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Offline Antagon

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Re: [POLL] 5 most important things Elements needs right now? https://elementscommunity.org/forum/index.php?topic=1431.msg63210#msg63210
« Reply #120 on: May 04, 2010, 11:26:05 am »
This poll has been running for too long (old information).

Poll reset. Please vote again.

Thanks.

still no option for card-downgrading :(

Jaxly

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Re: [POLL] 5 most important things Elements needs right now? https://elementscommunity.org/forum/index.php?topic=1431.msg63226#msg63226
« Reply #121 on: May 04, 2010, 12:05:24 pm »
.
still no option for card-downgrading :(
If you're adding options, I'd like to see a sidebar scrolling chat log in PvP. Not game changing but I'd like to have PvP conversations easier to perform.

Offline BluePriest

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Re: [POLL] 5 most important things Elements needs right now? https://elementscommunity.org/forum/index.php?topic=1431.msg63230#msg63230
« Reply #122 on: May 04, 2010, 12:09:43 pm »
This poll has been running for too long (old information).

Poll reset. Please vote again.

Thanks.

still no option for card-downgrading :(
Selling it the option for downgrading.
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Jaxly

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Re: [POLL] 5 most important things Elements needs right now? https://elementscommunity.org/forum/index.php?topic=1431.msg63236#msg63236
« Reply #123 on: May 04, 2010, 12:30:19 pm »
This poll has been running for too long (old information).

Poll reset. Please vote again.

Thanks.

still no option for card-downgrading :(
Selling it the option for downgrading.
Not for rares. Nymphs for example.

miniwally

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Re: [POLL] 5 most important things Elements needs right now? https://elementscommunity.org/forum/index.php?topic=1431.msg64453#msg64453
« Reply #124 on: May 06, 2010, 05:55:49 pm »
Would've voted for card downgrading as well.

Arondight

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Re: [POLL] 5 most important things Elements needs right now? https://elementscommunity.org/forum/index.php?topic=1431.msg64467#msg64467
« Reply #125 on: May 06, 2010, 06:09:37 pm »
Downgrading would be a nice addition to the poll.

theunamed

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Re: [POLL] 5 most important things Elements needs right now? https://elementscommunity.org/forum/index.php?topic=1431.msg64858#msg64858
« Reply #126 on: May 07, 2010, 12:48:32 pm »
We need more cards + Card Trading, definately. A graveyard might be an added bonus. But please, if it happens, don't make it a Yu-Gi-Oh copy.

Kael Hate

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Re: [POLL] 5 most important things Elements needs right now? https://elementscommunity.org/forum/index.php?topic=1431.msg64861#msg64861
« Reply #127 on: May 07, 2010, 12:55:00 pm »
Wish you could use your vote in a negative way.

Pull back the votes from those wanting to put a graveyard in the game.

Supersonique

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Re: [POLL] 5 most important things Elements needs right now? https://elementscommunity.org/forum/index.php?topic=1431.msg65659#msg65659
« Reply #128 on: May 09, 2010, 12:42:10 am »
Fore me the interest of trading card is for not pay for new upgraded card(but downgrading is also a good idea for thats) and for exchange rare card (for me is more fun than farm top 50 and not make useless hem because you still need rare for have other rare.

Also i have an idea , why not have (in-game) an event's organiser for all , = for exemple , a contest (battle , farming chalenge, etc...) and the player thats win the battle have one or many of your card(your chose the card(s)) or a certain amount of electrum coins.(of the organizer)

Ashebrethafe

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Re: [POLL] 5 most important things Elements needs right now? https://elementscommunity.org/forum/index.php?topic=1431.msg65696#msg65696
« Reply #129 on: May 09, 2010, 02:32:17 am »
Fore me the interest of trading card is for not pay for new upgraded card(but downgrading is also a good idea for thats) and for exchange rare card (for me is more fun than farm top 50 and not make useless hem because you still need rare for have other rare.
I'm not sure I understand this. Do you mean you want a restricted trading system, where trades are only allowed if both players are offering the same number of cards, and only rare cards can be traded?

Also i have an idea , why not have (in-game) an event's organiser for all , = for exemple , a contest (battle , farming chalenge, etc...) and the player thats win the battle have one or many of your card(your chose the card(s)) or a certain amount of electrum coins.(of the organizer)
This reminds me of the tournaments in Yohoho! Puzzle Pirates (http://www.puzzlepirates.com):

The organizer of a YPP tourney can put his or her own tradable items and/or PoE (money) into the pot. When I used to play YPP, the items always went to the winner; now it seems the organizer can give up to two items each to the top four finishers.

The organizer also has four choices for how the money (including conestants' entry fees) is awarded:
  • winner take all -- first place gets all the money.
  • cascading exponentially to third -- first place gets 4/7 of the money, second gets 2/7 and third gets 1/7.
  • cascading exponentially -- each place gets twice as much as the next (first prize approaches half the money as the number of winners increases). Contestants get nothing if (and only if) they would get less than their entry fee, or they didn't win a single round before being eliminated.
  • cascading arithmetically -- first place gets N times as much as Nth place (which approaches zero as the number of winners increases). Again, nobody gets money for losing every round, and nobody wins less than their entry fee.

Offline icecoldbro

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Re: [POLL] 5 most important things Elements needs right now? https://elementscommunity.org/forum/index.php?topic=1431.msg65699#msg65699
« Reply #130 on: May 09, 2010, 02:35:49 am »
it needs a new lvl in between 5 and fg 5 are so/so but fg are too hard

Offline BluePriest

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Re: [POLL] 5 most important things Elements needs right now? https://elementscommunity.org/forum/index.php?topic=1431.msg66219#msg66219
« Reply #131 on: May 10, 2010, 04:37:17 am »
it needs a new lvl in between 5 and fg 5 are so/so but fg are too hard
That would be more high level pve content... maybe considered mid.
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anything
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