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Offline timetock

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Re: The Witch's Game - By EvaRia https://elementscommunity.org/forum/index.php?topic=51086.msg1098549#msg1098549
« Reply #132 on: September 22, 2013, 02:47:28 am »
Let's start thinking portals.

The culprit is a Vampire (qualifies as human) and can turn into a Bat (not a human) at will.
Bob, Bert and Fred have their windows open, as it is a warm night.
The culprit first visited Bob, killed him with a knife, closed the window and started sucking blood. Too late he realized that he's allergic to this blood type and passes out.
He got woken by the knocking at the door and instinctively turned into a bat. When the detective broke the window, the bat escaped and wanted to find the next victim.
The bat then found Bert, who was just sneaking out of his window. So he turned again into a Human, used the knife he had hidden behind his ear to stab Bert, dragged him back inside the room, closed the window and wanted to start eating, when he heard the detective running close. Shocked by the sudden interuption, he turned again into a bat just in time to not get caught by the spying eyes. Yet again he escaped through the now broken window and made his way to find a new victim.
It must've been his lucky day, since there was one hiding just around the corner, spying into the wrong direction. Again the same as before, stabbing, dragging, closing, starting to suck and be scared to undeath by some unnatural screaming of a detective. That was too much for him, so he escaped never to be seen again.

Why didn't the cousins say anything when the detective was screaming around? - They thought Bob was trolling and wanted to be in with the fun and scare the detective.


Blue truth ineffective!

This theory clearly uses elements of magic to solve the mystery.

It's nice to have you on my side :P.

wait - define "magic"
« Last Edit: September 22, 2013, 02:49:21 am by timetock »

Offline eljoemo

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Re: The Witch's Game - By EvaRia https://elementscommunity.org/forum/index.php?topic=51086.msg1098553#msg1098553
« Reply #133 on: September 22, 2013, 03:04:06 am »
Each cousin left the window open due to the hot weather in the middle of summer. The culprit approached an open window, climbed inside and murdered the cousin as described. The murderer then left through the open window. He/She then closed the window (without locking it). They applied some kind of adhesive glue so that the window would not open when tried. Although the window is not "perfectly sealed", it is enough to guarantee the window would not open when tried from the outside. Repeat this process for 2 more cousins and Bob's your uncle. (Your cousin Bob and your uncle Bob are 2 separate Bobs in this case)
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Offline EvaRiaTopic starter

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Re: The Witch's Game - By EvaRia https://elementscommunity.org/forum/index.php?topic=51086.msg1098560#msg1098560
« Reply #134 on: September 22, 2013, 03:41:24 am »
Each cousin left the window open due to the hot weather in the middle of summer. The culprit approached an open window, climbed inside and murdered the cousin as described. The murderer then left through the open window. He/She then closed the window (without locking it). They applied some kind of adhesive glue so that the window would not open when tried. Although the window is not "perfectly sealed", it is enough to guarantee the window would not open when tried from the outside. Repeat this process for 2 more cousins and Bob's your uncle. (Your cousin Bob and your uncle Bob are 2 separate Bobs in this case)

You're saying this because you don't think you can seal the windows right?

But you have to.

Quote
- Both the moment when you woke up and when you came across each window, the windows were perfectly sealed from the inside.

If you're not perfectly sealing it you're not explaining this red truth, and your blue truth is ineffective.

Offline eljoemo

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Re: The Witch's Game - By EvaRia https://elementscommunity.org/forum/index.php?topic=51086.msg1098566#msg1098566
« Reply #135 on: September 22, 2013, 05:52:19 am »
Ok then. Now you've p*ssed me off. And when you p*ss off a smart guy like me, he gets serious. This started as a forum game, now its a war. A war of wits. Its everyone against you, EvaRia. And I am not going to let you win.

Lets start with: The murderer enters the room through the windows which have been left open.

I think this can be taken as granted. You insist on proving us wrong at every turn except this one. I believe this is correct for definite.

Next, the murder. The murderer stands next to each victim and stabs them through the heart.

This seems pretty straight forward. Boom, dead, blood everywhere.

Now the escape. Let's weigh up the options:
-The murderer definitely left the room. They would not be able to kill the other cousins if they had not. This is pure fact and is backed up by 1 red truth.
-The murderer could not have left the room via the guestroom door. Red truths state that the door was locked from the inside. Also, if the murderer exited this way. They would have to walk out the front door (also locked) and past you. Both of these are protected by red truths.
-The only other way out of the room is the window. The red truth states only the door and the window exit the room. Since we have ruled out the door, the window is the only remaining option.
-The murderer left the room via the window.

This is the only part of the mystery left to uncover. So, I'm not asking any more. I'm demanding. I want to know exactly everything about the window. If you don't reveal enough and if it isn't in red then I'll ask again. And again. And again. I can be very persistent. If you even think about saying "it was magic" I will personally come to your house. Break in in the dead of night. Murder each member of your family then disappear leaving every door and every window locked*. I will then find you the next day. I will tell you I know who the culprit is. I will tell you it was a witch who can walk through doors.


*In order to do this I will need to have first worked out the solution. My vengeance may take a while. But it will come. Unless it doesn't.


**It was a joke people. I'm not actually a murdering psychopathy. I'm not going to kill anyone because of a logic battle. I was just adding to the ambiance. Calm down.


***Why are you still reading this? Seriously, my dramatic rant ended like 9 lines ago. Give up already.
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Offline xyan

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Re: The Witch's Game - By EvaRia https://elementscommunity.org/forum/index.php?topic=51086.msg1098567#msg1098567
« Reply #136 on: September 22, 2013, 05:58:25 am »
you sir, you got rep for that rant lol

Offline EvaRiaTopic starter

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Re: The Witch's Game - By EvaRia https://elementscommunity.org/forum/index.php?topic=51086.msg1098568#msg1098568
« Reply #137 on: September 22, 2013, 06:29:52 am »
Lets start with: The murderer enters the room through the windows which have been left open.

I think this can be taken as granted. You insist on proving us wrong at every turn except this one. I believe this is correct for definite.

I'll...

No, I'll let you hold on to that thought for a little while longer.

Offline eljoemo

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Re: The Witch's Game - By EvaRia https://elementscommunity.org/forum/index.php?topic=51086.msg1098571#msg1098571
« Reply #138 on: September 22, 2013, 06:37:35 am »
Oh, I'm sorry. Are you not familiar with THE RULES?!


That weapon is the counteracting Blue Truth!

A blue statement must provide a complete theory on how a mystery is possible for humans.
If the blue statement is valid, then it MUST be countered in red, or the Witch must forfeit that mystery to the Human team.


In other words, if the Human team can land a Blue Truth for every mystery in the tale that the Witch is unable to counter, it is their win!

There is no limit to the amount of Blue Truth you can say, as long as it provides a valid human theory, you can fire away.

I believe you owe me some red text.
Get to it.


Luckily for you, I am retiring for the night. This gives you plenty time to dish out dem truths. Bysies  ;)
« Last Edit: September 22, 2013, 06:46:01 am by eljoemo »
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Re: The Witch's Game - By EvaRia https://elementscommunity.org/forum/index.php?topic=51086.msg1098572#msg1098572
« Reply #139 on: September 22, 2013, 06:44:40 am »
I'll be waiting. If you break your own rules, I'll autoconsider it a win for the humans, hand all major helpers rep, and set up a more casual mystery forum game.
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Re: The Witch's Game - By EvaRia https://elementscommunity.org/forum/index.php?topic=51086.msg1098575#msg1098575
« Reply #140 on: September 22, 2013, 07:36:48 am »
Oh, I'm sorry. Are you not familiar with THE RULES?!


That weapon is the counteracting Blue Truth!

A blue statement must provide a complete theory on how a mystery is possible for humans.
If the blue statement is valid, then it MUST be countered in red, or the Witch must forfeit that mystery to the Human team.


In other words, if the Human team can land a Blue Truth for every mystery in the tale that the Witch is unable to counter, it is their win!

There is no limit to the amount of Blue Truth you can say, as long as it provides a valid human theory, you can fire away.

I believe you owe me some red text.
Get to it.


Luckily for you, I am retiring for the night. This gives you plenty time to dish out dem truths. Bysies  ;)

Even though I highly agree with your solution so far (I came to the same conclusions) I don't think the Witch has to answer you with red truths because your theory is still incomplete. You didn't solve the mystery of how the murderer left the window while keeping it sealed.

Anyway, I agree that the focus should be kept on the window :)
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Re: The Witch's Game - By EvaRia https://elementscommunity.org/forum/index.php?topic=51086.msg1098593#msg1098593
« Reply #141 on: September 22, 2013, 11:28:28 am »
I'll be waiting. If you break your own rules, I'll autoconsider it a win for the humans, hand all major helpers rep, and set up a more casual mystery forum game.

This game should maybe have a time limit, it takes so long that it starts to make people a little bit angry... (And this round of the game already takes nearly two weaks, and already 143 posts and 60 red truths) The sheer amount of statements makes it impossible for guys who don't read the game from the beginning to the end to enter and make arguments... I would think about a time limit of three weeks or something like that, or maybe something like 200-250 posts... And the witch should have a possibility to win the game without the whole human group rage quitting. ---> something like that hurts the reputation of the game after all.

A blue statement must provide a complete theory.
Don't miss that sentence. EvaRia didn't do anything wrong. We must set up an entire theory, from beginning to the end, about what happened at night. We are not allowed by the game rules to sepperate the parts into single blue sentences. Since if you sepperate them, each is its own blue statement, and each single one is an incomplete theory, and as a consequence, invalid.
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Offline timetock

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Re: The Witch's Game - By EvaRia https://elementscommunity.org/forum/index.php?topic=51086.msg1098602#msg1098602
« Reply #142 on: September 22, 2013, 01:14:05 pm »
The joy of forum games is that it has its own beauty. People can play passively and check back at their leisure (unlike a chat, where group members have to actively participate). And because no time limit/post limit was set, I believe we can keep on going at it for as long as we like (or when EvaRia decides to stop it). I certainly don't want to give up, at least not quite yet. So I'll keep on trying at this game until otherwise told to.

A blue statement must provide a complete theory.
Don't miss that sentence. EvaRia didn't do anything wrong. We must set up an entire theory, from beginning to the end, about what happened at night. We are not allowed by the game rules to sepperate the parts into single blue sentences. Since if you sepperate them, each is its own blue statement, and each single one is an incomplete theory, and as a consequence, invalid.

This is good.

Offline eljoemo

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Re: The Witch's Game - By EvaRia https://elementscommunity.org/forum/index.php?topic=51086.msg1098604#msg1098604
« Reply #143 on: September 22, 2013, 01:30:48 pm »
Ok, so I might have gotten a little carried away... sorry 'bout that. I'll try to keep my posts as casual as possible.

I do believe I raised a valid point, though.


That weapon is the counteracting Blue Truth!

A blue statement must provide a complete theory on how a mystery is possible for humans.
If the blue statement is valid, then it MUST be countered in red, or the Witch must forfeit that mystery to the Human team.


In other words, if the Human team can land a Blue Truth for every mystery in the tale that the Witch is unable to counter, it is their win!

There is no limit to the amount of Blue Truth you can say, as long as it provides a valid human theory, you can fire away.

There 3rd line says that each game may have more than 1 mystery. This game is split into 2 mysteries: Getting in and getting out. I provided a complete theory on how to get into the rooms. If the witch can't tell me that I'm wrong, then I must be right. Right? But I'm not the only one who used this blue truth and was not countered.

The rest of my blue truths weren't fully descriptive so I can't complain about that really.

But I believe is the witch is not able to counter it, this should be given as true. I'm not pressuring anyone for answers. It can come at its leisure.
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