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Offline willng3

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Re: [POLL] 5 most important things Elements needs right now? https://elementscommunity.org/forum/index.php?topic=1431.msg434501#msg434501
« Reply #324 on: December 03, 2011, 07:02:12 pm »
I was thinking about stickying the Metagame thread actually, provided you can keep discussion going on the current events and going ons in the metagame :) - I'd hate to sticky a thread only for it to go stagnant. That way any conclusions (like 'More Permanent Control') could seem more, official.
Give it a bit more time. I expect it to be less stagnant right after Leagues and War, while being pretty stagnant during them (for obvious tactical reasons).
I don't mean to discourage you in any way, but I've had this same thought with a few different projects I was a part of and they never picked up speed as I had hoped.  I'm going to strongly advise that you find some way to encourage more community involvement or else it will go largely unnoticed.
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Re: [POLL] 5 most important things Elements needs right now? https://elementscommunity.org/forum/index.php?topic=1431.msg434509#msg434509
« Reply #325 on: December 03, 2011, 07:25:07 pm »
FG mode.
Always wondered how good would be to have mark x3 and double draw from start.

Maybe a custom mode, where you set up both players life, deck,draw speed ,mark, hand size, starting quanta, pet,starting regen/poison, and maybe a feature that let's you share these environments with other players.
Most beautiful and interesting settings may also become part of the quests!!!

Offline The_Mormegil

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Re: [POLL] 5 most important things Elements needs right now? https://elementscommunity.org/forum/index.php?topic=1431.msg434512#msg434512
« Reply #326 on: December 03, 2011, 07:28:39 pm »
I don't mean to discourage you in any way, but I've had this same thought with a few different projects I was a part of and they never picked up speed as I had hoped.  I'm going to strongly advise that you find some way to encourage more community involvement or else it will go largely unnoticed.
I'll try to find some ways to enhance its presence, then. I have some ideas... I'll try to think about it in the following days.
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Offline darkrobe

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Re: [POLL] 5 most important things Elements needs right now? https://elementscommunity.org/forum/index.php?topic=1431.msg434574#msg434574
« Reply #327 on: December 03, 2011, 10:31:47 pm »
FG mode.
Always wondered how good would be to have mark x3 and double draw from start.

Maybe a custom mode, where you set up both players life, deck,draw speed ,mark, hand size, starting quanta, pet,starting regen/poison, and maybe a feature that let's you share these environments with other players.
Most beautiful and interesting settings may also become part of the quests!!!
FG mode would be fun. in a PVP way. having x3 mark totally changes the combos that make sense. It would change up the kindof decks out there. Already see that in arena slightly. but only the computer can play them

Offline bucky1andonly

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Re: [POLL] 5 most important things Elements needs right now? https://elementscommunity.org/forum/index.php?topic=1431.msg434632#msg434632
« Reply #328 on: December 04, 2011, 12:37:55 am »
Ante Mode - first non-pillar card starting from the top of the deck is used for the ante, winning player gets the card, losing player loses the card.  Obvious problems are similar to the trading, but not quite.  Not allowing same mac address and IP, and prevent proxying from sites to elementsthegame.com would prevent one person playing against another of their accounts they use to spin for nymphs and trade it over.  Another reason to switch from flash too, better security.

Offline Rastafla

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Re: [POLL] 5 most important things Elements needs right now? https://elementscommunity.org/forum/index.php?topic=1431.msg437469#msg437469
« Reply #329 on: December 11, 2011, 02:53:58 pm »
The most positive thing you could do for the game with nothing but positive results would be quests and/or achievements with some kind of worthwhile reward for the newbie  through the spectrum up to the old veteran, and added to that some daily/weekly quests.
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Re: [POLL] 5 most important things Elements needs right now? https://elementscommunity.org/forum/index.php?topic=1431.msg438009#msg438009
« Reply #330 on: December 12, 2011, 09:59:02 pm »
I would like everyone's opinion please:

1. What items should be removed from this poll?
2. What items should be added to this poll?

Also, please explain why. Thanks in advance! :D

Offline ZephyrPhantom

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Re: [POLL] 5 most important things Elements needs right now? https://elementscommunity.org/forum/index.php?topic=1431.msg438011#msg438011
« Reply #331 on: December 12, 2011, 10:05:55 pm »
I would like everyone's opinion please:

1. What items should be removed from this poll?
2. What items should be added to this poll?

Also, please explain why. Thanks in advance! :D
Poll should be edited have an option to change votes if possible. (You should be able to edit polls to reenable "change vote" options) ;)

Would a straightfoward "More Cards" choice be a good option?  Additional cards do affect how the game plays and may be more desired at times than just editing existing cards and/or adding new game modes.

Offline Jappert

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Re: [POLL] 5 most important things Elements needs right now? https://elementscommunity.org/forum/index.php?topic=1431.msg438014#msg438014
« Reply #332 on: December 12, 2011, 10:15:04 pm »
Poll should be edited have an option to change votes if possible. (You should be able to edit polls to reenable "change vote" options) ;)

Would a straightfoward "More Cards" choice be a good option?  Additional cards do affect how the game plays and may be more desired at times than just editing existing cards and/or adding new game modes.
I can't re-enable the "change vote" option yet it seems. Good point though and I agree it should be possible.

A "More Cards" option used to be present but I think it got such an overwhelming ammount of votes it kind of defeated the purpose of this poll. Everyone wants new cards and Zanz is already working on that.

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Re: [POLL] 5 most important things Elements needs right now? https://elementscommunity.org/forum/index.php?topic=1431.msg438019#msg438019
« Reply #333 on: December 12, 2011, 10:35:31 pm »
1. What items should be removed from this poll?
Personally, I think half of the options are completely ridiculous, but I'm not sure much can be done, since every option has at least a few votes.
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Offline willng3

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Re: [POLL] 5 most important things Elements needs right now? https://elementscommunity.org/forum/index.php?topic=1431.msg438022#msg438022
« Reply #334 on: December 12, 2011, 10:42:37 pm »
The only one that I believe can be removed completely without bias is the trading system since zanz has said it's not going to happen, ever.

The different types of playing modes probably needs a few new examples since FGs and real time Elements are now available for players to enjoy freely.
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Offline Avenger

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Re: [POLL] 5 most important things Elements needs right now? https://elementscommunity.org/forum/index.php?topic=1431.msg442412#msg442412
« Reply #335 on: December 25, 2011, 06:38:01 pm »
It looks like people want quests, and generally more PvE content.
Maybe a separate topic with quest ideas is needed too, so Zanz can use it if he would like to implement this, but got a writer's block.

By the way, wtf is 'Large Print Game' ?

 

anything
blarg: