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Offline moehrpi

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Re: AI Improvements https://elementscommunity.org/forum/index.php?topic=30783.msg1092462#msg1092462
« Reply #492 on: August 14, 2013, 07:31:12 am »
AI should not play Miracle when it is full HP or maximum health minus 1.

Offline Taglio

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Re: AI Improvements https://elementscommunity.org/forum/index.php?topic=30783.msg1093721#msg1093721
« Reply #493 on: August 21, 2013, 12:29:20 pm »
Hello

i've build an Arena deck based on Vampires and shard of wisdom to increase their attack, but without quintessence (if vampire damage goes spell it doesn't steals life).

Only problem is that AI doesn't plays shard of wisdom if the creatures are not invulnerable - just like before the rewording of SoWisdom.

Thank you

Taglio

PS: this has been posted under AI bugs - and that was a mistake because I did not find this thread first :P

Offline bluethousandand2

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Re: AI Improvements https://elementscommunity.org/forum/index.php?topic=30783.msg1094280#msg1094280
« Reply #494 on: August 24, 2013, 03:33:57 am »
I dont have a screenshot, but VERY early game (2-3 turns), the AI often chooses to use Balisk Blood on Otyughs and Scarabs. Why I'm reporting this is, during early game 6 turns is not too much. After the Oty/Scarab is done with delay, it can almost take on anything, leave out the Armagaio, unless your Oty had eaten 3 things prior, or you had  some extra scarabs in play.

Anyways, tell me what ya' guys think.


I posted this in the bugs section, re-posting here.

Offline CuCN

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Re: AI Improvements https://elementscommunity.org/forum/index.php?topic=30783.msg1094282#msg1094282
« Reply #495 on: August 24, 2013, 03:56:14 am »
Doesn't seem like an obvious mistake to me, since the oty/scarab can't devour anything for those six turns.
« Last Edit: August 24, 2013, 05:18:51 am by CuCN »

Offline mycale

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Re: AI Improvements https://elementscommunity.org/forum/index.php?topic=30783.msg1094295#msg1094295
« Reply #496 on: August 24, 2013, 06:15:47 am »
Paradox suddenly goes crazy when you use SoSac. He/She starts spamming all of her available Twin Universes.

Offline CuCN

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Re: AI Improvements https://elementscommunity.org/forum/index.php?topic=30783.msg1094374#msg1094374
« Reply #497 on: August 24, 2013, 02:23:19 pm »
If you're low on HP the AI will spam TU to finish you off. It doesn't check whether the low HP is because of SoSac, which is the real problem.

Offline Eagleon

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Re: AI Improvements https://elementscommunity.org/forum/index.php?topic=30783.msg1105333#msg1105333
« Reply #498 on: October 23, 2013, 06:02:53 pm »
Would be nice if AI knew about Acceleration and Purify combo when in the same hand, instead of only playing it on opponents and damaged critters respectively. Just had my arena deck accelerate one of my low-health critters and purify himself, with a graviton salvager on his field that could have started growing.

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Re: AI Improvements https://elementscommunity.org/forum/index.php?topic=30783.msg1106393#msg1106393
« Reply #499 on: October 29, 2013, 12:06:54 pm »
When I used Antimatter on an Ice Dragon, the bot used Freeze on it as long as it as Freeze in its hand - which meant 3 Freezes in 1 turn
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Offline TribalTrouble

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Re: AI Improvements https://elementscommunity.org/forum/index.php?topic=30783.msg1106490#msg1106490
« Reply #500 on: October 29, 2013, 10:00:51 pm »
The Ai loves playing Purify on my Singularities. I recommend that when it comes to Singularities and other Antimattered that have yet to be damaged that the AI saves the Purify or plays it on itself.

Offline guillotinement

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Re: AI Improvements https://elementscommunity.org/forum/index.php?topic=30783.msg1115711#msg1115711
« Reply #501 on: December 16, 2013, 09:55:49 pm »
it used overdrive then a rage potion on the same monster..clearly rage would have sufficed..

it summoned a colossal dragon added a heavy armor then summoned otyugh..clearly heavy armor should have went on the otyugh..

it summoned a otyugh used quintessence on it..then summoned another otyugh and used momentum..clearly momentum should have went on the one thats now permanent..

it wont use immolation on phoenix..
speaking of immolation..
it wont give me quantum when i use immolation on a singularity..

« Last Edit: December 17, 2013, 02:52:43 pm by guillotinement »

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Re: AI Improvements https://elementscommunity.org/forum/index.php?topic=30783.msg1116285#msg1116285
« Reply #502 on: December 19, 2013, 01:13:07 pm »
Facing a cat deck in the arena.

AI starts by playing a Bone Wall.

Further on it plays on the same turn (the initial wall was still up): Dissipation, followed by a Bone Wall, followed by another dissipation

On another turn (dissipation is still up): Bone Wall, followed by a dissipation

Further on, while dissipation is still up, AI decides to switch it to a Bone Wall.

------

In another game it plays on the same turn dim shield, dissipation shield and bone wall (it was a SoSebow)

------

Playing against an air rush with gases. I run out of SoSac and the AI could kill me with an army of fireflies and damselflies. It lights 2 UGs and kills all of its creatures, losing the match.
« Last Edit: December 23, 2013, 05:22:17 pm by andretimpa »
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Offline irraka

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Re: AI Improvements https://elementscommunity.org/forum/index.php?topic=30783.msg1121986#msg1121986
« Reply #503 on: January 19, 2014, 12:08:45 pm »
ai (arena) stacks shard of sacrifice instead of waiting for each one to end and then antimattering my creatures so I can deal damage while it has shard of sacrifice on. also how can it play 2-3 pillars at first turn in an 80+ card deck with 60 pillars.

 

anything
blarg: