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Tripwyrz

  • Guest
Cards specifying "creatures" https://elementscommunity.org/forum/index.php?topic=7834.msg87916#msg87916
« on: June 10, 2010, 09:33:29 pm »
Question: Are weapons in the weapon slot (not flying) considered creatures or not?

The reason I ask is because the implementation is not very consistent. While I have not done any significant testing at this point, I understand the behavior of two cards, both of which specify creatures in their effect:
  • Sundial
  • Fog Shield

Implementation:
Sundial
Stasis: creatures do not attack for one turn.
  • Slotted creatures are affected
  • Non-flying weapons are not affected
Fog Sheild
Shield: the attacking creatures have a 40% chance to miss you.
  • Slotted creatures are affected
  • Non-flying weapons are affected

Answer: Inconsistent. Non-flying weapons are not definitively distinguished from creatures.

miniwally

  • Guest
Re: Cards specifying "creatures" https://elementscommunity.org/forum/index.php?topic=7834.msg88635#msg88635
« Reply #1 on: June 11, 2010, 05:24:30 pm »
Is just the wording, weapons are not creatures.

Tripwyrz

  • Guest
Re: Cards specifying "creatures" https://elementscommunity.org/forum/index.php?topic=7834.msg89226#msg89226
« Reply #2 on: June 12, 2010, 07:08:34 am »
Is just the wording, weapons are not creatures.
That's exactly what I mean; the description should be clear and consistent across all cards. Fog shield specifies creatures, and yet weapons are still affected by it.

smuglapse

  • Guest
Re: Cards specifying "creatures" https://elementscommunity.org/forum/index.php?topic=7834.msg89240#msg89240
« Reply #3 on: June 12, 2010, 07:56:21 am »
So then your suggestion is that Fog Shield should read "Physical attacks have a 40% chance to miss you" and Dusk Mantle should read "Physical attacks have a 50% chance to miss you"?

Sounds good to me.

Tripwyrz

  • Guest
Re: Cards specifying "creatures" https://elementscommunity.org/forum/index.php?topic=7834.msg89996#msg89996
« Reply #4 on: June 13, 2010, 03:57:07 am »
That would be one solution, yes. All I'm suggesting is that things be made consistent, if that means changing the shields to "physical attacks," that works for me.

unionruler

  • Guest
Re: Cards specifying "creatures" https://elementscommunity.org/forum/index.php?topic=7834.msg92151#msg92151
« Reply #5 on: June 15, 2010, 05:56:30 am »
Seconded. We need consistency if we are going to have to deal with more definitions, like "airborne" and "ranged", and I'm quite sure at least a few more will crop up in the future.

 

blarg: