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apethedog

  • Guest
Give people the choice whether they want to PVP against upgraded cards https://elementscommunity.org/forum/index.php?topic=271.msg2215#msg2215
« on: December 15, 2009, 10:09:35 pm »

I have 29 upgraded cards in my deck. Out of my last 200 PVP battles... maybe 15 have been challenging.

PVP is what I consider to be the most fun aspect of this game. The AI is not difficult or fun to beat.

apethedog

  • Guest
Give people the choice whether they want to PVP against upgraded cards https://elementscommunity.org/forum/index.php?topic=271.msg2216#msg2216
« Reply #1 on: December 15, 2009, 10:09:35 pm »

Let people set a simple option, or ask once per logged in session, if they want to face opponents with upgraded cards in PVP. That was new people can avoid matches where they stand no chance of winning and people who'd like to play someone of their own skill level are helped as well.

(Naturally if you have any upgraded cards in your deck you don't get to choose)

Give people the choice whether they want to PVP against upgraded cards https://elementscommunity.org/forum/index.php?topic=271.msg2217#msg2217
« Reply #2 on: December 15, 2009, 10:09:35 pm »

Effectively, it could be possible to chosse which "level" of PVP you want to fight against.

Something like a level control: you can't be able to challenge players with less than 2/3 of your score or something like this, but they can challenge you if they choose to remove that limit.

A removable limit could work fine: many new players simply can't try PvP because they will probably meet way too powerful upgraded decks. And this way powerplayers could be almost sure they will meet challenging rivals.

oaky180

  • Guest
Give people the choice whether they want to PVP against upgraded cards https://elementscommunity.org/forum/index.php?topic=271.msg2218#msg2218
« Reply #3 on: December 15, 2009, 10:09:35 pm »

Just get some upgraded cards
they are pvping for a reason
because they are good enough

RoKetha

  • Guest
Give people the choice whether they want to PVP against upgraded cards https://elementscommunity.org/forum/index.php?topic=271.msg2465#msg2465
« Reply #4 on: December 15, 2009, 10:09:36 pm »

I like this idea, but it needs to be more than just "against upgraded cards" because that severely punishes players for entering PvP in the time between earning their first upgrade and finishing upgrading their deck. I think a better indication would be the total value, in gold, of the deck. The points matching also needs to happen though because of the huge point loss for losing to players with much lower scores.

zzz123

  • Guest
Give people the choice whether they want to PVP against upgraded cards https://elementscommunity.org/forum/index.php?topic=271.msg2466#msg2466
« Reply #5 on: December 15, 2009, 10:09:36 pm »

hard limits on scores are bad, because eventually you end up with one guy who's so much higher or lower than everyone else that he can't PVP ever again.
some sort of user-selected filtering based on deck price or score may work, if a good way of implemented it is designed (just using something like "within 25% of me" means that if your score is 750 and opponent's score is 1000, he can challenge you but you can't challenge him.

Forfeit

  • Guest
Give people the choice whether they want to PVP against upgraded cards https://elementscommunity.org/forum/index.php?topic=271.msg7430#msg7430
« Reply #6 on: December 15, 2009, 10:10:06 pm »

I agree with something like this, however it's already suggested in it's own forum as well. As long as we keep a 'challange random' option, any addition would be great.

P.S. Anyone care to post a link to the other topic, I'm not that great with that type of thing.

Pilchard123

  • Guest
Give people the choice whether they want to PVP against upgraded cards https://elementscommunity.org/forum/index.php?topic=271.msg7431#msg7431
« Reply #7 on: December 15, 2009, 10:10:06 pm »

...just using something like "within 25% of me" means that if your score is 750 and opponent's score is 1000, he can challenge you but you can't challenge him.
How about 'Within 25% of the score of the player with the lowest score.' So 20% below, 25% above.

sillyking14

  • Guest
Give people the choice whether they want to PVP against upgraded cards https://elementscommunity.org/forum/index.php?topic=271.msg7432#msg7432
« Reply #8 on: December 15, 2009, 10:10:06 pm »

umm but the problem is that a high score in an indication of time spent, not necessarily a good deck, i mean a person using a earth/time deck could easily boost his/her score to the thousands by committing enough ti me to farm elders. or in other cases a person could build scared girls deck at a very noobish level, probably after only completing the 150 quest they could get most of the unupgraded cards. but with that deck they could challenge any of the higher level decks. i think that an upgrade/unupgrade pvp would probably be a better criteria than score or deck value.

Symbolt

  • Guest
Give people the choice whether they want to PVP against upgraded cards https://elementscommunity.org/forum/index.php?topic=271.msg7433#msg7433
« Reply #9 on: December 15, 2009, 10:10:06 pm »

I agree that some sort of level-based (i.e. score-based) matching is necessary. I also think that PVP is way more interesting than playing the AI, but I almost never PVP because I am a beginner at this game, and with a score of 250 I get matched with people of 2000-6000. It is really difficult to win the game if they use upgraded cards, but of course using hard point-matching is preferable to basing the matching on the presence of upgraded cards in the opponent's deck. If making top users unable to PVP is an issue, the matching could be optional, i.e. every user would have to enable score-based matching, which would be off by default. As a result, the top-level players would still be able to fight newbies who did not turn score-matching on for their PVP games.

 

blarg: