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taikanatur

  • Guest
More Quests https://elementscommunity.org/forum/index.php?topic=5337.msg53822#msg53822
« on: April 15, 2010, 08:03:46 pm »
I just feel there is a big pit between the current last quest (500 points) and starting to do upgrades/beating gods. And sometimes it feels like the game kinda loses its purpose after one finishes the quest.

It would be nice to see more quests, they don`t have to be anything special or give a huge reward, its just to be something to aim for, before you can start beating fake gods.

For example: beating AI 3/4/5 or random player, reaching 1k,2k,5k points, achieving 100,250,500 wins and so on and so forth.

Instead of giving a rare card like current last mission, which would make it too easy to get rares, it could simply give some free spins (which might include rare cards), an extra oracle visit or simply coins, to mention a few possible rewards.

Another idea would be to make some new quests more restricted. For example, it would require you to beat lvl 4 AI with a mono life deck, to beat lvl 3 with no  cards on the deck costing more then 3 or even beating lvl 3 with no creatures on the deck.

This would require you to invest money, time and some thought into it, therefore it would be a nice change of pace of the just grinding, grinding, grinding to get rares and money for upgrades.

Ashebrethafe

  • Guest
Re: More Quests https://elementscommunity.org/forum/index.php?topic=5337.msg53854#msg53854
« Reply #1 on: April 15, 2010, 08:41:39 pm »
Why mono-life? Beating level 4 with a mono-deck (of any element) might be a good quest, but I don't see any reason why a quest should penalize players for not choosing to start with a life deck.

Also, the quest will probably need to define what constitutes a mono-deck. The official definition is that a mono-deck cannot include any cards of other elements, but can include "other" cards and its mark can be of another element. (For example, the usual shrieker rush deck -- 1 sword, 17 earth pillars, 6 shriekers, and 6 graboids with mark of time -- is a mono-earth deck. 16 earth pillars, 2 time factories, 6 shriekers, and 6 graboids with mark of earth would not be mono.)

taikanatur

  • Guest
Re: More Quests https://elementscommunity.org/forum/index.php?topic=5337.msg54079#msg54079
« Reply #2 on: April 16, 2010, 04:17:31 am »
Why mono-life? Beating level 4 with a mono-deck (of any element) might be a good quest, but I don't see any reason why a quest should penalize players for not choosing to start with a life deck.
Uh...dude, that was just an example. The purpose of these quests would be to motivate people to actually build other decks, not only one single grinding & boring deck forever till you can beat everything.
So, in this case, if you didnt start with life, great! You would have the chance to try other strategies. Other quest could require mono earth, time and so on... Its supposed to be fairly advanced quests, so you would likely have enough money to spend on some cards to make these decks.

 

blarg: