*Author

QuantumT

  • Guest
Re: Devourers need fixing https://elementscommunity.org/forum/index.php?topic=14645.msg187314#msg187314
« Reply #12 on: October 29, 2010, 12:24:49 am »
So basically, devourer (w/o fractal) that can only drain by numbers is useless? It still affects mono-decks just the same. It is not suddenly so much weaker by the numbers; no decks produce 50 of one element and at that point, devourers wouldn't make a difference anyways.
It does makes one devourer rather useless. One devourer would only really be able to do something if the person you were facing was already having quanta problems.

Ultimately, just because a card is good against your deck doesn't make it OP.

Re: Devourers's Quanta Drain is messed up https://elementscommunity.org/forum/index.php?topic=14645.msg187335#msg187335
« Reply #13 on: October 29, 2010, 12:43:43 am »
So basically, devourer (w/o fractal) that can only drain by numbers is useless? It still affects mono-decks just the same. It is not suddenly so much weaker by the numbers; no decks produce 50 of one element and at that point, devourers wouldn't make a difference anyways.
It does makes one devourer rather useless. One devourer would only really be able to do something if the person you were facing was already having quanta problems.

Ultimately, just because a card is good against your deck doesn't make it OP.
I know that devourers are not OP. I never said they were. I simply thought that the drain should be changed from by the element to the numbers. Unfortunately, everyone thinks it is a HUGE nerf to which I don't understand. Is everyone running decks with a mark splash these days? I don't think so.

Besides, one devourer was not made to completely shut down a deck anyways. That's why you can have 6 of them

QuantumT

  • Guest
Re: Devourers's Quanta Drain is messed up https://elementscommunity.org/forum/index.php?topic=14645.msg187415#msg187415
« Reply #14 on: October 29, 2010, 02:19:41 am »
One devourer doesn't shut down a deck completely, not even one like shrieker rush that relies on the mark for critical quanta. It just slows it down somewhat.

Wonder

  • Guest
Re: Devourers's Quanta Drain is messed up https://elementscommunity.org/forum/index.php?topic=14645.msg207089#msg207089
« Reply #15 on: November 22, 2010, 09:17:50 pm »
I have the same problem with my shrieker deck sometimes too. but if you get a good hand and manage to get 1-2 shriekers out before ur opponent gets a devourer then you shud be ok. You could also add pendulums so you have more time quanta

Offline Demagog

  • Legendary Member
  • ******
  • Posts: 2557
  • Reputation Power: 40
  • Demagog soars like the Phoenix, unable to be repressed.Demagog soars like the Phoenix, unable to be repressed.Demagog soars like the Phoenix, unable to be repressed.Demagog soars like the Phoenix, unable to be repressed.Demagog soars like the Phoenix, unable to be repressed.Demagog soars like the Phoenix, unable to be repressed.Demagog soars like the Phoenix, unable to be repressed.Demagog soars like the Phoenix, unable to be repressed.
  • New to Elements
Re: Devourers's Quanta Drain is messed up https://elementscommunity.org/forum/index.php?topic=14645.msg207102#msg207102
« Reply #16 on: November 22, 2010, 09:46:54 pm »
I've actually beat lots of speed rainbows with a single early pest because it only took their entropy quanta for several turns, even though they had a quantum tower out. Fun stuff.

Offline RavingRabbid

  • Legendary Member
  • ******
  • Posts: 5044
  • Country: it
  • Reputation Power: 85
  • RavingRabbid is a mythical and divine giver of immortality, one of the Turquoise Nymphs.RavingRabbid is a mythical and divine giver of immortality, one of the Turquoise Nymphs.RavingRabbid is a mythical and divine giver of immortality, one of the Turquoise Nymphs.RavingRabbid is a mythical and divine giver of immortality, one of the Turquoise Nymphs.RavingRabbid is a mythical and divine giver of immortality, one of the Turquoise Nymphs.RavingRabbid is a mythical and divine giver of immortality, one of the Turquoise Nymphs.RavingRabbid is a mythical and divine giver of immortality, one of the Turquoise Nymphs.RavingRabbid is a mythical and divine giver of immortality, one of the Turquoise Nymphs.RavingRabbid is a mythical and divine giver of immortality, one of the Turquoise Nymphs.RavingRabbid is a mythical and divine giver of immortality, one of the Turquoise Nymphs.RavingRabbid is a mythical and divine giver of immortality, one of the Turquoise Nymphs.RavingRabbid is a mythical and divine giver of immortality, one of the Turquoise Nymphs.RavingRabbid is a mythical and divine giver of immortality, one of the Turquoise Nymphs.RavingRabbid is a mythical and divine giver of immortality, one of the Turquoise Nymphs.RavingRabbid is a mythical and divine giver of immortality, one of the Turquoise Nymphs.
  • Lord Seagull
  • Awards: Slice of Elements 11th Birthday CakeSlice of Elements 10th Birthday CakeSlice of Elements 7th Birthday CakeDeckbuilding Competition: The Face of Mother NatureSlice of Elements 6th Birthday Cake7th Trials - Master of WaterWinner of Warrior's Preparation - PvP Event14 Club - Most Expensive Players during War AuctionWeekly Tournament WinnerWeekly Tournament WinnerSlice of Elements 3rd Birthday CakeTeam PVP #1 Winner5th Trials - Master of Water3rd Trials - Master of WaterChampionship League 3/2011 WinnerWinner of 2nd Off-Topic Quiz LeagueWinner of 2nd Element Quiz LeagueWinner of 1st Off-Topic Quiz LeagueWinner of 1st Element Quiz LeagueChampionship League 2/2011 WinnerSlice of Elements 2nd Birthday Cake3-Man Team PvP #1 Winner
Re: Devourers's Quanta Drain is messed up https://elementscommunity.org/forum/index.php?topic=14645.msg208673#msg208673
« Reply #17 on: November 24, 2010, 09:54:47 pm »
1 Devourer chance of drain 50%
2 Devourer chance of drain 75%
3 Devourer chance of drain 88%

I mean, it looks kind of good to me. You produce one quanta, opponent has 3 devourers. Obviously, he should have good chances of draining those.
There are things worse than eating tuna directly from the tin

QuantumT

  • Guest
Re: Devourers's Quanta Drain is messed up https://elementscommunity.org/forum/index.php?topic=14645.msg208676#msg208676
« Reply #18 on: November 24, 2010, 10:00:11 pm »
What he's complaining about is basically that devourers aren't biased by the amount of quanta in each quanta pool.

smuglapse

  • Guest
Re: Devourers's Quanta Drain is messed up https://elementscommunity.org/forum/index.php?topic=14645.msg209460#msg209460
« Reply #19 on: November 25, 2010, 11:07:54 pm »
Imagine elemental quanta not as marbles in a a bag, but as dispensers at a soda fountain.

Offline Essence

  • Legendary Member
  • ******
  • Posts: 4340
  • Country: us
  • Reputation Power: 57
  • Essence is truly a Titan, worthy of respect and acknowledgement.Essence is truly a Titan, worthy of respect and acknowledgement.Essence is truly a Titan, worthy of respect and acknowledgement.Essence is truly a Titan, worthy of respect and acknowledgement.Essence is truly a Titan, worthy of respect and acknowledgement.Essence is truly a Titan, worthy of respect and acknowledgement.Essence is truly a Titan, worthy of respect and acknowledgement.Essence is truly a Titan, worthy of respect and acknowledgement.Essence is truly a Titan, worthy of respect and acknowledgement.Essence is truly a Titan, worthy of respect and acknowledgement.Essence is truly a Titan, worthy of respect and acknowledgement.
  • Voice of the Oracle -- Jezzie's Pimp -- Often Gone
  • Awards: 2nd Trials - Master of Water1st Trials - Master of WaterFG Deck-Designer - The OutcastsShard Madness! Competition WinnerEpic 3 Card Design Competition WinnerElder Recruiter
Re: Devourers's Quanta Drain is messed up https://elementscommunity.org/forum/index.php?topic=14645.msg217228#msg217228
« Reply #20 on: December 05, 2010, 01:32:02 pm »
Quote
Unfortunately, everyone thinks it is a HUGE nerf to which I don't understand.
It is a huge nerf, and here's why: if you knew that Devourers had an equal chance of draining any given quanta (rather than a chance of draining any given quanta POOL), you could totally manipulate the chances of playing splash-elemental cards and abilities by simply not casting anything from your main element for a turn or two -- giving virtually everyone an almost painless way of making Devourers simply not matter anymore.

