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Offline furballdn

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Re: AI Improvements https://elementscommunity.org/forum/index.php?topic=30783.msg514479#msg514479
« Reply #228 on: June 24, 2012, 06:54:46 am »
If I nightmare ball lightning when the AI has an empty hand, and I have a bonewall, it discards one BL, then on the next turn plays the whole lot.
Probably because it only thinks the nightmared cards are suspicious for that one turn, then next turn goes "OH BOY ALL THESE FREE CARDS. LET ME PLAY THEM ALL"

Offline Annele

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Re: AI Improvements https://elementscommunity.org/forum/index.php?topic=30783.msg514484#msg514484
« Reply #229 on: June 24, 2012, 07:02:04 am »
If I nightmare ball lightning when the AI has an empty hand, and I have a bonewall, it discards one BL, then on the next turn plays the whole lot.
Probably because it only thinks the nightmared cards are suspicious for that one turn, then next turn goes "OH BOY ALL THESE FREE CARDS. LET ME PLAY THEM ALL"

Does it do that for GotP as well? I'm too lazy to check.
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Offline Oshawd

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Re: AI Improvements https://elementscommunity.org/forum/index.php?topic=30783.msg514935#msg514935
« Reply #230 on: June 25, 2012, 04:06:51 pm »
Hi guys,

Wasnt sure wether this fits in the bug reports or here, but after reading "READ THIS BEFORE REPORTING A BUG!", I think its better fitting here.

I created an Arena-Deck, with Fire Spirits, Lava Golems - a growth Deck. After a few hours i looked how it was doing. It did only lose -_-
Thats why i tested it... and I just discovered that the AI didnt bother to activate the growth abilities of spirits and golems, rendering this whole deck useless.
Is this the AI or a bug? Either way, please fix it ^^

Thanks in advance :)


Offline Tirear

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Re: AI Improvements https://elementscommunity.org/forum/index.php?topic=30783.msg514964#msg514964
« Reply #231 on: June 25, 2012, 05:23:47 pm »
Hi guys,

Wasnt sure wether this fits in the bug reports or here, but after reading "READ THIS BEFORE REPORTING A BUG!", I think its better fitting here.

I created an Arena-Deck, with Fire Spirits, Lava Golems - a growth Deck. After a few hours i looked how it was doing. It did only lose -_-
Thats why i tested it... and I just discovered that the AI didnt bother to activate the growth abilities of spirits and golems, rendering this whole deck useless.
Is this the AI or a bug? Either way, please fix it ^^

Thanks in advance :)

I just gave the AI a deck of fire spirits and fire pillars in the trainer, and it used their ability on all 15 opportunities before the game ended. Are you sure the AI had enough quanta? The AI will spend all of its quanta on cards if it can, so you need to build your arena deck with enough quanta generation that it can use its abilities as well.

Offline Oshawd

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Re: AI Improvements https://elementscommunity.org/forum/index.php?topic=30783.msg514996#msg514996
« Reply #232 on: June 25, 2012, 07:02:17 pm »
Quote
I just gave the AI a deck of fire spirits and fire pillars in the trainer, and it used their ability on all 15 opportunities before the game ended. Are you sure the AI had enough quanta? The AI will spend all of its quanta on cards if it can, so you need to build your arena deck with enough quanta generation that it can use its abilities as well.

I tested it again two times. There, the Fire Spirits did use the growth ability. But for some unkown reason, often  quanta was left. For example:
AI had 2 Fire Spirits out and had 2 fire quanta. Only 1 Spirit used the growth ability, altough 2 fire quanta was there. I dont really understand why.  ?_?

Offline furballdn

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Re: AI Improvements https://elementscommunity.org/forum/index.php?topic=30783.msg515000#msg515000
« Reply #233 on: June 25, 2012, 07:11:17 pm »
The more quanta the AI has, the more likely it is to use abilities of the creatures.

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Re: AI Improvements https://elementscommunity.org/forum/index.php?topic=30783.msg515063#msg515063
« Reply #234 on: June 26, 2012, 12:04:53 am »
AI had red and black nymph. I was playing with Instosis in silver, when AI casted Vampire (from the black nymph) to the red one! what, w00t?
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Offline Annele

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Re: AI Improvements https://elementscommunity.org/forum/index.php?topic=30783.msg515065#msg515065
« Reply #235 on: June 26, 2012, 12:11:07 am »
AI had red and black nymph. I was playing with Instosis in silver, when AI casted Vampire (from the black nymph) to the red one! what, w00t?

I'm pretty sure the AI uses LS on the lowest HP enemy creature, and the highest HP friendly. Unless the Red had put rage on itself...
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Offline jacker

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Re: AI Improvements https://elementscommunity.org/forum/index.php?topic=30783.msg515677#msg515677
« Reply #236 on: June 27, 2012, 08:37:36 am »
The AI uses shards of sacrifice and just after that puts bone shield in :/

Offline Annele

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Re: AI Improvements https://elementscommunity.org/forum/index.php?topic=30783.msg515681#msg515681
« Reply #237 on: June 27, 2012, 09:01:16 am »
The AI uses shards of sacrifice and just after that puts any shield in :/

I've noticed this too.
« Last Edit: June 27, 2012, 09:21:50 am by Annele »
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Re: AI Improvements https://elementscommunity.org/forum/index.php?topic=30783.msg515683#msg515683
« Reply #238 on: June 27, 2012, 09:14:08 am »
The AI uses shards of sacrifice and just after that puts [purple]any[/purple] shield in :/

I've noticed this too.
Question. How does AI use any shield (other than Bonewall and Skull Shield) after using SoSa? Where is that quanta from?
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Offline Annele

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Re: AI Improvements https://elementscommunity.org/forum/index.php?topic=30783.msg515689#msg515689
« Reply #239 on: June 27, 2012, 09:22:42 am »
The AI uses shards of sacrifice and just after that puts any shield in :/

I've noticed this too.
Question. How does AI use any shield (other than Bonewall and Skull Shield) after using SoSa? Where is that quanta from?

Might have been played just before. My memory fails me.  :-[
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