I thought it would be cool if we had challenges. These would be separate from quests, but very similar. Rather than the standard AI you would face an AI that would have a set deck (i.e you know exactly what you are going to face next) and there would be specifications such as only being able to use cards of one element type, all creatures on the field take one damage per turn, you start with 10 health, beat an AI with 1000 health etc. The AI would be very strong and you would need to master a strategy to beat them.
The reward for completing a challenge would be a rare card of that element. Preferably something other than a weapon or nymph of the element, but this would require a new selection of rare cards.
Please tell me what you think.