AI starts turn with no quanta to use an Hourglass (stolen). It steals a time tower from me but does not activate the Hourglass, although I'm not sure if this is because it didn't want to 'lose' the one quanta incase it had to play the non-existent time cards in its deck, or if the order just didn't check for time quanta again.
I think it doesn't like to 'lose' the 1 quanta. I've seen times when it will refrain from using Lobotomize, Growth, etc. when it barely has the quanta to and it would be wise to do so, and I assume it's simply to "save" the quanta. However, it doesn't appear to know that it has nothing else to use that
on in your case, which IS a problem.
Oh, and speaking of the AI using multiple shields at once. Today I experienced the AI had a Tower Shield up, which prevented me from killing it during my next turn. Despite that, the AI used a Fire Shield. This move allowed me to finish it off in my next turn. Guess it just gave up.
o.O The AI just used Acceleration on a creature of mine. The next turn, it used Overdrive and then Acceleration on the same creature. This doesn't really make any sense at all and is dumb on so many levels. My assumption is if it has enough quanta to use Acceleration/Overdrive, it will, and for some reason, my Mummy was more important than my Chrysora all 3 times. It probably either A) will always use it on Mummy or Chrysora, or B) will usually use it on Mummy over Chrysora. What it SHOULD do is take OTHER factors into consideration, such as if the Mummy already has Acceleration...