Fight (1 AP): Deals 5 damage to players in that hex,
What counts as a hex? Is it the 3x3 surrounding area of the player including where the player stands, or only the tile where the player stands?
Also, is there any incentive to choose No Stance over Explore? edit: I found at least 1 item that gives a use for it. My question excludes special cases and focuses on normal situations where a player would use No Stance over Explore.
More questions!
If a player JUST moves on a tile and does nothing else, will it be revealed to the player what type of tile it is? Are all tile types revealed that the player moved across during his/her turn? If a tile is revealed to a player, is it revealed to everybody else too? Will players see the action sequences of other players or only the end results?
If a revealed tile is only visible to specific players, will you still update "# Found" of "Tile Types" in Column AC of your GDoc?
EVEN MOAAAR QUESTIONS!!1!
Under what condition do switches turn? Can a switch be turned OFF after it was turned ON? If I walk over a switch with any type of stance/movement, do I have the option NOT to switch it ON or is it switched ON by default?
Can I turn switches OFF that were turned ON by other players? What can switches change on the map? If a switch opens/closes walls, can I imprison a player inside 4 walls? Or even better, if I turn the wall on a player, can I suffocate him with the wall?