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Offline Hyroen

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Re: About upgraded cards... https://elementscommunity.org/forum/index.php?topic=20135.msg273862#msg273862
« Reply #12 on: February 19, 2011, 02:51:17 pm »
The upgrade cost is a deterrent to new players. No new players= no fresh ideas. The big players will eventually trickle down and leave. I'm all for making elements less of a grindfest. Either lower the cost to upgrade or pump big money into the game.
When the game is updated to include new ways of making money through varied and more quests, grinding will not be the main focus of the game. We're here to enjoy, not to go crazy. This is what Zanzarino is aiming towards.
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davidy22

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Re: About upgraded cards... https://elementscommunity.org/forum/index.php?topic=20135.msg274432#msg274432
« Reply #13 on: February 20, 2011, 06:20:53 am »
Ah.

But 1500 for one upgrade? In a game where the minimum deck size is 30, and you start seeing opponent upgrades at level 4? At most 1000, and hopefully less. New players are going to look at the upgrade cost and leave. It definitely looks like a grindfest to players who can't beat top 50.

rohlfo

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Re: About upgraded cards... https://elementscommunity.org/forum/index.php?topic=20135.msg274525#msg274525
« Reply #14 on: February 20, 2011, 10:51:20 am »
1500 is a lot, but makes upgraded cards special, so why not...

however, the grinding. Thing is, I keep playing basically the same deck, trying to EM the half bloods to get money for upgrades...can get boring....

I hear there's going to be new quests, but I hope some of these reward you for not just sticking to the same deck. For example: "beat a half blood with mono *insert element*" to gain electrum. This way you can play a variety of decks to get the cash you need as well as making the playing more interesting!

silux

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Re: About upgraded cards... https://elementscommunity.org/forum/index.php?topic=20135.msg280940#msg280940
« Reply #15 on: March 01, 2011, 03:08:34 pm »
...however, the grinding. Thing is, I keep playing basically the same deck, trying to EM the half bloods to get money for upgrades...can get boring....
offtopic:I can't still understand people who test decks.
Playing 200 games with the same deck is boring(and a little absurd) to me.
(you can gather all datas you want from maths, but it's still fun to discover)

ontopic:Grinding now has some positive aspects; getting the fastest and the cheapest grindkills ever!

I must to admit that the original game is more funny than the trainer because gives an illusion of reality.In real life noone gives you 10k money because you just clicked a button.But the training should be less harder in a game.

Offline BluePriest

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Re: About upgraded cards... https://elementscommunity.org/forum/index.php?topic=20135.msg280956#msg280956
« Reply #16 on: March 01, 2011, 03:49:52 pm »
Here is where the problem comes.  To become Trainer-Like and have 6 of each card, and 24 of all pillars/pendulums, you have to have 3396 cards. Half of those are upgraded so the total for upgrades is 1698. You would have to get 4.7 upped cards a day to become trainerlike. New cards are added almost monthly. I would say the rate of 2.5/month avgs out pretty close to the realism of it. So after you got your 4.7 upped cards a day, and finally have all of them, you realize you only have all the upped cards that were available 1 year ago. One year later means that there are 30 new cards out, and you need to get 6 of them, so you need to get 180 more cards (and thats upped version only. So continuing at your previous rate, you will take 38 more days to get them all. So all in all it takes just over 13 months if you get 4.7 upped cards a day. I doubt very many people get that many upped cards a day, some maybe not even in a week. This goal is all to unrealistic, and would require having no life whatsoever. Aside form that, just to keep up with the rate of how new cards are coming out, you will need to get the equivilant of almost 1 rare card a day.

I know, DB wont let you hold all of the cards, this is just an example though
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killybob

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Re: About upgraded cards... https://elementscommunity.org/forum/index.php?topic=20135.msg280962#msg280962
« Reply #17 on: March 01, 2011, 04:05:35 pm »
really don't think the cost to upgrade cards is a problem. i think it's the motivation that needs a little buffing. i can remember how bored i got playing game after game after game just to upgrade 1 card and eventually giving up. i left the game for about a month before i found the time and the will power to finish the job. if there were something else, say a quest to upgrade at least 3 or four cards with a decent prize then i think more players will feel happy about the momentous task ahead of them. don't change what's already there and well balanced to improve things, just add something new and simple to give noobs a good push in the right direction.

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Offline dspn23

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Re: About upgraded cards... https://elementscommunity.org/forum/index.php?topic=20135.msg281033#msg281033
« Reply #18 on: March 01, 2011, 06:52:57 pm »
we shoud not decrese or increase upgrade cost it woud be extremly unfair for the older players who have many up's
imagin somebody with 100 up's (not much) woud lose 100*500=50 000 the iquivalent of 50 new upgrades it is just to much even if it was from 1500 to 1400 it woud be more acceptable
..................
my ideia is like you have already sayd increase the number of quests giving reward cards such as nimphs,marks,rares and wapons with jobs such do a upgrade,defete a level 4(one rare card at choice,wapons miracle,artic squid,pharaoh), defete a level 5(next upgrade cost is only 500),sell at least one upgrade(get a nimph), defete a level 6(get a ultra rare at choice (nimphs and maks)),when over you can do 3 upgrades for only 1000. the ones who have already did the quests woud have those again.
it woud also a daily mission (not very hard) in oracle together with the pet,fake god... and the reward woud be the card that woud apear at the letf like it does actualy apear by now plus 100 coins .(so if the card was a black nimph with gain card yes you woud do the quest and gain another one)
wait this go forward it woud defenetly call many atention. i started the game and in second day had already done the quests if like this the game woud look much better

Offline jmizzle7

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Re: About upgraded cards... https://elementscommunity.org/forum/index.php?topic=20135.msg281265#msg281265
« Reply #19 on: March 02, 2011, 12:06:27 am »
Here is where the problem comes.  To become Trainer-Like and have 6 of each card, and 24 of all pillars/pendulums, you have to have 3396 cards. Half of those are upgraded so the total for upgrades is 1698. You would have to get 4.7 upped cards a day to become trainerlike. New cards are added almost monthly. I would say the rate of 2.5/month avgs out pretty close to the realism of it. So after you got your 4.7 upped cards a day, and finally have all of them, you realize you only have all the upped cards that were available 1 year ago. One year later means that there are 30 new cards out, and you need to get 6 of them, so you need to get 180 more cards (and thats upped version only. So continuing at your previous rate, you will take 38 more days to get them all. So all in all it takes just over 13 months if you get 4.7 upped cards a day. I doubt very many people get that many upped cards a day, some maybe not even in a week. This goal is all to unrealistic, and would require having no life whatsoever. Aside form that, just to keep up with the rate of how new cards are coming out, you will need to get the equivilant of almost 1 rare card a day.

I know, DB wont let you hold all of the cards, this is just an example though
I dunno... I can easily upgrade six of each new card with every update, and I rarely play. I typically do a little bit of false god grinding for the electrum gain only, just to have an electrum pad for every update. It doesn't take that much time per day to do this.

silux

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Re: About upgraded cards... https://elementscommunity.org/forum/index.php?topic=20135.msg282460#msg282460
« Reply #20 on: March 03, 2011, 04:17:20 pm »
Here is where the problem comes. 
To become Trainer-Like the total for upgrades is 1698.
You would have to get 4.7 upped cards a day to become trainerlike in a year actually.
New cards are added almost monthly. I would say the rate of 2.5/month avgs.
So you will take 38 more days to get them all.

 I doubt very many people get almost 5 upped cards a day.This goal is all to unrealistic, and would require having no life whatsoever. Aside from that, just to keep up with the rate of how new cards are coming out, you will need to get the equivilant of almost 1 rare card a day.

I know, DB wont let you hold all of the cards, this is just an example though
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13 months to achieve the ultimate goal is too much!:o

@jmizzle7:you must consider that not many players are so good at building EM decks^^

Re: About upgraded cards... https://elementscommunity.org/forum/index.php?topic=20135.msg282541#msg282541
« Reply #21 on: March 03, 2011, 08:24:47 pm »
Here is where the problem comes.  To become Trainer-Like and have 6 of each card, and 24 of all pillars/pendulums, you have to have 3396 cards. Half of those are upgraded so the total for upgrades is 1698. You would have to get 4.7 upped cards a day to become trainerlike. New cards are added almost monthly. I would say the rate of 2.5/month avgs out pretty close to the realism of it. So after you got your 4.7 upped cards a day, and finally have all of them, you realize you only have all the upped cards that were available 1 year ago. One year later means that there are 30 new cards out, and you need to get 6 of them, so you need to get 180 more cards (and thats upped version only. So continuing at your previous rate, you will take 38 more days to get them all. So all in all it takes just over 13 months if you get 4.7 upped cards a day. I doubt very many people get that many upped cards a day, some maybe not even in a week. This goal is all to unrealistic, and would require having no life whatsoever. Aside form that, just to keep up with the rate of how new cards are coming out, you will need to get the equivilant of almost 1 rare card a day.

I know, DB wont let you hold all of the cards, this is just an example though
5 upgrades a day... 6500 electrum, 6 upped cards won from FGs
a game time on average of shakars: 3 minutes
20 games an hour
~13 losses=-390 electrum
~7 wins = ~2-3 cards
so... about 2 hours a day...
I wouldn't say it requires no life whatsoever, but yeah, it's a lot of time committed to a game

Offline BluePriest

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Re: About upgraded cards... https://elementscommunity.org/forum/index.php?topic=20135.msg283137#msg283137
« Reply #22 on: March 04, 2011, 04:17:00 pm »
5 upgrades a day... 7500 electrum, 8 upped cards won from FGs
a game time on average of shakars: 3 minutes
20 games an hour
~13 losses=-390 electrum
~7 wins = 2.8875 cards
so... about 2.424242 hours a day...
fixed

The mean chance of winning a card is (41.25%)*7wins=2.8875 cards every hour.
And 5*1500=7500 not 6500 :P

2.hours and 24 minutes a day is a lot of time to spend on just elements.  Especially when you are spending 65% of that time losing and commiting score suicide.

And that requires you to already have 30 upped cards before you can start doing that.  half of which are relatively new cards (voodoo and entro pendulums).
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Re: About upgraded cards... https://elementscommunity.org/forum/index.php?topic=20135.msg283268#msg283268
« Reply #23 on: March 04, 2011, 08:14:26 pm »
meh...
a chinese failing with math...

 

blarg: