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Offline tyranim

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Re: Adrenaline + Adrenaline = Overdose https://elementscommunity.org/forum/index.php?topic=7725.msg98796#msg98796
« Reply #48 on: June 22, 2010, 08:32:25 pm »
alright, here is a scenario:

your opponent has low health, but not low enough for you to kill him/her this round.
you have low health, and if you end your turn now, your dead.
you have 2 adrenalines in your hand and a creature out.
you use both adrenalines on your creature and deliver the coupe de grace ftw.

thats it. not very glorious, but it is a way to use this little alteration to the game
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Offline Hyroen

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Re: Adrenaline + Adrenaline = Overdose https://elementscommunity.org/forum/index.php?topic=7725.msg100363#msg100363
« Reply #49 on: June 24, 2010, 09:53:50 pm »
Me likey :) very mucho xD.
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Arondight

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Re: Adrenaline + Adrenaline = Overdose https://elementscommunity.org/forum/index.php?topic=7725.msg105734#msg105734
« Reply #50 on: July 01, 2010, 06:54:00 pm »
Even if these ideas won't fit on the card spaces, I'm sure the people who play Elements wouldn't mind a tutorial on the side or something for these kind of abilities. Just as long as it enriches the game play, right?

Offline TrohTopic starter

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Re: Adrenaline + Adrenaline = Overdose https://elementscommunity.org/forum/index.php?topic=7725.msg173332#msg173332
« Reply #51 on: October 09, 2010, 08:04:36 am »
it should have been implemented :(

guolin

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Re: Adrenaline + Adrenaline = Overdose https://elementscommunity.org/forum/index.php?topic=7725.msg173485#msg173485
« Reply #52 on: October 09, 2010, 05:01:20 pm »
Yes, I agree. It looks like a great idea to me. It would be nice to use this on either 0 attack creatures (Early otyughs) or high attack creatures (Ruby Dragons really don't get much out of Adrenaline)

wizelsnarf

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Re: Adrenaline + Adrenaline = Overdose https://elementscommunity.org/forum/index.php?topic=7725.msg173706#msg173706
« Reply #53 on: October 09, 2010, 11:26:05 pm »
it should have been implemented :(
Hopefully it will be at some point. It is a very good idea.

Offline manaboy100

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Re: Adrenaline + Adrenaline = Overdose https://elementscommunity.org/forum/index.php?topic=7725.msg174415#msg174415
« Reply #54 on: October 11, 2010, 08:30:13 am »
+1 Vote :)
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Tompej

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Re: Adrenaline + Adrenaline = Overdose https://elementscommunity.org/forum/index.php?topic=7725.msg175651#msg175651
« Reply #55 on: October 13, 2010, 05:26:57 pm »
Completly agree to this one too !

Offline BC

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Re: Adrenaline + Adrenaline = Overdose https://elementscommunity.org/forum/index.php?topic=7725.msg175654#msg175654
« Reply #56 on: October 13, 2010, 05:33:09 pm »
This would lead to some funny matches in life vs life  ;D
But heck yes, I'm for it. Who doesn't love some overdose?

Offline pepokish

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Re: Adrenaline + Adrenaline = Overdose https://elementscommunity.org/forum/index.php?topic=7725.msg175660#msg175660
« Reply #57 on: October 13, 2010, 05:44:33 pm »
I want this to happen.

Antimatter completely destroys my life rush deck, this would make a formidable counter.  Yes, please!

Offline TrohTopic starter

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Re: Adrenaline + Adrenaline = Overdose https://elementscommunity.org/forum/index.php?topic=7725.msg191149#msg191149
« Reply #58 on: November 02, 2010, 09:38:50 am »
Apparently everyone wants it except Zanzarino  :(

Hotshot2k4

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Re: Adrenaline + Adrenaline = Overdose https://elementscommunity.org/forum/index.php?topic=7725.msg192001#msg192001
« Reply #59 on: November 03, 2010, 04:47:45 am »
I agree with this, it seems like a nice and balanced idea. Here's to hoping it'll be implemented sometime.

 

blarg: