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Offline Belligerence

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Re: AI Improvements https://elementscommunity.org/forum/index.php?topic=30783.msg532437#msg532437
« Reply #264 on: August 13, 2012, 03:09:49 am »


Quite possibly not immediately clear. I was testing a new Arena deck (which is extremely fun to play against :D) when I noticed something: I was using SPlat, I had SoSac up, so quite naturally I was hoping the AI wouldn't draw a Purify. It did. It also didn't hesitate to play it. On the Golden Nymph which it had Raged earlier. What? At the time, playing it on me would have given it a definitive win. D:

This screenshot is a few turns after I noticed it, because for some reason my screenshot program didn't record it the first time I tried to take the picture. So imagine me with about 20 HP and SoSac up, and a few less Nymphs on the field.

Offline Bloom

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Re: AI Improvements https://elementscommunity.org/forum/index.php?topic=30783.msg532597#msg532597
« Reply #265 on: August 13, 2012, 01:44:48 pm »
Quite possibly not immediately clear. I was testing a new Arena deck (which is extremely fun to play against :D) when I noticed something: I was using SPlat, I had SoSac up, so quite naturally I was hoping the AI wouldn't draw a Purify. It did. It also didn't hesitate to play it. On the Golden Nymph which it had Raged earlier. What? At the time, playing it on me would have given it a definitive win. D:

I've actually noticed this happen to me many times. AI will Purify a creature that can be healed by it, BEFORE using Purify on themselves to remove poison, or their opponent to remove Sacrifice Status. Hopefully this doesn't get patched though, can't tell you how many games I've won where a deck only drew 1 Purify and used it on a creature ;)

I've encountered some more fail AI logic. I'm sure it's well-known but I wasn't able to find it after doing a very brief search.

« Last Edit: August 13, 2012, 02:11:53 pm by Bloom »
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Offline eaglgenes101

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Re: AI Improvements https://elementscommunity.org/forum/index.php?topic=30783.msg533140#msg533140
« Reply #266 on: August 14, 2012, 07:21:10 pm »
Quite possibly not immediately clear. I was testing a new Arena deck (which is extremely fun to play against :D) when I noticed something: I was using SPlat, I had SoSac up, so quite naturally I was hoping the AI wouldn't draw a Purify. It did. It also didn't hesitate to play it. On the Golden Nymph which it had Raged earlier. What? At the time, playing it on me would have given it a definitive win. D:

I've actually noticed this happen to me many times. AI will Purify a creature that can be healed by it, BEFORE using Purify on themselves to remove poison, or their opponent to remove Sacrifice Status. Hopefully this doesn't get patched though, can't tell you how many games I've won where a deck only drew 1 Purify and used it on a creature ;)

I've encountered some more fail AI logic. I'm sure it's well-known but I wasn't able to find it after doing a very brief search.



I see that. It doesn't consider buff-multiplying abilities.
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Offline russianspy1234

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Re: AI Improvements https://elementscommunity.org/forum/index.php?topic=30783.msg533277#msg533277
« Reply #267 on: August 15, 2012, 04:50:46 am »


not exactly the best use of armor.
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Offline furballdn

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Re: AI Improvements https://elementscommunity.org/forum/index.php?topic=30783.msg533584#msg533584
« Reply #268 on: August 16, 2012, 02:13:59 am »
I think there's something inherently wrong with Hermes stacking two heavy armors onto a brimstone eater.

Offline eaglgenes101

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Re: AI Improvements https://elementscommunity.org/forum/index.php?topic=30783.msg533602#msg533602
« Reply #269 on: August 16, 2012, 02:58:13 am »
I think there's something inherently wrong with Hermes stacking two heavy armors onto a brimstone eater.
Yeah. He needs a bit more patience.
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Offline furballdn

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Re: AI Improvements https://elementscommunity.org/forum/index.php?topic=30783.msg536029#msg536029
« Reply #270 on: August 24, 2012, 12:24:59 am »
EP prefers playing fractal'd phoenixes instead of reviving phoenixes.

Offline russianspy1234

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Re: AI Improvements https://elementscommunity.org/forum/index.php?topic=30783.msg536030#msg536030
« Reply #271 on: August 24, 2012, 12:25:58 am »
EP prefers playing fractal'd phoenixes instead of reviving phoenixes.
makes sense for future use of fractal.  unfotunately, he frequently prefers fractaling ash over phoenix.
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Offline jumpingbeans

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Re: AI Improvements https://elementscommunity.org/forum/index.php?topic=30783.msg536198#msg536198
« Reply #272 on: August 24, 2012, 04:25:02 pm »
Not sure if this has been mentioned, but....casting Gravity Pull (the spell) on an Armagio...

Offline Annele

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Re: AI Improvements https://elementscommunity.org/forum/index.php?topic=30783.msg536305#msg536305
« Reply #273 on: August 24, 2012, 11:02:13 pm »
Eternal Phoenix, y u fractal ash instead of phoenix?
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Offline russianspy1234

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Re: AI Improvements https://elementscommunity.org/forum/index.php?topic=30783.msg537612#msg537612
« Reply #274 on: August 30, 2012, 08:41:03 pm »
A.I. played SoF, played adrenaline on it, then played psion in one turn.

Later (same game) I had a hope shield out and a bunch of RoLs, AI had a psion with mitosis and one without and played adrenaline on the one with mitosis (and thus no psion) but even if there was no shield, it makes more sense to play it on the non mito one so that the "value" is spread out on multiple creatures.
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Offline furballdn

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Re: AI Improvements https://elementscommunity.org/forum/index.php?topic=30783.msg537658#msg537658
« Reply #275 on: August 31, 2012, 12:43:55 am »
AI plays pandy and kills my creature then plays boneyard.

AI casts antimatter on my GotP then immediately casts mitosis on it.

 

anything
blarg: