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cumulative spins https://elementscommunity.org/forum/index.php?topic=173.msg1379#msg1379
« on: December 15, 2009, 10:09:32 pm »

Now i don't know anything about programming, but maybe they would only accumulate for each level?

But you could abuse it by saving up a whole ton and then cashing them all in on a deck that has a card you're trying to get.

cumulative spins https://elementscommunity.org/forum/index.php?topic=173.msg1380#msg1380
« Reply #1 on: December 15, 2009, 10:09:32 pm »

i think, along with a couple people in chat, that the spins should be cumulative. as in, we can stock our spins for a time when weare going to be afk for a periode of time. ive already thought about it and i see no ways anyone can abuse that feature. please comment and happy grinding everyone^_^

cumulative spins https://elementscommunity.org/forum/index.php?topic=173.msg1381#msg1381
« Reply #2 on: December 15, 2009, 10:09:32 pm »

Possible abuse - grind lvl 3. Amass TONS of spins. fight (and kill) an FG. Spin all of your spins. Now, how does it know that you didn't get them all from the gods?

taneugene

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cumulative spins https://elementscommunity.org/forum/index.php?topic=173.msg1382#msg1382
« Reply #3 on: December 15, 2009, 10:09:32 pm »

I don't see any problem with that ;p

Tobriand

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cumulative spins https://elementscommunity.org/forum/index.php?topic=173.msg1383#msg1383
« Reply #4 on: December 15, 2009, 10:09:32 pm »

Sounds good!

If the spins are dumb (i.e. each spin is identical, and there's a universal counter), then obviously, as mentioned, there's an easy route for abusing them. However, this is easily avoided - multiple internal spin counters, one for each element and for each level. This would be necessary in any event, since when spinning only cards from the deck of the opponent fought (or at any rate, only cards of their element, but I think cards from their deck) seem to be present.

Might be some work, but I for one would like it!

vice123

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cumulative spins https://elementscommunity.org/forum/index.php?topic=173.msg1384#msg1384
« Reply #5 on: December 15, 2009, 10:09:32 pm »

+1, I was also in chat ;)
Only problem I can see is that the current spins are for the current enemy deck, but I'm sure it's no biggie.

Forfeit

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cumulative spins https://elementscommunity.org/forum/index.php?topic=173.msg1601#msg1601
« Reply #6 on: December 15, 2009, 10:09:33 pm »

To the post above me. You can also save up 1000 spins, spin them all at the same time, have fun looking at the big number and feeling good abut your progress, which is why I agree with this idea

Forfeit

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cumulative spins https://elementscommunity.org/forum/index.php?topic=173.msg1602#msg1602
« Reply #7 on: December 15, 2009, 10:09:33 pm »

While I like this idea i do agree with that. I just like this idea anyway.
I don't see how this makes the game better.  Seems very arbitrary.

Forfeit

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cumulative spins https://elementscommunity.org/forum/index.php?topic=173.msg1603#msg1603
« Reply #8 on: December 15, 2009, 10:09:33 pm »

Yeah, but how long would that take? A spin takes about 3 seconds, so 1000 would take 3000. That's 3000/60 = 50 minutes. That's nearly an hour!!!!!!

I agree with this idea, up to a point, and that point is where you have far too many spins, and your computer crasshes trying to remember which deck/element that they came from.
So your saying we waster 50 minutes after winning 1000 matches, wow, big time waster. I like this ideacuase you can step away from the computer screen and hope for 1000 new cards (luck is involved in that) without having to wait through the 50 minutes between matches just like adds take away from a game. I thought the notion of saving them up was fun.

Now to what is said after this post, I get the point, do you have to be logical?
This is a suggestion from someone else, just converte spair spins into money. (If i can't have my fun, at least save me my time (says the person logged on for-7 hours and three minutes; I leave my computer on somethimes))

JTWood

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cumulative spins https://elementscommunity.org/forum/index.php?topic=173.msg1604#msg1604
« Reply #9 on: December 15, 2009, 10:09:33 pm »

I don't see how this makes the game better.  Seems very arbitrary.

oaky180

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cumulative spins https://elementscommunity.org/forum/index.php?topic=173.msg1605#msg1605
« Reply #10 on: December 15, 2009, 10:09:33 pm »

Why not just spin when you can?
I mean, this would be cool and all but...
I fight God's and my deck is yet to be fully upgraded.
So I really need those cards from those spins, you see it makes no sense for me to save them up.

cumulative spins https://elementscommunity.org/forum/index.php?topic=173.msg1606#msg1606
« Reply #11 on: December 15, 2009, 10:09:33 pm »

Or you could just click 'spin all', and take the cards after you win. Then you get them straight away.

 

blarg: