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jheamay

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Re: [POLL] 3 most important things Elements needs right now? https://elementscommunity.org/forum/index.php?topic=1431.msg78456#msg78456
« Reply #156 on: May 31, 2010, 02:54:12 am »
My votes:

1. New Cards. This is what the game is all about. :)

2. Card downgrading. Rares are pretty hard to find without a t50 friend to make a farm deck. You work so hard to upgrade the rares in your grinder decks only to find out you  can't use it in some tourneys.

3. PvP Ranking System. This is the best gauge of player's skill. This should be integrated with organized PvP events only like tourneys/league/war games. Otherwise, players would just grind their multi-accounts. My guess is that it would require more coding than usual so a lot more votes are needed. :)

Offline BluePriest

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Re: [POLL] 3 most important things Elements needs right now? https://elementscommunity.org/forum/index.php?topic=1431.msg78729#msg78729
« Reply #157 on: May 31, 2010, 02:05:59 pm »
This sig was interrupted by Joe Biden

swegfnujhu

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Re: [POLL] 3 most important things Elements needs right now? https://elementscommunity.org/forum/index.php?topic=1431.msg79070#msg79070
« Reply #158 on: May 31, 2010, 09:24:17 pm »
OMG  I WANT TO TRADE SO BAD, I SERIOUSLY CAN'T WAIT FOR THERE TO BE A TRADING SYSTEM! I'm going to explode, and cats, dogs, lizards, dragons, lamps, and goats are gonna take my cards.  :fire

icybraker

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Re: [POLL] 3 most important things Elements needs right now? https://elementscommunity.org/forum/index.php?topic=1431.msg79076#msg79076
« Reply #159 on: May 31, 2010, 09:27:10 pm »
LAAAAAAAAAAAAAAAAMPS

Um... yeah. I'm sorry, but I am 99% sure that Zanz will never implement a trading system in the game. ;)

I voted "more cards". That's about all the game needs right now. Once we get a firm and large card set, we can expand in different directions.

Scaredgirl

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Re: [POLL] 3 most important things Elements needs right now? https://elementscommunity.org/forum/index.php?topic=1431.msg81787#msg81787
« Reply #160 on: June 04, 2010, 01:29:02 pm »
Added:

Game log (describes what's happening in text form)

Offline Svenningen

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Re: [POLL] 3 most important things Elements needs right now? https://elementscommunity.org/forum/index.php?topic=1431.msg81789#msg81789
« Reply #161 on: June 04, 2010, 01:31:44 pm »
Added:

Game log (describes what's happening in text form)

+1!

also new cards and unranked pvp option!

Ant-n-ero

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Re: [POLL] 3 most important things Elements needs right now? https://elementscommunity.org/forum/index.php?topic=1431.msg81793#msg81793
« Reply #162 on: June 04, 2010, 01:38:11 pm »
Added:

Game log (describes what's happening in text form)

+1!

also new cards and unranked pvp option!
also could there be a PvP option for fighting whoever you want (similar to the one now where you both type each other's names in) but for any person you want (but AI controlled)
would that work?

no electrum gained
no points gained
no points lost
no electrum lost
no spins

because I want to battle certain people but they are not online or are able to ask them for battles

Offline teffy

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Re: [POLL] 3 most important things Elements needs right now? https://elementscommunity.org/forum/index.php?topic=1431.msg81807#msg81807
« Reply #163 on: June 04, 2010, 02:07:10 pm »
I voted:

- New Cards
New cards are good - most of the time.

- Better balancing
Especially Fractal and Phoenix need some balancing.

- Unranked PvP option
I have not a really high score, but PvP 1 lets me lose my score, because many people there have less score than I,
and I can´t win often enough ( My only advantages are experience and the amount of rares I have)

I would vote for
- Seperate music/sound button

If I hear music , it´s not the music of Elements

I would not vote for
- Trading system
People, who suggest that will hopefully know how many rares TOP gamers could have.
And I don´t want cheating.

- Downgrade option

I see no sense of game log.
All cards have a unique card effect animation.

Edit: I would add: Changes to Top 50 / to lvl5 to the list.



I`m teffy, here - and Ringat on Kongregate

IStoneI

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Re: [POLL] 3 most important things Elements needs right now? https://elementscommunity.org/forum/index.php?topic=1431.msg82675#msg82675
« Reply #164 on: June 05, 2010, 10:16:59 am »
I would not vote for
- Trading system
People, who suggest that will hopefully know how many rares TOP gamers could have.
And I don´t want cheating.
you could easily fix that by allowing rares only be traded against rares and nymphs only against nymphs. only problem i see with the current voting system is, that everyone will have the same thought process like you. new cards are allways nice. so everyone will vote for new cards, while the people will have different opinions about the rest. so with multiple votes, new cards will allways come out first.

on the plus side, zanz seems to have noticed that and seems to concentrate on improving the other aspects of the game, while throwing in one or two cards with every update.

(by the way, whtas up with the new card? it didnt show up in the trainer yet, although it seems pretty much finished. either zanz didnt have enough time to implement yet, its that stupid browser thing, that kept people from seeing the new shard and gargoyle in the game last time, or he is planning something big. im hoping for the last one.)

Ant-n-ero

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Re: [POLL] 3 most important things Elements needs right now? https://elementscommunity.org/forum/index.php?topic=1431.msg82700#msg82700
« Reply #165 on: June 05, 2010, 11:19:20 am »
(by the way, whtas up with the new card? it didnt show up in the trainer yet, although it seems pretty much finished. either zanz didnt have enough time to implement yet, its that stupid browser thing, that kept people from seeing the new shard and gargoyle in the game last time, or he is planning something big. im hoping for the last one.)
What new card? 'Steam Machine' ??
I think they're still developing it by the sounds of the thread >_<

Offline Marvaddin

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Re: [POLL] 3 most important things Elements needs right now? https://elementscommunity.org/forum/index.php?topic=1431.msg90000#msg90000
« Reply #166 on: June 13, 2010, 04:01:16 am »
Voted for:

New Cards
More mid level PvE content
More high level PvE content

Having new cards is the essence of any card game that want to keep alive. Beside that, the PvE content becomes very repetitive after some time, so I think it should be a priority to improve.

Selenbrant

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Re: [POLL] 3 most important things Elements needs right now? https://elementscommunity.org/forum/index.php?topic=1431.msg92293#msg92293
« Reply #167 on: June 15, 2010, 10:05:30 am »
I would not vote for
- Trading system
People, who suggest that will hopefully know how many rares TOP gamers could have.
And I don´t want cheating.
you could easily fix that by allowing rares only be traded against rares and nymphs only against nymphs.
I think too, a trade system would make the game incredible fast, just too fast. If you win upped cards from FG´s you almost ever sell them to upgrade your current deck. If you can trade cards you will always have an option to get the upped cards you need without losing about 400 electrum selling upped cards you dont need and upgrading the card you need.
You would be able to trade rares you have more than six times and get other rares without playing 100, 200, ... games to get for example 6 pharao you need for your next deck.
The path to your deck is the goal, if you lose this path you will lose the fun playing elements faster.
Just imagine you could import all cards from the trainer, it would be boring...
A trade system isnt necessary and at least I wouldnt use it.

 

blarg: