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Offline Pella

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Re: AI Improvements https://elementscommunity.org/forum/index.php?topic=30783.msg1083559#msg1083559
« Reply #480 on: June 29, 2013, 06:07:58 am »
didnt know this was here lol. anyway, ai stole my vamp stilleto even though it had a vamp dagger in play
Actually, that's not an error.  Even though the AI got a weapon that was less powerful than the one it had, the point of Steal in that case would be to prevent you from using the Stilleto.
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Offline Zergva

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Re: AI Improvements https://elementscommunity.org/forum/index.php?topic=30783.msg1085279#msg1085279
« Reply #481 on: July 06, 2013, 11:48:20 pm »
The AI shouldn't discard GoTP at the end of the turn, if there are other card in his hands. It chooses randomly (as I checked in the trainer).

Offline Tirear

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Re: AI Improvements https://elementscommunity.org/forum/index.php?topic=30783.msg1085748#msg1085748
« Reply #482 on: July 09, 2013, 02:47:06 pm »
The AI shouldn't discard GoTP at the end of the turn, if there are other card in his hands. It chooses randomly (as I checked in the trainer).
Actually, it runs a semi-intelligent check that will never choose GotP to try and find a card to discard. The problem is that it is not guaranteed to pick a card, and cannot be - what would happen with a hand of all GotP? So if that check fails to pick a card then it just grabs a random card. It could run the check 5 times before resorting to complete randomness, but sometimes it is better to eat the damage in order to save some useful cards.

Offline mafidufa

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Re: AI Improvements https://elementscommunity.org/forum/index.php?topic=30783.msg1086326#msg1086326
« Reply #483 on: July 11, 2013, 10:26:22 pm »
AI plays Psion 
I play Mirror Shield  8)
AI fractals his Psion and proceeds to play another 10 of them  ::)

Offline Theboss1248

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Re: AI Improvements https://elementscommunity.org/forum/index.php?topic=30783.msg1086382#msg1086382
« Reply #484 on: July 12, 2013, 04:42:25 am »
I was playing with a pdial deck against a low cost creatures + SoPat deck. I ended up getting him to be able to die in 6 turns, however if he destroys his SoPat he'll win. I have 1 SoSac and 3 sundials in hand, I stall for 3 turns with a SoSac and a Sundial. The next Sundial I play he uses explosion on it and doesn't cancel SoPat. Also after all my stalling cards were gone and he had one last turn to play he still refused to cancel his SoPat and I won. Best part is: it was against the number 4 deck in gold :D

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Re: AI Improvements https://elementscommunity.org/forum/index.php?topic=30783.msg1086728#msg1086728
« Reply #485 on: July 13, 2013, 01:36:17 pm »
overdrive + acceleration + overdrive on the same creature ... silly AI
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Offline Pella

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Re: AI Improvements https://elementscommunity.org/forum/index.php?topic=30783.msg1087973#msg1087973
« Reply #486 on: July 20, 2013, 11:21:57 am »
This was not an error, really.  It was something that made me stop, turn my head sideways, and say, "Now, why in the world would it be programmed to do THAT?"

AI was playing Devtal.  When the AI used Fractal, it targeted a Devourer on my side of the field.  Like, what, the Devourers you put in the deck for that specific purpose suddenly aren't good enough, just because I have one?  Is mine shinier, or something?  :P
« Last Edit: August 23, 2013, 11:46:04 pm by Pella »
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Offline Zergva

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Re: AI Improvements https://elementscommunity.org/forum/index.php?topic=30783.msg1088353#msg1088353
« Reply #487 on: July 22, 2013, 02:11:12 pm »
I'm playing with Rainbow deck (every quanta pool is over 10 except  :time by Eternity), AI has 2 Gravity Nymph, 50+ quanta and 2 life (No cards in hands and a lot of Otyurgs in play).  And AI passes. Btw AI haven't used Nymph by the start of the game (AI had 20+ quanta till the 5-th turn and the Nymph is came on the field at that time).

Offline CuCN

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Re: AI Improvements https://elementscommunity.org/forum/index.php?topic=30783.msg1088356#msg1088356
« Reply #488 on: July 22, 2013, 02:27:30 pm »
Weird, since my experience with gravity nymphs is that the AI uses them every single turn, even when I have no quanta at all. Did you have a sanctuary protecting your quanta?

Offline ColorlessGreen

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Re: AI Improvements https://elementscommunity.org/forum/index.php?topic=30783.msg1088365#msg1088365
« Reply #489 on: July 22, 2013, 03:06:34 pm »
AI has a random (small) chance to not do something it would ordinarily do. While it usually spams gravy nymphs just about every turn where it has the quanta and you don't have a sanctuary in play, it sometimes won't. The odds of this preventing it from using the ability at all for a whole game are extremely tiny, though, so my money's on a sanctuary or something. But even without sanctuary, it's possible.

Offline Zergva

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Re: AI Improvements https://elementscommunity.org/forum/index.php?topic=30783.msg1088374#msg1088374
« Reply #490 on: July 22, 2013, 03:37:37 pm »
Weird, since my experience with gravity nymphs is that the AI uses them every single turn, even when I have no quanta at all. Did you have a sanctuary protecting your quanta?

I don't really remember :/ I think not, but next time I'll make a screen shot.

Offline Zergva

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Re: AI Improvements https://elementscommunity.org/forum/index.php?topic=30783.msg1089023#msg1089023
« Reply #491 on: July 26, 2013, 02:49:03 pm »
I played Sundial (first turn) coz I've thought that AI has Spark (SoP deck). AI played Spark, dealt 0 dmg and Spark died at the end of the turn.

1, Why does AI plays spark against Sundial (and I think it's right against Dim. shield too).

2, Why does AI plays spark in the first turn? I know it's not a bug or a fault, but it would be more useful if AI wait till the 2. turn (SoP has more usage if the Sparks not die before the first quanta gain)

I'm just farming in the Arena, but I'm supposed to think that Phase salvager is the same.

« Last Edit: July 26, 2013, 02:51:49 pm by Zergva »

 

blarg: