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Lluis83

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Re: Player Bazar - buy cards from other players https://elementscommunity.org/forum/index.php?topic=8143.msg106649#msg106649
« Reply #24 on: July 02, 2010, 11:21:27 pm »
Well, to shoot into the top50, I'd put a stupid card like a skeleton up for bidding, and when the time came, I'd bid wayyy excessive amounts of electrum from an alt.  Then, using this electrum, my main could start grinding with relative ease, and have easy perfect records.


I don't think it will work to have two accounts, because the hard times in the game are when you start  playing, on the other side  when you have a fully upgraded deck is easy to grind, but not with another account, and if a player gains electrum in one account to buy cards from other, the time he has spent to have this electrum, also can be spent on the original account. The only problem is people  leaving the game and don't mind about his cards and wants to give all to a friend, like happened in another games like Hattrick, when one let the game and buy a friend's player for a value out of market prizes.


Edited: grammar



Offline tinkady

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Re: Player Bazar - buy cards from other players https://elementscommunity.org/forum/index.php?topic=8143.msg106667#msg106667
« Reply #25 on: July 02, 2010, 11:57:07 pm »
i think something like the Runescape grand exchange would be good, where people can offer cards at prices within a certain range. (i think its plus or minus 5% of the market price, could be different for elements).
selling at a low price means it'll be more likely to sell quickly, high means you get more profit if somebody cant buy it low and goes high. a bunch of transactions at a low price means that the card's market price goes down, one at a high price means it goes up. the thing is there'd have to be very strict limits to how high or low certain cards could go.
for example:
no more than 150 or less than 10 for an unupped non-rare, no less than 2 or more than 15 for an unupped pillar, no less than 100 or more than 1000 for an unupped rare, plus 1500 for the ranges of upped cards.  then cards would be valued on how often they were used, not values given by Zanz.

Offline teffy

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Re: Player Bazar - buy cards from other players https://elementscommunity.org/forum/index.php?topic=8143.msg106691#msg106691
« Reply #26 on: July 03, 2010, 01:12:28 am »
@Ashebrethafe
My big point against Player markets is:

Every player needs max 12 cards of one kind (e.g. 12 Purifys)
The time will come, when most people have the Purifys (or other cards), they need
-> useless player market for common cards, because almost noone wants to buy cards, and everyone wants to sell the common cards they get in spins.
I`m teffy, here - and Ringat on Kongregate

Offline Anothebrother

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Re: Player Bazar - buy cards from other players https://elementscommunity.org/forum/index.php?topic=8143.msg106700#msg106700
« Reply #27 on: July 03, 2010, 01:30:05 am »
does this actually have a chance of happening SG or are you just teasing us?

Offline Zac33333

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Re: Player Bazar - buy cards from other players https://elementscommunity.org/forum/index.php?topic=8143.msg106710#msg106710
« Reply #28 on: July 03, 2010, 01:54:01 am »
Maybe -- I posted a link to my suggestion. If she is teasing us, im not :)

Offline Anothebrother

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Re: Player Bazar - buy cards from other players https://elementscommunity.org/forum/index.php?topic=8143.msg107846#msg107846
« Reply #29 on: July 04, 2010, 08:45:20 pm »
Maybe -- I posted a link to my suggestion. If she is teasing us, im not :)
zanz doesnt read suggestions...and you have no pull... so, that's why i'm asking SG, not you ;)

shinyarceus4

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Re: Player Bazar - buy cards from other players https://elementscommunity.org/forum/index.php?topic=8143.msg189770#msg189770
« Reply #30 on: October 31, 2010, 09:36:41 pm »
Sounds like a really good idea. The only problem is real-world trading, which is very bad and can make Elements lose money. Either way, it sound like a good idea!   :light :entropy :fire :gravity :earth :time :life :aether :air :water :death :darkness

Offline OdinVanguard

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Rare Card Overflow Recycling - Alternative To Card Trading https://elementscommunity.org/forum/index.php?topic=8143.msg510616#msg510616
« Reply #31 on: June 12, 2012, 08:16:22 pm »
Card trading will probably never be seen in elements.
-Its too hard to prevent abuse
-The general consensus seems to be that the majority community doesn't want it
-Zanz has flat out said no (probably several times)

After selling off an excess Owl's Eye (for about the twentieth time now) obtained from my daily grinding of level 3 AI, I thought:
It would be nice to have a way to recycle massive overflowing numbers of the same rare card for something more useful.
To that end my idea is this:
-Put in an option (or daily quest series) that allows a player to take a set of six excess rares or relics and exchange them for one random new rare card.
E.g. if you have 6 relics or 12 or more of a given rare card, you can exchange 6 of that card type to get a spin for a new rare card.
To keep rares "rare" this should probably be limited to once or maybe a few times per day, or even week.
This will give players who have already bought all the upgrades they need, something more useful to do with their rares rather than just sell them for extra electrum.
« Last Edit: June 12, 2012, 08:20:40 pm by OdinVanguard »
Whether the glass is half full or half empty is a moot point. It is always filled to the brim. It is only a matter of by what. The real question is: What fills you?
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Offline Silver

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Re: Rare Card Overflow Recycling - Alternative To Card Trading https://elementscommunity.org/forum/index.php?topic=8143.msg510685#msg510685
« Reply #32 on: June 12, 2012, 11:43:18 pm »
I think the relic discussion is pretty much closed, but would be cool to sacrifice rares to the oracle, though.

Offline esran

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Re: Rare Card Overflow Recycling - Alternative To Card Trading https://elementscommunity.org/forum/index.php?topic=8143.msg510706#msg510706
« Reply #33 on: June 13, 2012, 12:26:13 am »
with once per day limit i like this idea. without it just means to people with 6 of a rare trade farm forevor to produce all of the rares.

Offline OdinVanguard

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Re: Rare Card Overflow Recycling - Alternative To Card Trading https://elementscommunity.org/forum/index.php?topic=8143.msg510738#msg510738
« Reply #34 on: June 13, 2012, 02:30:41 am »
with once per day limit i like this idea. without it just means to people with 6 of a rare trade farm forevor to produce all of the rares.
Thats what I was thinking too. Once a day would be good though, I think. I like Silver's idea of having it be like making an offering or sacrifice to the Oracle.
At a cost of six rares per spin, I would imagine that the average player wouldn't amass more rares than could be sacrificed in a day. Unless they were doing a LOT of grinding or got particularly lucky.
Whether the glass is half full or half empty is a moot point. It is always filled to the brim. It is only a matter of by what. The real question is: What fills you?
If your zombie plan is
kill -9 `ps l | awk '{print $2" "$3" "$9}' | grep "Z" | awk '{printf("%s ",$2)}'`
You might be a unix junky

Offline esran

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Re: Rare Card Overflow Recycling - Alternative To Card Trading https://elementscommunity.org/forum/index.php?topic=8143.msg510744#msg510744
« Reply #35 on: June 13, 2012, 02:32:37 am »
i was more talking about farming abuse with this idea. once a day limit stops players from doing this 100 times by farming the same rare off an alt account.

 

anything
blarg: