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Offline SinolaiTopic starter

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Signature Card https://elementscommunity.org/forum/index.php?topic=38034.msg477086#msg477086
« on: April 02, 2012, 07:01:37 am »
I know almost nothing about computer coding and becouse my Idea is a bit complex I have put this idea in "Steal My Idea!" section (page 46 http://elementscommunity.org/forum/index.php/topic,7205.msg509109#msg509109) but I like this Idea so much that I try to do my best in order to publish it by myself.

I have an idea about "Signature Creatures". A Creature cards that every player could customize a little as they want. This card would be in "Other" element but its cost will always change to match your mark.
The base card has 3attack/3hp and cost 3 quanta (same type as your mark) but you can customize its hp and attack as you want. (For example: 0attack/6hp) You will be able to choose the picture among all the creature pictures in elements and name it as you like.

At the cost of 3 stat points (points in attack and hp) you will be able to add one of the following skills:                          OR                       You can add one of the following skills, but it will rise the cost of card:
1. :light:Heal                                                                                                                                                                                                 1.  :air:Web (cost +1)
2. :death:Infect                                                                                                                                                                                             2.  :earth:Burrow (cost +1)
3. :water:Freeze                                                                                                                                                                                           3.  :air: Dive (cost +2)
4. :time:Deja Vu                                                                                                                                                                                          4. Vampire (cost +2)
5.:aether :aether:Lobotomize                                                                                                                                                                              5. Momentum (cost +2)
6. :life:Mutate                                                                                                                                                                                              6. Immaterial (cost +3)
7. :fire:Ablaze                                                                                                                                                                                             
8. :entropy:Dead/Alive
9. :entropy :entropy:Paradox

I have also come up with a few new abilities for creatures which could also be included in somewhere else in the game. These belongs to the list on the left. (Apart from Immunity and Strong essence)
10. :aether :aether:Transform (Turn this creature into an exact copy of the target creature. Can only be used once.)
11. :entropy:Shapesift (Turn this creature into a random creature for 1 turn. If the creature has a skill, the skill is ready to be used immediately for normal cost.)
12. :entropy:Chaos Seed (Use chaos seed on target creature)
13. :light:Medic (Remove 1 poison from the target and restore 3hp[Player/Creature])
14. :life: Anti-poison (Remove 1 poison from the target[Player/Creature] up to 3 turns. You can't recive more poisons during that time.)
15. :water:Cure (Remove all poison from the target[Player/Creature])
16.  :time :time: Hasten (Draw a card)

 8. Immunity (cost +1) (New ability. this creature can't be poisoned)
 9. Strong Essence (cost +3) (similar to phoenix, expect if this creature is killed it will turn into Quantum Essence (0attack/1hp)(Has a picture similar to these: http://hidefwallpaper.org/galaxy_wallpaper_2 ) Note: I have no rights to use these pictures :P. This can be turned back to your creature for 1 quanta matching your mark.)

In addition, you will be able to add airborne skill for the creature. (Cost +1 or -1 stat points)

When Upgraded, This card will gain additional +2 stat points which you can spend as you like.

Please do not mind the picture. I just took emerald dragon as an example.
NAME:
Emy (name as you like)
ELEMENT:
Match your mark
COST:
3-7 (Match your mark)
TYPE:
Creature
ATK|HP:
3|3 (can be changed)
TEXT:
Your own introducion
NAME:
Jady (name as you like)
ELEMENT:
Match your mark
COST:
3-7 (match your mark)
TYPE:
Creature
ATK|HP:
5|3 (can be changed)
TEXT:
Your own introducion
ART:
Fotosynthesis
IDEA:
Sinolai
NOTES:
See the description above.
« Last Edit: April 17, 2012, 08:33:22 pm by Sinolai »

Offline Anarook

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Re: Signature Card https://elementscommunity.org/forum/index.php?topic=38034.msg477277#msg477277
« Reply #1 on: April 02, 2012, 08:45:20 pm »
I rather like the concept of a modifiable card.
The fact that Zanz already plans to implement a customizable mark only lends this to be the next step in the process.
Certainly needs fine tuning and balancing control but overall a very good idea.
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Offline moomoose

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Re: Signature Card https://elementscommunity.org/forum/index.php?topic=38034.msg477293#msg477293
« Reply #2 on: April 02, 2012, 09:27:04 pm »
this seems to be along the lines of a few threads which were in the game suggestion forum, which was to allow for customizable upgrades, rather than a flat card a to card b set up.
moose dont say moo.

Offline dragonsdemesne

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Re: Signature Card https://elementscommunity.org/forum/index.php?topic=38034.msg477294#msg477294
« Reply #3 on: April 02, 2012, 09:38:50 pm »
Done right, I think this would be great.  Done wrong, and it would break the game :p  It would give possible uses for surplus electrum, and give veterans something to work on as they try to acquire all of the possible permutations.  I'm all in favour of anything that adds extra dimensions to the game, as long as it isn't overpowered.

Offline Drake_XIV

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Re: Signature Card https://elementscommunity.org/forum/index.php?topic=38034.msg477325#msg477325
« Reply #4 on: April 02, 2012, 10:46:47 pm »
Interesting...

Offline OdinVanguard

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Re: Signature Card https://elementscommunity.org/forum/index.php?topic=38034.msg477755#msg477755
« Reply #5 on: April 05, 2012, 05:05:28 pm »
I really like this idea. I think it would be cool to allow a little more flexibility though. E.g. being able to raise cost in exchange for more hp / att... up or down to a certain level at least. This could make for a very fun addition.
I also think this would be something that should be given as a reward for a new quest or line of quests. Maybe starting with something like defeat N half bloods for the first and then get progressively harder thereafter.
It could also make a cool reward for a new arena or PvP quest.
This would give players something to strive for after hitting the card upgrade mark which I really think the game could use to help hold players interest.

(in all you could use these to prompt up to 12 new quests, allowing players to eventually amass a full 6 unupped and 6 upped)
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Offline OdinVanguard

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Re: Signature Card https://elementscommunity.org/forum/index.php?topic=38034.msg478825#msg478825
« Reply #6 on: April 10, 2012, 04:56:36 pm »
Bump!
Because I think this is a cool idea and should be seen so it can at least inspire similar ones.
Whether the glass is half full or half empty is a moot point. It is always filled to the brim. It is only a matter of by what. The real question is: What fills you?
If your zombie plan is
kill -9 `ps l | awk '{print $2" "$3" "$9}' | grep "Z" | awk '{printf("%s ",$2)}'`
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Offline SinolaiTopic starter

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Re: Signature Card https://elementscommunity.org/forum/index.php?topic=38034.msg481455#msg481455
« Reply #7 on: April 15, 2012, 09:11:16 am »
Thanks for the bumb :)

Balancing may be a little hard for these as it may be that these cards would replace some of the original cards which I don't want. (For example: If you add poison venom it would be very likely that forest scorpions becomes replaced by this)
« Last Edit: April 17, 2012, 08:30:58 pm by Sinolai »

Offline OdinVanguard

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Re: Signature Card https://elementscommunity.org/forum/index.php?topic=38034.msg481563#msg481563
« Reply #8 on: April 15, 2012, 04:45:22 pm »
I really do like this concept, of having a special card you can customize. It would probably take quite a bit of work to get into the game (probably take a good deal of extra coding), but like I said it could be used as motivation for additional quests, reward codes, etc.
One consideration is its appearance in deck codes: I would think maybe a special 11 letter code: first 3 are the identifier for the creature card base, 2 character ability code, 2 character passive traits code, 2 number attack, 2 number defence.
« Last Edit: April 15, 2012, 04:49:31 pm by OdinVanguard »
Whether the glass is half full or half empty is a moot point. It is always filled to the brim. It is only a matter of by what. The real question is: What fills you?
If your zombie plan is
kill -9 `ps l | awk '{print $2" "$3" "$9}' | grep "Z" | awk '{printf("%s ",$2)}'`
You might be a unix junky

Offline SinolaiTopic starter

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Re: Signature Card https://elementscommunity.org/forum/index.php?topic=38034.msg482786#msg482786
« Reply #9 on: April 17, 2012, 08:39:03 pm »
Now that I think about it, vampire, momentum and immaterial should perhaps be taken away from the list too since vampire is only for darkness creatures, immateriality for aether and momentum for gravity. Or they could be used only if you have the corresponding mark.

Offline Hyroen

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Re: Signature Card https://elementscommunity.org/forum/index.php?topic=38034.msg483028#msg483028
« Reply #10 on: April 18, 2012, 07:24:58 am »
As this is more of a revolutionary game-changing concept I'll move this to Game Suggestions & Feedback.

If you wish to suggest a card that will move through the Smithy please follow the guidelines outlined.
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Offline SinolaiTopic starter

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Re: Signature Card https://elementscommunity.org/forum/index.php?topic=38034.msg483096#msg483096
« Reply #11 on: April 18, 2012, 02:56:34 pm »
Okay, thank you. :)

 

anything
blarg: