post will be edited with mafia shortly
Edit 2: I'd be happy to rehost a past mafia if possible? I'm on a big MTG kick, so I'd love to rehost Naes magic Mafia?
http://elementscommunity.org/forum/forum-game-archive/elements-mafia-57-by-naesala/msg1223707/#msg1223707Or this, if preferred, based on the gods of the game that I used to play, anima (Inb4 joeyy makes a comment)
Title!In this sacred temple stood the Slumbering Oracle. Gifted with the ability to see into the future she has lead us through this temple through profound success. Kings of all come to visit her for guidance, and the world is at peace. In the realm of dreams however, where the Oracle spends most of her days, a terrible power awaits. It eats away at the minds of the weak, and devours the hungry. The Nightmare claims many, but never before has it lead such a direct attack. The Oracle cannot be sired, and our number dwindle as the nightmares pick us off one by one in our sleep. It seems to have taken hold of some of our members, we must rid ourselves of these husks, these people who were once our friends cannot be trusted. Once we purge the temple, order will be restored and the oracle will guide us back into the light.
RULES:
PRIMARY ROLES:Dreamers |
Your main goal is to kill all Mafia in the game. This is done by using the lynch system. There are also several power roles for the dreamers, listed below. These roles may repeat, but are not obligated to, or to repeat in a specific way. |
Insomniac (EoR) You avoid all targeting tonight Dreamer (EoR) Identify a target in the dream world, you learn if they are a nightmare or not. Temple Guard (EoR) Stir a target player from their sleep, and save them from the nightkill tonight Dream Interpreter (ER) Learn who targeted a target player tonight. Monk: Vanilla town |
Nightmares |
Your main goal is to achieve a vote majority. This is done via Nightkill. Each mafia member that performs a nightkill will have a One Time Use passive effect. They will be listed below. Additionally, the mafia may communicate via a piratepad ONLY during the nightphase. |
Fear of Death - Your target dies, no matter what. Fear of Pain - All roles are blocked for the current night, and their cooldowns reset. Fear of Deceit - All information revealed during this night, and the next day, is a lie. Correct information is revealed once Deceit is killed Fear of Nothingness - The nightkill target ceases to exist. They are informed they are dead and that they may not post any more, nothing is revealed. |
Signups:
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