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Offline Glitch

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  • Awards: 1st Trials - Master of LifeElements Short Story Competition WinnerPoetry in the Spirit of Elements
Re: This is not an RPG https://elementscommunity.org/forum/index.php?topic=8259.msg95323#msg95323
« Reply #36 on: June 18, 2010, 09:02:36 pm »
That would be the point of this game now wouldn't it.

miniwally

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Re: This is not an RPG https://elementscommunity.org/forum/index.php?topic=8259.msg95356#msg95356
« Reply #37 on: June 18, 2010, 09:31:42 pm »
I can't wait until this game starts :D.

Helios

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Re: This is not an RPG https://elementscommunity.org/forum/index.php?topic=8259.msg95367#msg95367
« Reply #38 on: June 18, 2010, 09:36:22 pm »
Gl1itch's character created for Decktrya to play alone would suffice for entertainment and amusement :)

I will be spectating with anticipation.

Offline Glitch

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  • Awards: 1st Trials - Master of LifeElements Short Story Competition WinnerPoetry in the Spirit of Elements
Re: This is not an RPG https://elementscommunity.org/forum/index.php?topic=8259.msg95378#msg95378
« Reply #39 on: June 18, 2010, 09:53:29 pm »
I was considering hitting him with an iambic pentameter based character, but that would have been too mean.

Helios

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Re: This is not an RPG https://elementscommunity.org/forum/index.php?topic=8259.msg95381#msg95381
« Reply #40 on: June 18, 2010, 10:01:14 pm »
Well, all is fair in "This Is Not An RPG", is it not? In fact, why not,

Abilities:

4) Friends, Romans, Countrymen!: Speaks solely in Shakespearean language (vocabulary, grammar, punctuation, spelling and syntax must be considered), and must use any opportunity to quote from any Shakespearean work (including his earlier, more obscure plays).

Decktrya attempting to Shakespeare? :)

miniwally

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Re: This is not an RPG https://elementscommunity.org/forum/index.php?topic=8259.msg95384#msg95384
« Reply #41 on: June 18, 2010, 10:06:05 pm »
Everyone seems to have made valid characters in a normal RPG except Icy and especially Gl1tch which is kinda weird considering that's not the aim.

$$$man

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Re: This is not an RPG https://elementscommunity.org/forum/index.php?topic=8259.msg95386#msg95386
« Reply #42 on: June 18, 2010, 10:07:42 pm »
yeah yer roght mini hey purity can i change mine  ;D

Xoned

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Re: This is not an RPG https://elementscommunity.org/forum/index.php?topic=8259.msg95387#msg95387
« Reply #43 on: June 18, 2010, 10:11:05 pm »
Player Name: Gl1tch

Name: Frosteye/Bloodtooth

Race: Lycanthrope

Element: :darkness

Age:

Apperance: Frosteye is a tall intimidating man with power seeping from his every pore. He has sharp blue eyes and short brown hair. Frosteye is a respectable 6 ft tall and frequents the gym.
Bloodtooth is the leader of the Lycanthropes. He is a perfect example of the breed with teeth like shards of the moon and a pelt of black silk. His gleaming red eyes are the last that many see.

Personality: Frosteye feeds on the pain of others. He is arrogant and headstrong. If you get in his way you'll regret it. Frosteye has a high pain tolerance and is merciless. For Frosteye killing is a game which he can only win if he is the last thing you see; because of this he refuses to attack an enemy from behind.
Bloodtooth is a ruthless beath with the intent of winning the killing game. The only two things that carry over with Frosteye into his feral state are his code of honor and his pain tolerance.

Background: Evil is the force that opposes good. It is all around us but it rarely gathers in large enough amounts to take a physical form.

Long ago, in a clearing deep in the woods a ceremony was performed by 13 necromancers to celebrate the full moon; the time when evil is strongest. Something went wrong though, the dark gathered to quickly and it could not be restrained. The necromancers were overwhelmed. Nothing can stop the dark once it chooses what it wants to do, and it wanted them. It wanted their lives, their powers, their souls and thats what it got. Those necromancers became the first Revenants, malicious spirits that have defeated death. For one second the darkness was unstopable. It had enough power the destroy anything and everything it wanted. But the dark is smart, it was planning for the final battle and so it funelled all its power into a physical form. And on that night Frosteye was born.

All things bad were drawn to that clearing that night. The Lycanthropes got there first. The current leader at that time, Claw, was guided by instinct. This child was special, important. It needed protection and that was what Claw gave it. To make matters worse the contact with a tooth of a Lycanthrope on during a full moon corrupted Frosteye even more, turning him into Bloodtooth. The contact killed Claw and the surge of power matured Bloodtooth. By how much is unknown. What we do know is that Bloodtooth instantly became leader of the pack.

When the full moon fell Frosteye awoke in a cave alone with no memory of the night before. He stayed in that cave for many hours trying to find his purpose. That was when he saw the bird. A raven came to him and when it touched him he knew everything. He searched the forest until he found the revenants and forced them to teach him the dark arts.

Over time he developed a bond with the dark and forms a connection with all malicious beings on sight.

Belongings:
Void Sabre: A blade formed by Frosteye during his studies as a necromancer. This blade drains the life force of everyone it touches, including its weilder.

Abilities:

Passive: Frosteye/Bloodtooth must kill daily or else the dark will consume him.
Passive: When hit by a direct ray of moonlight Frosteye turns into Bloodtooth until hit by a direct ray of sunlight.
Passive: When in his feral state Frosteye cannot speak.
Passive: Frosteye is severly weakened and burned by contact with silver.

Frosteye:
1) Nightfall: Frosteye can raise the full moon with a single word. This completely drains his human form and he will die if he is not hit by direct moonlight.
2) Spirit Call: Frosteye can call upon the 13 Revenants for a short term power boost. The more Revenants he calls the harder he falls.

Bloodtooth:
1) Gather: Bloodtooth can call a pack of Lycanthropes to his aid.


I was tempted to make Gl1tchs character nearly impossible to play, but being an ally of all things malicious could help a necromancer such as myself more in the long run.  ;)

miniwally

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Re: This is not an RPG https://elementscommunity.org/forum/index.php?topic=8259.msg95391#msg95391
« Reply #44 on: June 18, 2010, 10:14:38 pm »
So the way of making him disadvantaged is making him a killing machine?

Xoned

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Re: This is not an RPG https://elementscommunity.org/forum/index.php?topic=8259.msg95395#msg95395
« Reply #45 on: June 18, 2010, 10:17:56 pm »
He is drained by his only weapon and changes unwillingly from form to form.
If he doesn't kill he is killed and he follows a strict code of honor and will never attack from behind.
If he calls upon the revenants he is stronger but he hits the ground hard afterwords.

And as of now he really doesn't like silver.

icybraker

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Re: This is not an RPG https://elementscommunity.org/forum/index.php?topic=8259.msg95396#msg95396
« Reply #46 on: June 18, 2010, 10:19:26 pm »
1) Deaf-mute: You must speak using pictures.

Good lord, so many variations but I'm too lazy to go back and edit on mine.

Offline ddevans96

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Re: This is not an RPG https://elementscommunity.org/forum/index.php?topic=8259.msg95403#msg95403
« Reply #47 on: June 18, 2010, 10:31:28 pm »
Player Name: $$$man

Name: Cirrus

Race: Albino

Element:  :air

Appearance: Cirrus is a fourteen year old boy with bright blue eyes, wavy brown hair that goes to his shoulders, and a tattoo of a hawk on his left forearm. He carries around a blue pillow with a few jewels and his symbol on it, with a transmitter concealed inside. He's also very skinny, and is five feet five inches tall.

Personality:  Cirrus is very shy. He tries to do good, but he has a lot of issues with temper and loneliness. He also has an attraction to anything white or blue, and gives names to inanimate objects, which comes from his lonelyness. He once attempted to use cola and ice cubes to make him less shy, but he got punched in the face because he became too wild.  He can switch between timid and angry very fast.

Age: Fourteen and eight months.

Background: He was born to a basketball player called Mortin and a ex-nun-gone bartender called Susie May. His father abused his mother, and when he was three, he was given to live with his half-sister, Abigail, before his mother gave him a necklace. She didn't seem to like him very much, and at the age of eleven, he ran away to live with his best friend, Solina, who was his secret crush. After three years, Solina was kidnapped, and Cirrus vowed to find her no matter what. The pillow was her prized possession, and was woven with silk, velvet, satin, and denim. Six months after, he has found a trail that may lead to her kidnapper.
 
Belongings: Blue pillow, small pocket notebook, azure necklace.

Abilities.

1) Pillow Swing: He swing the pillow at very high speeds and hits his enemy in the head with one of the gems.
2) Shining Force: His necklace gives out a beam of blue light, which can be concentrated to burn soft things.
3) Cloud's Ride: He can summon a burst of water vapor and wind to travel safley on at high speeds.
4) Bursting Gas: He can send fire to his enemies in exchange for having to restore his stamina.
5) Transmitter: The transmitter can be pressed to have a satellite beam blow up an inanimate object.
6) Notebook Slice: The notebook's pages are actually blades that can be thrown at an enemy, but are then lost.

Did I miss anything?
discord / twitter: palafrost - 2x master of water - false god enthusiast
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anything
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