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Offline bored_ninja777

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Re: AI Improvements https://elementscommunity.org/forum/index.php?topic=30783.msg412851#msg412851
« Reply #36 on: October 20, 2011, 01:49:35 am »
idk, i guess it seemed logical to increase max first then.. miracle. since SOD heals as well i guess order doesnt matter.. only other thing i can think of is quanta usage.. rather use SOd randoms first then drain all :light?
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Offline TheForbiddenOracle

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Re: AI Improvements https://elementscommunity.org/forum/index.php?topic=30783.msg412908#msg412908
« Reply #37 on: October 20, 2011, 03:09:11 am »
AI antimattered my GOTP and then played mitosis on it.

Re: AI Improvements https://elementscommunity.org/forum/index.php?topic=30783.msg412933#msg412933
« Reply #38 on: October 20, 2011, 04:26:51 am »
i just had an arena deck start using blessings on its firefly instead of its pegasus... And it used like 3 or 4 on its firefly... And it was not diving the pegasus when it had 30 air quanta...

Offline furballdn

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Re: AI Improvements https://elementscommunity.org/forum/index.php?topic=30783.msg413466#msg413466
« Reply #39 on: October 21, 2011, 12:13:30 am »
AI uses cat's ability then places down a vulture.

Re: AI Improvements https://elementscommunity.org/forum/index.php?topic=30783.msg414233#msg414233
« Reply #40 on: October 22, 2011, 04:22:34 pm »
I just had an enemy put two poison on my lava golem. And because im able to grow it. It kept not dieing. It had another virus and it would not sacrifice it to poison my lavagolem for the third poison that it would have needed to kill it...

Evan20000

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Re: AI Improvements https://elementscommunity.org/forum/index.php?topic=30783.msg414269#msg414269
« Reply #41 on: October 22, 2011, 06:26:30 pm »
AI doesn't bother to kill antimattered creatures with useful abilities (FFQ, Dune Scorp, etc...). It is fairly good about lobotomizing them, if presented with the opportunity.

Offline Calindu

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Re: AI Improvements https://elementscommunity.org/forum/index.php?topic=30783.msg414277#msg414277
« Reply #42 on: October 22, 2011, 06:34:04 pm »
AI doesn't bother to kill antimattered creatures with useful abilities (FFQ, Dune Scorp, etc...). It is fairly good about lobotomizing them, if presented with the opportunity.
Ai knows the anti-poison bug  :))
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Brontos

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Re: AI Improvements https://elementscommunity.org/forum/index.php?topic=30783.msg414604#msg414604
« Reply #43 on: October 23, 2011, 04:04:15 am »
AI should count cards in its hand before playing a Shard of Serendipity.
I just saw it doing a first turn Quantum Tower + SoSe. Was great for me btw.

A second point, but it's more general and I'm not sure how to propose it, but the AI likes to feed player's Otyugh. Even if a big Bone Wall is on the field against him. It's my major Arena farming strat right now.

Offline Elite arbiter

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Re: AI Improvements https://elementscommunity.org/forum/index.php?topic=30783.msg414705#msg414705
« Reply #44 on: October 23, 2011, 09:56:20 am »
AI uses Unstable Gas while opponent has SoSa up. I believe this to be a problem with the AI not recognizing that damage done is truly healing when SoSa is active, because it still registers as "damage".

Evan20000

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Re: AI Improvements https://elementscommunity.org/forum/index.php?topic=30783.msg414796#msg414796
« Reply #45 on: October 23, 2011, 03:07:52 pm »
AI doesn't use Basilisk Blood+Overdrive on its own creatures to get a creature large enough to get over a Hope shield.

Offline Elite arbiter

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Re: AI Improvements https://elementscommunity.org/forum/index.php?topic=30783.msg415637#msg415637
« Reply #46 on: October 25, 2011, 05:00:52 pm »
Ghostmare nightmares maxwell's demon when I have a GotP on my field, that I only have because it nightmared it into my hand. This might be 'slightly' situational, but here it is.

ninetyfools

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Re: AI Improvements https://elementscommunity.org/forum/index.php?topic=30783.msg415722#msg415722
« Reply #47 on: October 25, 2011, 09:19:36 pm »
Using USEM (semi upped) AI3 steals my short sword while he has a Fahrenheit and I am serious.

 

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