1)so a creature with power and hp equal to the number of creature cards in their graveyard is possible without one?
2) And how would a spell return to your hand after being used without a graveyard, just replace it with a copy of it instead?\
3)How about some examples from those opposed as to why it shouldn't be implemented into the game. Why hold the game back behind other games, lol, like yugioh and pokemon.
1)It would be too powerful in this game.
2)If you can choose the card it would be OP. Too many powerful spells in the game. A good median however, would be to have it use the last spell played by either you or your opponent, then drain all quanta so it cant be spammed.
3)The point is that just about every card that you can think of there can be a card that doesn't require a graveyard. Instead of saying why not, I still dont see a good reason to implement it in the first place. Its not holding the game back, its actually helping the game progress, and who knows, maybe it will be made someday, however, right now, as already stated, theres not a good reason for it yet.
Now for a question of my own.
Why take all the time to code a graveyard, when there are so many other things the game needs more? Cards, Bug fixes, new quests.