If something happens and you think it deserves my attention, feel free to PM me. Other than that, I'm probably here if you want to shoot the breeze.

Offline BluePriest

  • Legendary Member
  • ******
  • Posts: 3771
  • Reputation Power: 46
  • BluePriest is towering like an Amethyst Dragon over their peers.BluePriest is towering like an Amethyst Dragon over their peers.BluePriest is towering like an Amethyst Dragon over their peers.BluePriest is towering like an Amethyst Dragon over their peers.BluePriest is towering like an Amethyst Dragon over their peers.BluePriest is towering like an Amethyst Dragon over their peers.BluePriest is towering like an Amethyst Dragon over their peers.BluePriest is towering like an Amethyst Dragon over their peers.BluePriest is towering like an Amethyst Dragon over their peers.
  • Entropy Has You
  • Awards: Slice of Elements 5th Birthday Cake
Re: Devourers's Quanta Drain is messed up https://elementscommunity.org/forum/index.php?topic=14645.msg217483#msg217483
« Reply #21 on: December 05, 2010, 07:56:45 pm »
It would would buff it when used with discord... I agree it shouldnt be changed, but just sayin.
This sig was interrupted by Joe Biden

Sigh

  • Guest
Re: Devourers's Quanta Drain is messed up https://elementscommunity.org/forum/index.php?topic=14645.msg217638#msg217638
« Reply #22 on: December 05, 2010, 11:30:41 pm »
It seems to me that they shouldn't matter, or at least, not so much that pretty much everyone with a mono/duo has to have a contingency plan in case of an opponents using one. I mean really, as long as you (player using the Devourer) get a :darkness per Devourer per turn, it shouldn't matter to you what one it takes unless you're desperate, in which case you're probably screwed anyway unless a miracle comes along. (unlikely)

The main reason I'm seeing here for you (player getting stolen from) to worry about him is for the opponent to play multiples of them and seriously, via denial, inconvenience you if not kill you outright, especially at the beginning of the duel. If this is the case then (like earlier) you are probably screwed whether or not they are using either method of recycling. If this is not the case then you seriously need to reconsider your deck/strategy.

Now personally I'd prefer to have them Devour based on total amount rather than just 1/12, but knowing this forum and its people you guys would be just as righteously defending Zanzarino's decision if the way Devourers ate was the other way around and someone suggested to do it the way we have now.

Offline Pineapple

  • Legendary Member
  • ******
  • Posts: 4105
  • Country: us
  • Reputation Power: 0
  • Pineapple hides under a Cloak.
  • Master of Cake
  • Awards: Silver DonorSlice of Elements 5th Birthday CakeSlice of Elements 4th Birthday CakeSlice of Elements 3rd Birthday CakeSlice of Elements 2nd Birthday Cake
Re: Devourers's Quanta Drain is messed up https://elementscommunity.org/forum/index.php?topic=14645.msg222267#msg222267
« Reply #23 on: December 11, 2010, 08:27:50 pm »
Well, if we're gonna change devourers, we're gonna have to change how random quanta cards take quanta, the way dissipation shield/field(which one's upped?) works, and possibly how discord converts quanta.

The current definition of "random quanta" is a large part of the game.

Therefore, this would be pretty game-breaking. For example, I like to run my speedbow with a vampire dagger instead of a gavel because my gavel always takes from an element I need. But let's say I know that the gavel will have an 88% chance of taking from my abundance of fire quanta, with a 64% chance of taking 2 :fire.
That's just a small example, but I'm sure it can be exploited.

Plus, when you look at random quanta GENERATION, it seems instinctual that random quanta drain would work the same way.

 

blarg: