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Particleman

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Re: Boneyard + BoneWall https://elementscommunity.org/forum/index.php?topic=1752.msg15973#msg15973
« Reply #12 on: January 07, 2010, 07:44:54 pm »
Stating that something requires a specific counter as unbalanced is like saying Rock-Paper-Scissors is unbalanced. There are enough ways to take out a bonewall. Swarm decks, crowd control, momentum, and now Adrenaline are all valid ways to take it out. You just happened to have the other side of the spectrum: i.e. a scenario that couldn't beat it. But, even still, if you take out the FFQs quickly, then that means no more fireflies and no more skeletons. And then it's just a matter of waiting out the wall. If you rely on Farhenheit too much, then yeah, you might have a problem. In your scenario, a couple of Fire Bolts (Say, three in a row?) would have done the job nicely.
I will agree that the wall might be overpowered, but only to the extent that I might lower the growth to 1 instead of 2. If you want damage-based blocking, go with the Chaos shields.

Offline jmizzle7

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Re: Boneyard + BoneWall https://elementscommunity.org/forum/index.php?topic=1752.msg15979#msg15979
« Reply #13 on: January 07, 2010, 08:44:03 pm »
Stating that something requires a specific counter as unbalanced is like saying Rock-Paper-Scissors is unbalanced. There are enough ways to take out a bonewall. Swarm decks, crowd control, momentum, and now Adrenaline are all valid ways to take it out. You just happened to have the other side of the spectrum: i.e. a scenario that couldn't beat it. But, even still, if you take out the FFQs quickly, then that means no more fireflies and no more skeletons. And then it's just a matter of waiting out the wall. If you rely on Farhenheit too much, then yeah, you might have a problem. In your scenario, a couple of Fire Bolts (Say, three in a row?) would have done the job nicely.
I will agree that the wall might be overpowered, but only to the extent that I might lower the growth to 1 instead of 2. If you want damage-based blocking, go with the Chaos shields.
To be fair, Rock-Paper-Scissors only has three options, while Elements has over 100 options. In Elements, literally having only one counter for a specific card means that it is overpowered, because that one card owns practically everything one could throw at it, severely limiting the number of viable deck types. Bone Wall isn't one of those cards.

arzoo

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Re: Boneyard + BoneWall https://elementscommunity.org/forum/index.php?topic=1752.msg17544#msg17544
« Reply #14 on: January 14, 2010, 05:01:05 am »
jmizzle is right, there are cards that are so strong that without certain decks you simply cannot beat them, but bonewall isn't one of them, and afaik there aren't any at all in elements. If you are in a situation where you simply cannot remove his bonewall, he's probably controlling the field so well that it doesn't matter anyway. Getting a full field of malignant cells while they have a immaterial damage reducing shield out is a similar situation. One might argue that getting such a situation going is sort of the point of having a strategy when making your deck; what's the point of having a plan if it doesn't put pressure on the opponent like those do?

 

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