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Scaredgirl

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Size of War teams increased https://elementscommunity.org/forum/index.php?topic=6912.msg74389#msg74389
« on: May 25, 2010, 07:23:02 am »
Due to high demand, the size of War teams will be increased by one player (no restrictions on who can join).

With one extra member, the total number of cards in the Vault will be increased to 300 (60 cards per player).

Also every Master should recruit one substitute who will fight in case one of the team members is unable to.

So a War team consists of:

- Master
- 4 members
- 1 substitute
- 300 cards in the Vault

Masters, PM the names of your new member and substitute to our Warmaster killsdazombies (http://elementscommunity.org/forum/index.php?action=profile;u=2151) who will then PM me all 24 names.

Thank you.


More information about War event here: http://elementscommunity.org/forum/index.php/board,142.0.html

Offline killsdazombies

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Re: Size of War teams increased https://elementscommunity.org/forum/index.php?topic=6912.msg74405#msg74405
« Reply #1 on: May 25, 2010, 08:23:45 am »
cool, we had lots of demand for this :D right now i have to work out the air thing tho -_-

Offline Demagog

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Re: Size of War teams increased https://elementscommunity.org/forum/index.php?topic=6912.msg74410#msg74410
« Reply #2 on: May 25, 2010, 08:38:47 am »
This is good, now all the people that were left out get another chance.

So what if there aren't enough people for every team to have subs, and one or more of the teams without subs have a person unable to play? Especially if the teams with subs don't even use them. Instead of assigning subs right now, should we just make a substitute list and then either randomly pick people from it to fill in spots or choose them in the order they signed up? Probably the first one, but just tossing out ideas.

Edit: Oh, and would it be possible to get a slight increase in the number of specific cards we can take? It will probably be difficult to make several decks using 50% of your element in every one... It's not much of a problem so far, but it may be soon. If everyone/most find that this will be the case with another person added, then maybe we should consider it.

Scaredgirl

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Re: Size of War teams increased https://elementscommunity.org/forum/index.php?topic=6912.msg74418#msg74418
« Reply #3 on: May 25, 2010, 08:44:36 am »
This is good, now all the people that were left out get another chance.

So what if there aren't enough people for every team to have subs, and one or more of the teams without subs have a person unable to play? Especially if the teams with subs don't even use them. Instead of assigning subs right now, should we just make a substitute list and then either randomly pick people from it to fill in spots or choose them in the order they signed up? Probably the first one, but just tossing out ideas.
We are probably giving subs access to secret forums, so that list thing won't work.

Offline Demagog

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Re: Size of War teams increased https://elementscommunity.org/forum/index.php?topic=6912.msg74422#msg74422
« Reply #4 on: May 25, 2010, 08:51:35 am »
Ya, SG, I know that's a slight problem, but what I mentioned is also a potential problem. Maybe subs just shouldn't have access until every team has one? Subs will probably just be taking the decks that the people they are replacing were going to use... I doubt subs need to be involved in the vault creation process.

Also, I edited my previous post if you didn't notice.

Scaredgirl

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Re: Size of War teams increased https://elementscommunity.org/forum/index.php?topic=6912.msg74430#msg74430
« Reply #5 on: May 25, 2010, 09:00:47 am »
Ya, SG, I know that's a slight problem, but what I mentioned is also a potential problem. Maybe subs just shouldn't have access until every team has one? Subs will probably just be taking the decks that the people they are replacing were going to use... I doubt subs need to be involved in the vault creation process.

Also, I edited my previous post if you didn't notice.
I see no reason not to let subs get involved with the vault and deck creation process. Otherwise, who would want to be a sub?

I think the 12 card limit is fine as long as it doesn't force everyone to take 12 copies of each card in their element. 300 cards doesn't do that.

Offline Demagog

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Re: Size of War teams increased https://elementscommunity.org/forum/index.php?topic=6912.msg74440#msg74440
« Reply #6 on: May 25, 2010, 09:10:28 am »
Well if you look at it that way I guess it makes sense. Ok, no more suggestions from me for a bit... Hopefully one or two people come to take the earth spots by the time I wake up.

Scaredgirl

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Re: Size of War teams increased https://elementscommunity.org/forum/index.php?topic=6912.msg74502#msg74502
« Reply #7 on: May 25, 2010, 12:32:13 pm »
Well if you look at it that way I guess it makes sense. Ok, no more suggestions from me for a bit... Hopefully one or two people come to take the earth spots by the time I wake up.
I've been rethinking this.. with bigger teams, 18 card limit might be actually better. We could always increase the number by one more player in which case 18 card limit is definitely better.

Any other opinions?

Offline plastiqe

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Re: Size of War teams increased https://elementscommunity.org/forum/index.php?topic=6912.msg74510#msg74510
« Reply #8 on: May 25, 2010, 12:56:19 pm »
Why not have unlimited subs?  Sure some elements will have more than others but only 5 people will be playing at a time.. Let them have access to the war room so they can particpate in team discussions and give them an award icon or whatever for being a sub on the winning team.  You could even have a rule like lose your match, you're replaced by a sub.  I think the more people involved in the event the better. 

The reason for having an 18 card limit is so that there is deck variety, correct?  You dun wanna see 5 identical decks of all the usual suspects like shrieker rush, mono aether, etc.  I think that would be better achieved using special deckbuilding rules eg. max 3 of any 1 card per deck.

Scaredgirl

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Re: Size of War teams increased https://elementscommunity.org/forum/index.php?topic=6912.msg74522#msg74522
« Reply #9 on: May 25, 2010, 01:36:12 pm »
Why not have unlimited subs?  Sure some elements will have more than others but only 5 people will be playing at a time.. Let them have access to the war room so they can particpate in team discussions and give them an award icon or whatever for being a sub on the winning team.  You could even have a rule like lose your match, you're replaced by a sub.  I think the more people involved in the event the better. 
The thing is I want to limit the chance of cheating. If we give 20+ people access to a specific part of the forum, most of them not actually playing in the event, chances are one of them will give information to the enemy. If on the other hand we give access to only 5 people, all of which are playing, chances of cheating is much smaller.

Also the point of limiting was to get teams balanced so that all teams are full, as opposed to a situation where everyone joins the "cool" team. Luckily all teams have proven to be quite popular, and there are no outcast elements.


The reason for having an 18 card limit is so that there is deck variety, correct?  You dun wanna see 5 identical decks of all the usual suspects like shrieker rush, mono aether, etc.  I think that would be better achieved using special deckbuilding rules eg. max 3 of any 1 card per deck.
Because everything else is new, I'd like to keep the battles and deckbuilding as simple as possible. 6 card limit per deck is the official dekcbuilding rule made by Zanz so I think we should use that in this event. Everyone already knows it so there's less chance of confusion.

"max 3 of any 1 card per deck" special rules should be saved for special tournaments or something.

I'm torn between 12 card and 18 card limit at the moment. On one hand 18 cards lets you build more standard decks, but on the other hand 12 card limit is pretty close to a situation where everyone just takes 12 copies of each card from their element and there's really no choice involved, apart the choices from other elements.

Offline Dragoon

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Re: Size of War teams increased https://elementscommunity.org/forum/index.php?topic=6912.msg74528#msg74528
« Reply #10 on: May 25, 2010, 01:51:41 pm »
I'd lean towards 18 myself.  Light doesn't have a ton of different cards.  25% of their cards (not including pillar and nymph) are shields.  You don't exactly need 12 of each shield.

Offline plastiqe

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Re: Size of War teams increased https://elementscommunity.org/forum/index.php?topic=6912.msg74537#msg74537
« Reply #11 on: May 25, 2010, 02:15:23 pm »
Cheaters eh, my innocent mind didn't consider foul play as a factor.  : P 

If the honor system isn't good enough.. alrighty then. 

The most extreme cases, team Darkness/Aether have 11 non pillar cards including weapon & nymph.  They're basically taking 12 of everything just to meet the 50% own element limit.  So ya it should be raised to 18.

I just realized, what if One of our members is a hacker!!!  They could hack the war rooms and sell the intel to the highest bidder.

 

blarg: