I agree that Mutation card is not OP. I dont want to nerf the card. Mitosis skill, when it happens, will be OP a lot of times. Or dont you agree that generating Gravity Nymphs for 1 is OP? Or generating Shriekers, Chargers or Ghost from the Past is OP? This is what I say, the skill is broken, we could remove (or adjust) it, without increase Mutation cost or something. Anyway, will Mutation be UP without Mitosis? Are we keeping it to balance the card? No, so looks like your argument is not a valid one. Because you said the card is not OP, but it wouldnt be UP as well.
Rare = ok? If anything that is rare is ok, then lets add 1% chance of each spell fail, 1% chance of your creatures die without a reason. You can shout "argh! My 457/451 Destroyer died for no reason when I was 1 attack to my first victory vs Rainbow!". Sorry, bad luck, but if its rare it should be ok. We could even add 1% "you win" chance, or maybe 0,5% "you win" and 0,5% "you lose". C'mon, broken mitosis mutants are not that rare like you people say. And the fact its uncommon doesnt make them fair when they happen, or it does? Rare and unfair is still unfair. If its not necessary, should be avoided. Is Mitosis in Mutation necessary? Why?