas  and right now i have 10 supernovas and it just feels stupid to sell upped cards, so it would be better to sell them to other players than just make them disappear, if you know what i mean.

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Re: ELEMENTS needs auction house -styled bazaar https://elementscommunity.org/forum/index.php?topic=33427.msg421571#msg421571
« Reply #3 on: November 06, 2011, 06:34:05 pm »
The idea is pretty good, as it's a nice place for people to get rares they need. (I have around 10k right now, and I'm still missing a lot of rares)

lion34

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Re: ELEMENTS needs auction house -styled bazaar https://elementscommunity.org/forum/index.php?topic=33427.msg421578#msg421578
« Reply #4 on: November 06, 2011, 06:51:59 pm »
The idea is pretty good, as it's a nice place for people to get rares they need. (I have around 10k right now, and I'm still missing a lot of rares)
I agree with you. Some people may have over 6 of some rares, and it would be much better if you could sell them to other players for higher price you would get if selling them to bazaar.

Offline OldTrees

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Re: ELEMENTS needs auction house -styled bazaar https://elementscommunity.org/forum/index.php?topic=33427.msg421589#msg421589
« Reply #5 on: November 06, 2011, 07:15:54 pm »
This has been considered many many times in the past. Unfortunately there is no way to add it such that it is not broken. It either is worthless, removes rarity or gives infinite  :electrum. Any of these three results would damage the game.
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cat1234333

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Re: ELEMENTS needs auction house -styled bazaar https://elementscommunity.org/forum/index.php?topic=33427.msg425495#msg425495
« Reply #6 on: November 14, 2011, 11:24:46 pm »
This idea is great, though slightly un-original based on what people have been saying all over. Elements needs some form of trading cards with other players.

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Re: ELEMENTS needs auction house -styled bazaar https://elementscommunity.org/forum/index.php?topic=33427.msg425564#msg425564
« Reply #7 on: November 15, 2011, 01:49:08 am »
This idea is great, though slightly un-original based on what people have been saying all over. Elements needs some form of trading cards with other players.
People would completely take advantage of that. We've already had T50 farms. With trading I'm not sure what craziness could come of it.

Also for the main topic: I know that there are probably people who would buy a 1700  :electrum upped card, but I'm not this can totally fit right now. Not a bad idea though
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Uppercut

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Re: ELEMENTS needs auction house -styled bazaar https://elementscommunity.org/forum/index.php?topic=33427.msg427740#msg427740
« Reply #8 on: November 19, 2011, 10:40:24 am »
This has been considered many many times in the past. Unfortunately there is no way to add it such that it is not broken. It either is worthless, removes rarity or gives infinite  :electrum. Any of these three results would damage the game.
A worthless feature doesn't hurt the game, getting rid of rarity would make the game better, and infinite electrum almost exists already since the game gives it away like candy. 2 out of 3 aren't harmful, 1 of the 3 is an improvement, the other doesn't make much difference.

Artois

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Re: ELEMENTS needs auction house -styled bazaar https://elementscommunity.org/forum/index.php?topic=33427.msg427747#msg427747
« Reply #9 on: November 19, 2011, 10:51:58 am »
I am in minority it seems, but I feel that an auction house is not required, and would probably have a detrimental effect on the game.

All the rares are available to anyone willing to put the time in ie. arena farming.

All upped cards are available by FG farming, and putting the time in.

Spare electrum, from selling duplicate upped can be used to purchase those upped cards you havent won.

All the game requires is plenty of time to spend chasing cards.... which is the point of the game, no?

Uppercut

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Re: ELEMENTS needs auction house -styled bazaar https://elementscommunity.org/forum/index.php?topic=33427.msg427752#msg427752
« Reply #10 on: November 19, 2011, 11:32:44 am »
No, chasing cards is literally the worst part of the game. I swear that EtG community is actively trying to make this game the least fun it possibly can be with its insistence that hard to obtain rares are good, esoteric card design is acceptable while insisting wordier cards are bad, the lack of activity in PvP1 and 2, the arena being a huge focus of the game instead of just straight up trying to play a non-goofy card game, the PvP weekly tournaments being an uphill battle for new comers because winning unobtainable rares, etc. Really, the EtG community has no understanding of what makes a card game good.

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Re: ELEMENTS needs auction house -styled bazaar https://elementscommunity.org/forum/index.php?topic=33427.msg427800#msg427800
« Reply #11 on: November 19, 2011, 02:42:36 pm »
Quote from: Uppercut
Really, the EtG community has no understanding of what makes a card game good.
This may be a bit offtopic, but: What makes a card game good in your opinion ?

To the auction house: Trading = no.
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