Poll

What are, in your opinion, the 5 most important things Elements needs after its last patch?

More low level PvE content
More medium level PvE content
More high level PvE content
Newbie-helping PvE content
Endgame PvE content
More PvP content
New PvP Duel features and options, such as FG Mode or an HP bar
More Quests, possibly daily
Achievements
RPG elements (pets, levelling up mark or skills, perks...)
In-game PvP ranking system
Bug fixes (general)
Bug fixes (desync / timeout)
More balance between elements
More balanced shards
Converting shards into elemental cards
Improved AI
Visual improvements or GUI changes
Game log
PvP Duel deck code log
Improved Spectate feature
More cards
Less Arena uniformity
More ways to gain rare cards
More frequent updates
Faster game speed at lowest quality

*Author

Offline flyingcat

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Re: [POLL] The 5 most important things Elements needs right now! https://elementscommunity.org/forum/index.php?topic=42266.msg1169385#msg1169385
« Reply #36 on: December 03, 2014, 03:52:29 am »
Making mobile version would be really hard. Not to mention that the screens will be so tiny it'll be really hard to tap on cards. Also, the EM is your salary bonus. More incentive to play (like daily quests) or have player submitted challenges (like the screenshot challenge).
The important thing about a low probability is that it's not zero
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Offline FreyzIngardt

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Re: [POLL] The 5 most important things Elements needs right now! https://elementscommunity.org/forum/index.php?topic=42266.msg1169391#msg1169391
« Reply #37 on: December 03, 2014, 05:09:14 am »
-More Quests, Possibly Daily
--Would add some extra flavor to the daily grind. "Defeat a (color) deck", "Accumulate (x) Quanta in a duel", "Win a game with your Oracle card still on the field", "Win a game using a Weapon", "Win with an elemental mastery (with/without X color)" etc.

-More Ways to gain rare cards
--Can factor in to the More Quests, and make it less frustrating for new players to get Weapons.

-More cards
--More variety means more potential deck types, meaning a more varied play experience.

-Less Arena Uniformity
--Can factor in with "More Quests" or "More Ways to Gain rare cards" by giving rewards for creating certain types of element decks or having the AI win a certain number of duels.

-Improved Spectate Feature
--Yes please.

Offline Kuroaitou

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Re: [POLL] The 5 most important things Elements needs right now! https://elementscommunity.org/forum/index.php?topic=42266.msg1169652#msg1169652
« Reply #38 on: December 05, 2014, 12:57:36 am »
1) Zanz returning
2) Zanz returning
3) Zanz returning
4) Zanz returning
5) Zanz returning

I voted differently once, but this sums up my thoughts now.

Offline bossitron

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Re: [POLL] The 5 most important things Elements needs right now! https://elementscommunity.org/forum/index.php?topic=42266.msg1169676#msg1169676
« Reply #39 on: December 05, 2014, 08:21:20 am »
1. more cards
2. balanced shards
3. more updates
4. better AI. (seriously right now it's just rediculous)
5.Endgame PvE content
CHAOS POWER GO!

Offline frimax

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Re: [POLL] The 5 most important things Elements needs right now! https://elementscommunity.org/forum/index.php?topic=42266.msg1169704#msg1169704
« Reply #40 on: December 05, 2014, 02:55:50 pm »
I almost forgot,

Please;
- Able to save at least 5 decks.
- More challenge and reward.
- When summon a monster it will be great to see it in 3D not in the card.
"I like to create decks, strategies and cards"

Offline UTAlan

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Re: [POLL] The 5 most important things Elements needs right now! https://elementscommunity.org/forum/index.php?topic=42266.msg1169707#msg1169707
« Reply #41 on: December 05, 2014, 03:17:51 pm »
Improved AI and bug fixes would be at the top of my list, as long as more frequent updates was a part of it. If it was a one-time update, followed by a long period without any more, more cards would be better.

Offline eaglgenes101

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Re: [POLL] The 5 most important things Elements needs right now! https://elementscommunity.org/forum/index.php?topic=42266.msg1173105#msg1173105
« Reply #42 on: December 28, 2014, 08:11:51 pm »
1) Zanz returning
2) Zanz returning
3) Zanz returning
4) Zanz returning
5) Zanz returning

I voted differently once, but this sums up my thoughts now.
Me 2
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Offline Gunthar

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Re: [POLL] The 5 most important things Elements needs right now! https://elementscommunity.org/forum/index.php?topic=42266.msg1179251#msg1179251
« Reply #43 on: February 13, 2015, 03:33:39 pm »
I voted for:

1. More cards
2. Better elements balancing
3. RPG elements (I would also add achievements with active boni to this)
4. More quests
5. More ways to gain rare cards.

6. was not available to choose: A fully implemented PvP league system with several layers in which is possible to gain rare cards. The league system can be similar to a soccer league system where 20 players makes matches against each other.
The Arena system is somewhat similar to this system but the build up of the league will still be much different to the Arena system.
a) Each player can only attack one specific player once.
b) Player can adjust the deck before he attack the defender but he will only see which mark the defender will use and not any cards.
c) Scoring system will rewards active players: 3 points for a win, 2 points of a draw if that will happens, 1 point for a lose and 0 points for a player who does not attack. For the defending player which will not get attacked it should result 2 points.
d) A league fight will go one or two weeks. all unsolved fights are counted as above and then the players are then freshly distributed: The first 3 players will advance one league level higher the bottom 3 players will step one league level down. The top (top 3?) player in each league will get a reward in relation of his league level.
e) The biggest question is if the defender should be played by the (improved) AI to makes the system easier. Else it can get a serious issues at finding the right time for the matches.

Not voted but still interesting to have:

7. Less uniformity
8. More frequent updates
9. Improved AI
10. In-Game Ranking PVP (See also #6 above.)
11. More PvE content (already on trainer)
12. Better reward at spinning two of the same card on the wheels. Currently is is just low 5 gold and this only if left and middle wheel shows the same card.

Offline abrabam

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Re: [POLL] The 5 most important things Elements needs right now! https://elementscommunity.org/forum/index.php?topic=42266.msg1184113#msg1184113
« Reply #44 on: March 30, 2015, 03:48:35 pm »
I voted for:

1. More cards
2. Better elements balancing
3. RPG elements (I would also add achievements with active boni to this)
4. More quests
5. More ways to gain rare cards.

6. was not available to choose: A fully implemented PvP league system with several layers in which is possible to gain rare cards. The league system can be similar to a soccer league system where 20 players makes matches against each other.
The Arena system is somewhat similar to this system but the build up of the league will still be much different to the Arena system.
a) Each player can only attack one specific player once.
b) Player can adjust the deck before he attack the defender but he will only see which mark the defender will use and not any cards.
c) Scoring system will rewards active players: 3 points for a win, 2 points of a draw if that will happens, 1 point for a lose and 0 points for a player who does not attack. For the defending player which will not get attacked it should result 2 points.
d) A league fight will go one or two weeks. all unsolved fights are counted as above and then the players are then freshly distributed: The first 3 players will advance one league level higher the bottom 3 players will step one league level down. The top (top 3?) player in each league will get a reward in relation of his league level.
e) The biggest question is if the defender should be played by the (improved) AI to makes the system easier. Else it can get a serious issues at finding the right time for the matches.

Not voted but still interesting to have:

7. Less uniformity
8. More frequent updates
9. Improved AI
10. In-Game Ranking PVP (See also #6 above.)
11. More PvE content (already on trainer)
12. Better reward at spinning two of the same card on the wheels. Currently is is just low 5 gold and this only if left and middle wheel shows the same card.

Well, I must have missed the "better elements balancing" option so I did not vote it, but it certainly is important... haven't played for long, just a couple of months, but I noticed that there are a few elements that are stronger... IMHO aether (I was able to beat 2 FGs out of 5 using a 30 cards deck intended originally for PVP only), gravity (with momentum, shards and acceleration) and darkness (with devourers and a few shards) are stronger than life or death... but I may be wrong.

Offline dawn to dusk

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Re: [POLL] The 5 most important things Elements needs right now! https://elementscommunity.org/forum/index.php?topic=42266.msg1184248#msg1184248
« Reply #45 on: March 31, 2015, 06:58:53 am »
1) Zanz returning
2) Zanz returning
3) Zanz returning
4) Zanz returning
5) Zanz returning

I voted differently once, but this sums up my thoughts now.
Me 2
needs more zanz

Offline ddevans96

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Re: [POLL] The 5 most important things Elements needs right now! https://elementscommunity.org/forum/index.php?topic=42266.msg1184249#msg1184249
« Reply #46 on: March 31, 2015, 07:02:29 am »
1) Zanz returning
2) Zanz returning
3) Zanz returning
4) Zanz returning
5) Zanz returning

459) Zanz returning
460) Zanz returning
461) Zanz returning
462) Zanz returning
463) Zanz returning
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Offline ZephyrPhantom

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Re: [POLL] The 5 most important things Elements needs right now! https://elementscommunity.org/forum/index.php?topic=42266.msg1184253#msg1184253
« Reply #47 on: March 31, 2015, 08:05:48 am »
To ∞ and beyond) Zanz returning

 

anything
blarg: