#2. Two devourers can't do much
Turns of Consecutive Time Denial | Probability |
1 | 75% |
2 | 56.3% |
3 | 42.2% |
4 | 31.6% |
5 | 23.7% |
6 | 17.8% |
7 | 13.3% |
8 | 10.0% |
9 | 7.5% |
10 | 5.6% |
Check your numbers:
Turns of Consecutive Time Denial | Total % of draining at least 1 quanta |
1 | 75% |
2 | 62,5% |
For the 1st turn the math is pretty simple:
draining 2 time quanta: 25%
draining 1 quanta: 50%
For the 2nd turn math behind probability turn a little messy. The easiest way to calculate this is to calculate the chances of NOT stealing 1 time quanta on any of those 2 turns, and then find the complementary of that (1-*that probability*); which is:
0,25*0,25 : not draining on the 1st and 2nd turn
0,5*0,5 : not draining on the 1st turn
0,25*0,25 : not draining on the 2nd turn
0,0625 + 0,25 + 0,0625 = 37,5%
This means that at 1 time quanta wasn't drained in at least 1 turn (first, second or both)
That means that the chances of stealing AT LEAST 1
per turn is 1-0,375 = 0,625 = 62.5%
Analyzing for 3rd turn is something along the lines of ~50% (56,25% to be precise, but I might be mistaken)
No, because the shrieker deck will always have :1 time.
Because of if the devourer takes 1
![Time :time](https://elementscommunity.org/forum/Smileys/solosmileys/../../../images/Misc/time18x18.png)
each consecutive turn, then you'll have 0
![Time :time](https://elementscommunity.org/forum/Smileys/solosmileys/../../../images/Misc/time18x18.png)
or 1
![Time :time](https://elementscommunity.org/forum/Smileys/solosmileys/../../../images/Misc/time18x18.png)
to be stolen each turn.
Otherwise, there's no point to check the probability because the shrieker rush won't be crippled at all if it has at least 1
![Time :time](https://elementscommunity.org/forum/Smileys/solosmileys/../../../images/Misc/time18x18.png)
Therefore, it's .5*.5 that the devourers don't take the time quanta first turn. Then, for them to not take time for ANOTHER turn, it's (.5*.5)^2.
Guys, remember, where there is one devourer, more is sure to follow. You guys have to consider 2 and 3 of them, it's not that hard to get 2 or 3 devourers in your opening hand if you have 6 in a 30 card deck.
By the time you get 3 out, the shrieker deck usually has 3 shriekers out.
"it's not that hard to get 2 or 3 devourers in your opening hand if you have 6 in a 30 card deck."
20% of the deck is made up of devourers.
42.9% of your opening hand will be made up of devourers.
...
And then, you won't be able to play your devourers first turn. If you have 3 devourers, best would be to have 4 pillars, so you can only play 2 the second turn. If shrieker deck went first, then it would have 2
![Time :time](https://elementscommunity.org/forum/Smileys/solosmileys/../../../images/Misc/time18x18.png)
and the devourers would have a 25% chance of taking away all the time.
Conclusion: devourers are not OP.