*Author

Offline tyranim

  • Legendary Member
  • ******
  • Posts: 2877
  • Reputation Power: 34
  • tyranim is a Ghost, obsessed with their Elemental pursuits.tyranim is a Ghost, obsessed with their Elemental pursuits.tyranim is a Ghost, obsessed with their Elemental pursuits.tyranim is a Ghost, obsessed with their Elemental pursuits.tyranim is a Ghost, obsessed with their Elemental pursuits.tyranim is a Ghost, obsessed with their Elemental pursuits.
  • formerly unit
Re: Adrenaline + Adrenaline = Overdose https://elementscommunity.org/forum/index.php?topic=7725.msg98796#msg98796
« Reply #48 on: June 22, 2010, 08:32:25 pm »
alright, here is a scenario:

your opponent has low health, but not low enough for you to kill him/her this round.
you have low health, and if you end your turn now, your dead.
you have 2 adrenalines in your hand and a creature out.
you use both adrenalines on your creature and deliver the coupe de grace ftw.

thats it. not very glorious, but it is a way to use this little alteration to the game
my milkshake brings all the boys to the yard and they're like "its better than yours" damn right, its better than yours! i can teach you but i'd have to charge!

Offline Hyroen

  • Legendary Member
  • ******
  • Posts: 3556
  • Country: ca
  • Reputation Power: 52
  • Hyroen brings all the vitality and activity of a Life Nymph.Hyroen brings all the vitality and activity of a Life Nymph.Hyroen brings all the vitality and activity of a Life Nymph.Hyroen brings all the vitality and activity of a Life Nymph.Hyroen brings all the vitality and activity of a Life Nymph.Hyroen brings all the vitality and activity of a Life Nymph.Hyroen brings all the vitality and activity of a Life Nymph.Hyroen brings all the vitality and activity of a Life Nymph.Hyroen brings all the vitality and activity of a Life Nymph.Hyroen brings all the vitality and activity of a Life Nymph.
  • like. follow. tweet.
  • Awards: Slice of Elements 8th Birthday CakeWar #10 Winner - Team AirSlice of Elements 7th Birthday CakeSilver DonorSlice of Elements 4th Birthday CakeSkill of the Elemental : Mark of ProtectionWeekly Tournament WinnerSlice of Elements 3rd Birthday Cake
Re: Adrenaline + Adrenaline = Overdose https://elementscommunity.org/forum/index.php?topic=7725.msg100363#msg100363
« Reply #49 on: June 24, 2010, 09:53:50 pm »
Me likey :) very mucho xD.
WAR X - TEAM :air AIR

   [EtG Council]   |   [Card Ideas & Art]   |   [Guilds]

Arondight

  • Guest
Re: Adrenaline + Adrenaline = Overdose https://elementscommunity.org/forum/index.php?topic=7725.msg105734#msg105734
« Reply #50 on: July 01, 2010, 06:54:00 pm »
Even if these ideas won't fit on the card spaces, I'm sure the people who play Elements wouldn't mind a tutorial on the side or something for these kind of abilities. Just as long as it enriches the game play, right?

Offline TrohTopic starter

  • Full Member
  • ***
  • Posts: 442
  • Reputation Power: 5
  • Troh is a Spark waiting for a buff.
  • New to Elements
  • Awards: Beginners League 2/2010 3rd PlaceWeekly Tournament Winner
Re: Adrenaline + Adrenaline = Overdose https://elementscommunity.org/forum/index.php?topic=7725.msg173332#msg173332
« Reply #51 on: October 09, 2010, 08:04:36 am »
it should have been implemented :(

guolin

  • Guest
Re: Adrenaline + Adrenaline = Overdose https://elementscommunity.org/forum/index.php?topic=7725.msg173485#msg173485
« Reply #52 on: October 09, 2010, 05:01:20 pm »
Yes, I agree. It looks like a great idea to me. It would be nice to use this on either 0 attack creatures (Early otyughs) or high attack creatures (Ruby Dragons really don't get much out of Adrenaline)

wizelsnarf

  • Guest
Re: Adrenaline + Adrenaline = Overdose https://elementscommunity.org/forum/index.php?topic=7725.msg173706#msg173706
« Reply #53 on: October 09, 2010, 11:26:05 pm »
it should have been implemented :(
Hopefully it will be at some point. It is a very good idea.

Offline manaboy100

  • Full Member
  • ***
  • Posts: 417
  • Country: id
  • Reputation Power: 5
  • manaboy100 is a Spark waiting for a buff.
  • *staaaaaaaaaare*
Re: Adrenaline + Adrenaline = Overdose https://elementscommunity.org/forum/index.php?topic=7725.msg174415#msg174415
« Reply #54 on: October 11, 2010, 08:30:13 am »
+1 Vote :)
*staaaaaaaaaare*

Tompej

  • Guest
Re: Adrenaline + Adrenaline = Overdose https://elementscommunity.org/forum/index.php?topic=7725.msg175651#msg175651
« Reply #55 on: October 13, 2010, 05:26:57 pm »
Completly agree to this one too !

Offline BC

  • Sr. Member
  • ****
  • Posts: 631
  • Country: us
  • Reputation Power: 0
  • BC hides under a Cloak.
  • have an escape plan
Re: Adrenaline + Adrenaline = Overdose https://elementscommunity.org/forum/index.php?topic=7725.msg175654#msg175654
« Reply #56 on: October 13, 2010, 05:33:09 pm »
This would lead to some funny matches in life vs life  ;D
But heck yes, I'm for it. Who doesn't love some overdose?

Offline pepokish

  • Full Member
  • ***
  • Posts: 377
  • Country: us
  • Reputation Power: 6
  • pepokish is a Spark waiting for a buff.
  • Honorary Team Life Member! <3
  • Awards: Real Life Elementalist
Re: Adrenaline + Adrenaline = Overdose https://elementscommunity.org/forum/index.php?topic=7725.msg175660#msg175660
« Reply #57 on: October 13, 2010, 05:44:33 pm »
I want this to happen.

Antimatter completely destroys my life rush deck, this would make a formidable counter.  Yes, please!

Offline TrohTopic starter

  • Full Member
  • ***
  • Posts: 442
  • Reputation Power: 5
  • Troh is a Spark waiting for a buff.
  • New to Elements
  • Awards: Beginners League 2/2010 3rd PlaceWeekly Tournament Winner
Re: Adrenaline + Adrenaline = Overdose https://elementscommunity.org/forum/index.php?topic=7725.msg191149#msg191149
« Reply #58 on: November 02, 2010, 09:38:50 am »
Apparently everyone wants it except Zanzarino  :(

Hotshot2k4

  • Guest
Re: Adrenaline + Adrenaline = Overdose https://elementscommunity.org/forum/index.php?topic=7725.msg192001#msg192001
« Reply #59 on: November 03, 2010, 04:47:45 am »
I agree with this, it seems like a nice and balanced idea. Here's to hoping it'll be implemented sometime.

 

anything
blarg: