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Offline kimham8aTopic starter

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Different PVP Modes https://elementscommunity.org/forum/index.php?topic=47654.msg1050528#msg1050528
« on: March 12, 2013, 08:22:27 pm »
So I was thinking of different PVP modes such as:

False God mode
Half-Blood mode
Chaos Mode
Start with certain quanta... etc...

People said that doing this would cause too much delay in starting games with different servers, but what if in the main menu there were simple check-boxes outlining which kinds of games you were willing to play? Then there would be no extra waiting unless someone wanted to play ONLY a specific type(s) of game.
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Re: Different PVP Modes https://elementscommunity.org/forum/index.php?topic=47654.msg1050544#msg1050544
« Reply #1 on: March 12, 2013, 09:16:37 pm »
Chaos mode FTW!

I support this, would allow for different deckbuilding ideas and I think it would be a good addition to PvP duel (deciding the game type beforehand)
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Offline majofa

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Re: Different PVP Modes https://elementscommunity.org/forum/index.php?topic=47654.msg1050545#msg1050545
« Reply #2 on: March 12, 2013, 09:20:12 pm »
Or better yet.. add this for targeted PvP battles (when you know exactly who you're playing)

New War Roles:
Bulwark - Start with 150 hp
Shaman - 2x mark

Customize - Mark (x2, x3), HP (100-200), Starting Quanta, x2 Draw Speed

Offline dragonsdemesne

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Re: Different PVP Modes https://elementscommunity.org/forum/index.php?topic=47654.msg1050568#msg1050568
« Reply #3 on: March 12, 2013, 11:43:43 pm »
I remember briefly discussing this in tourney chat last weekend (you might've been there; I don't recall now) and saying how cool it would be if we could create tourneys with different rulesets, like having double marks or 200 hp (or 50hp!) or things like that, to further shake up the possibilities.

 

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