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feardisXx

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Daily/Weekly/Monthly Events. https://elementscommunity.org/forum/index.php?topic=4335.msg42799#msg42799
« on: March 23, 2010, 02:30:34 pm »
I see in a lot of other games they have small events (stuff like double exp) and I thought it would be cool to see it implemented here. This is a grinding based game so any small tweaks are greatly appreciated. You could do things like:

1. For 24 hours FG's have only 100 life (or your next FG has 100 life)
2. Double amount of wheel spins if you win your next match (could be implemented into the Oracle)
3. Make up stuff for days like the Ides of March (and other weird/normal holidays) where death and darkness get a bonus of some sort.
4. Win 10 FG matches in one day and get only rares in your next wheel spin session
5. For the month of March, there will be an AI 5 that just gives you electrons/card/score/something instead of battling.

There are ton's of little things to do and these are just off the top of my head. I just feel like the Oracle had a great welcoming because it altered the course of simply grinding all day. Please give some ideas and maybe we will see them some day :).

I didn't see a thread like this but maybe I just missed it. Sorry if it's a dup.

Scaredgirl

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Re: Daily/Weekly/Monthly Events. https://elementscommunity.org/forum/index.php?topic=4335.msg42836#msg42836
« Reply #1 on: March 23, 2010, 04:26:20 pm »
Yep, that would definitely be a good thing.

Unfortunately Elements is run by only one developer at the moment which is why all extra events like these mean less new cards, less bug fixes, etc.

Hopefully once Elements employs 100+ people full-time, we can have these events. :)

feardisXx

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Re: Daily/Weekly/Monthly Events. https://elementscommunity.org/forum/index.php?topic=4335.msg42861#msg42861
« Reply #2 on: March 23, 2010, 05:27:35 pm »
Yep, that would definitely be a good thing.

Unfortunately Elements is run by only one developer at the moment which is why all extra events like these mean less new cards, less bug fixes, etc.

Hopefully once Elements employs 100+ people full-time, we can have these events. :)
I see. I'm studying to be a game programmer myself, so I know how time consuming just the coding can be. I'm not sure what else is going on behind the scenes, but I'm sure it's a lot. It's just that I see the endless grinding as a turn off, but what can you do.

 

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