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Offline AD TienzuStormTopic starter

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[Round Five] Card Design Ideas https://elementscommunity.org/forum/index.php?topic=61621.msg1228831#msg1228831
« on: March 28, 2016, 01:13:06 am »
This will be where I put my ideas for cards since the text formatting takes up a lot of space in the TP.

Spoiler for Glass Slipper Fitting:
Here's an idea (based on the original version of Cinderella where the sisters must cut their feet to fit in the slipper)

Glass Slipper Fitting
5 Other
Spell
All creatures have their stats set to 3 | 3, any creature that loses HP from this continues to lose HP every turn

Glass Slipper Fitting
7 Other
Spell
All creatures have their stats set to 5 | 5, any creature that loses HP from this continues to lose HP every turn

Ex: There is a Ulitharid on the field and you use the unupped Glass Slipper Fitting.
Ulitharid is now 3 | 3.
It lost 1 HP in the initial effect of the spell, so from now on it loses 1 HP each turn.
Think of it like bloodloss or something. :P

Spoiler for Rumplestiltskin:
Rumplestiltskin
5 :entropy (I didn't know which element to put it in so I just used Entropy)
1 | 3
Guessing Game: If Rumplestiltskin isn't targeted in three turns, steal the first enemy creature

Rumplestiltskin
5 :entropy (or whatever)
1 | 4
Guessing Game: If Rumplestiltskin isn't targeted in three turns, steal the first enemy creature

Three days to guess his name. First enemy creature (as in first one played) represents firstborn child. He will steal that child if he is not targeted in three turns.
Only can occur once to prevent shenanigans with Quint and all that.

Although I suppose it might not be as unbalanced since it only occurs every three turns. But still.. maybe?

Spoiler for Fairy Godmother:
Fairy Godmother
6 :entropy (again, this could be any element)
3 | 3
Upon entering play, turn all creatures on the field into pillars of their element for two turns

Fairy Godmother
5 :entropy (you know the drill)
3 | 3
Upon entering play, turn all creatures on the field into pillars of their element for two turns

Using magic, she turned all the rats and all that ish into carriages and crap (to be fair, she turned the creatures into other creatures, but I'm not about to make a mass Mutation card). The two turns thing is just balance. Nothing thematic happening over two days.
« Last Edit: March 28, 2016, 01:20:18 am by AD TienzuStorm »
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Offline rob77dp

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Re: [Round Five] Card Design Ideas https://elementscommunity.org/forum/index.php?topic=61621.msg1229044#msg1229044
« Reply #1 on: March 30, 2016, 04:10:23 pm »
AD -

What about, for Fairy Godmother, if you simulate the creatures being "bad" (those are the ones she chastises, right?) getting the treatment?  Something like "Opponent's successfully attacking creatures turn into a pillar matching opponent's Mark for one turn."

You can even have upped/un-upped be similar to Pandemonium where un-upped is cheaper/tougher/etc but affects ALL creatures and upgraded is more expensive/weaker/etc and affects only opponents' field...?
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Offline AD TienzuStormTopic starter

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Re: [Round Five] Card Design Ideas https://elementscommunity.org/forum/index.php?topic=61621.msg1229098#msg1229098
« Reply #2 on: March 31, 2016, 01:14:47 am »
AD -

What about, for Fairy Godmother, if you simulate the creatures being "bad" (those are the ones she chastises, right?) getting the treatment?  Something like "Opponent's successfully attacking creatures turn into a pillar matching opponent's Mark for one turn."

You can even have upped/un-upped be similar to Pandemonium where un-upped is cheaper/tougher/etc but affects ALL creatures and upgraded is more expensive/weaker/etc and affects only opponents' field...?

So something similar to this?

Fairy Godmother
5 :entropy
3 | 3
Successfully attacking creatures turn into pillars matching the owner's mark for one turn

Fairy Godmother
6 :entropy
3 | 3
Opponent's successfully attacking creatures turn into pillars matching the owner's mark for one turn
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