Elements the Game Forum - Free Online Fantasy Card Game

Elements the Game => Game Suggestions and Feedback => Topic started by: Pegasus on January 14, 2010, 07:14:46 pm

Title: 2vs2 Teamplay
Post by: Pegasus on January 14, 2010, 07:14:46 pm
2vs2 Teamplay-Mode
300 Team-Hp's
One qunatapool for both players
every player should have his own Mark (i forgot that in the picture)



(http://img97.imageshack.us/img97/9859/2v2teamplay.jpg)

Other ideas:
-------1------- (http://elementscommunity.org/forum/index.php/topic,1904.0.html)
-------2------- (http://elementscommunity.org/forum/index.php/topic,2119.0.html)
-------3------- (http://elementscommunity.org/forum/index.php/topic,374.0.html)
-------4------- (http://elementscommunity.org/forum/index.php/topic,669.msg6870#msg6870)
-------5------- (http://elementscommunity.org/forum/index.php/topic,327.msg2623#msg2623)


Please post some Replys




Thanks
Pegasus
Title: Re: 2vs2 Teamplay
Post by: bobcamel on January 14, 2010, 07:26:10 pm
One qunatapool for both players?
Title: Re: 2vs2 Teamplay
Post by: Pegasus on January 14, 2010, 07:28:24 pm
yes
Title: Re: 2vs2 Teamplay
Post by: Ohmega on January 14, 2010, 07:32:56 pm
Looks like my idea except I only wanted to have 200 hp and each player has its own mark.
Posted it there:
Idea (clickabel) (http://elementscommunity.org/forum/index.php/topic,1935.0.html)
But it is good to have someone else intrested in this idea and that guy also made a creenshot of this idea.
Title: Re: 2vs2 Teamplay
Post by: Pegasus on January 14, 2010, 07:36:58 pm
didnt saw your post... but the idea is very good i think... you can build clans and teams and make teamturnements and things like that (sorry for my bad english) :)
Title: Re: 2vs2 Teamplay
Post by: YoYoBro on January 14, 2010, 07:48:10 pm
Who plays first? How do the 2 players who are in the same team interact?
Title: Re: 2vs2 Teamplay
Post by: Ohmega on January 14, 2010, 07:51:19 pm
It is ok. Can happen. Maybe this thread gets more attention....
And don't matter if your english is not good. With the time it gets good.

Bin auch deutsch und wenn man viel auf englischen Seiten unterwegs ist, lernt man schnell sich auf englisch zu verständigen, auch wen man in der schule nicht so gut im e. Unterricht ist.
Title: Re: 2vs2 Teamplay
Post by: Pegasus on January 14, 2010, 08:04:14 pm
team 1
player A+B

team 2
player C+D




turn 1 player A
turn 2 player B
turn 3 player C
turn 4 player D


i dont know... its only a idea
Title: Re: 2vs2 Teamplay
Post by: Pegasus on January 14, 2010, 08:05:46 pm
ich war schon 15 Jahre nichtmehr in der Schule und war damals in englisch auch eher 5er kandidat :)
Title: Re: 2vs2 Teamplay
Post by: YoYoBro on January 14, 2010, 08:05:48 pm
IMHO it would be better if turns were alternated..
Title: Re: 2vs2 Teamplay
Post by: YoYoBro on January 14, 2010, 08:13:14 pm
Actually, the way you obtained the writing on the field and the accurate design surprise me.. what program have you used?
Title: Re: 2vs2 Teamplay
Post by: Pegasus on January 14, 2010, 08:16:34 pm
PS-CS4
Title: Re: 2vs2 Teamplay
Post by: Pegasus on January 14, 2010, 08:17:18 pm
but im noob :)
erverybody can do that with this prog.
Title: Re: 2vs2 Teamplay
Post by: bobcamel on January 14, 2010, 08:18:41 pm
I'd first flip a coin which team first and then internal coinflips for players in-team.
Title: Re: 2vs2 Teamplay
Post by: Pegasus on January 14, 2010, 08:20:26 pm
yes why not.... NICE
Title: Re: 2vs2 Teamplay
Post by: Cisco on January 14, 2010, 08:21:36 pm
Just keep it in one language guys as this is an (englisch forum). Lots of Germans play this game

I like the 2vs2 teamplay looks great. The idea is a good one.
Title: Re: 2vs2 Teamplay
Post by: Pegasus on January 14, 2010, 08:25:36 pm
thx
Title: Re: 2vs2 Teamplay
Post by: Ohmega on January 14, 2010, 08:30:03 pm
It's always the same. Everything I make is boring, but when some other makes this it's intresting. The sam as in school. I'm making a joke: nobody laughs. Then somebody uses the same Joke and everybody laughs.....
I'm doomed!!

By the was I think every player should have his own Mark, but every team has only one Quante pool, like in the image.
Title: Re: 2vs2 Teamplay
Post by: Pegasus on January 14, 2010, 09:07:38 pm
yes sure i forgot that in the picture
Title: Re: 2vs2 Teamplay
Post by: Ghoststalker on January 14, 2010, 09:10:11 pm
So i guess there are two different decks? wouldnt you end up with one player having 90% towers only and some support cards and the other player playing the game??
Title: Re: 2vs2 Teamplay
Post by: Pegasus on January 14, 2010, 09:12:22 pm
if you like this strat you can do that...
its a teamgame....
you can do what you want...
Title: Re: 2vs2 Teamplay
Post by: YoYoBro on January 14, 2010, 09:26:53 pm
I think if ever this kind of teamgame should be implemented, a whole new metagame would be created... probably there would be support only decks, and creatures/control only ones... who knows?
Title: Re: 2vs2 Teamplay
Post by: icybraker on January 15, 2010, 12:56:21 am
Dissipation Field will also appear more often. :D also, Aflatoxin used, because more creatures will appear.

I like this idea. We'll see what happens in the future. I love your Photoshopping skills.
Title: Re: 2vs2 Teamplay
Post by: GPS on January 15, 2010, 01:09:21 am
looks good, but would you have to  sit in till 3 others join or do u get 2 pick ur partner?
Title: Re: 2vs2 Teamplay
Post by: Kamietsu on January 15, 2010, 03:53:29 am
Team 1: A and B
Team 2: C and D

Turn 1: A
Turn 2: C
Turn 3: B
Turn 4: D
Title: Re: 2vs2 Teamplay
Post by: YoYoBro on January 15, 2010, 12:35:23 pm
This idea would require too much coding to be implemented. Remember single pvp is already buggy enough.
Title: Re: 2vs2 Teamplay
Post by: Pegasus on January 15, 2010, 01:54:29 pm
its only a idea... one day it will be implemented  ;)
Title: Re: 2vs2 Teamplay
Post by: tyranim on January 18, 2010, 11:34:13 pm
i like it, i know how the 1 quantum pool thing will work, they both have pillars, do they not? there will probably be enough quantum for them both pending on the draws they get
Title: Re: 2vs2 Teamplay
Post by: Uppercut on January 24, 2010, 10:40:06 am
How would such a format effect card functionality? Are they one player that can activate Hourglasses on each of their turns? What about Sundial? Would it be for 1 turn for everyone, 1 turn total, or 1 turn for each team? What about cards like bond that key at the end of your turn?
Title: Re: 2vs2 Teamplay
Post by: Ohmega on January 24, 2010, 06:43:59 pm
I would suggest Team Rounds.
Team A is first.
Player A 1  plays and ends turn. Monster don't attack.
Player A 2 makes his turn and ends. He was the last player of that team so the Team Turn ends and the Monster attack.

Then Team B's turn starts..
Title: Re: 2vs2 Teamplay
Post by: Kamietsu on January 24, 2010, 06:50:09 pm
I would suggest Team Rounds.
Team A is first.
Player A 1  plays and ends turn. Monster don't attack.
Player A 2 makes his turn and ends. He was the last player of that team so the Team Turn ends and the Monster attack.

Then Team B's turn starts..
Then on team A 2's turn you'd suddenly have a big advantage against your opponent as your teammates monsters get to attack almost instantly which could be pretty bad if you have the right deck/hand.
Title: Re: 2vs2 Teamplay
Post by: tyranim on January 25, 2010, 04:30:36 am
it could be a volley kind of thing. such as

team A: 1 and 2
team B: 3 and 4

1 goes first, then 3, then 2, then 4, repeat.

its a good way to ensure you dont take MASSIVE chunks out of your opponents health early on. 3 could activate a defencive card, so 2 doesnt pull a dragon first turn (yes, it would be possible in team duels [mono towers]) this system is pretty balanced and should work quite effectively. please tell me if you find something wrong with it.
Title: Re: 2vs2 Teamplay
Post by: Kamietsu on January 27, 2010, 05:26:19 am
it could be a volley kind of thing. such as

team A: 1 and 2
team B: 3 and 4

1 goes first, then 3, then 2, then 4, repeat.

its a good way to ensure you dont take MASSIVE chunks out of your opponents health early on. 3 could activate a defencive card, so 2 doesnt pull a dragon first turn (yes, it would be possible in team duels [mono towers]) this system is pretty balanced and should work quite effectively. please tell me if you find something wrong with it.
Exactly what i said just a few pages back.
Title: Re: 2vs2 Teamplay
Post by: tyranim on January 27, 2010, 09:54:27 pm
lol....srry i guess i need to pay more attention to other posts. i looked at yours, and it doesnt realy explane the concept of it at all. its just there. some people need reasons why its a good idea.
Title: Re: 2vs2 Teamplay
Post by: Kamietsu on January 27, 2010, 11:45:32 pm
lol....srry i guess i need to pay more attention to other posts. i looked at yours, and it doesnt realy explane the concept of it at all. its just there. some people need reasons why its a good idea.
I'll give you that. I guess I just assumed people could understand what I was saying, thus, me not having to explain anything. Point noted :)
blarg: