Quest of the Frozen North Part I: Curse of the NymphsBy GuolinIntroductionIt was 571 years after the birth of Zanzarino. There was a terrible plague that spread throughout the great land of Elements. Its victims would be left weak and have insane seizures. Every kingdom blamed another kingdom for the plague, insisting that so-and-so Kingdom wanted world domination, and spread the plague to weak its allies. No Kingdom was left untouched, though, so blame quickly turned to despair. Rangers and wizards across the world frantically tried to seek out the cure. Finally, on the 9th month of the year 572 A.Z., a team of wizards found the cause of the plague.
They discovered that Nymph magic contributed greatly to the development of the plague. The nymphs, who were not untouched by the plague, were furious. In their rage, they waged war against the Kingdoms, making things worse. Eventually, in a last-ditch effort to save their Kingdoms, hordes of adventurers, including you, decided to go to Atlantis, the birthplace of the Nymphs, and investigate further.
MapGameplayAs one of these adventurers, your job is to seek out the source of the plague and find a cure. You may choose one of the following classes:
PaladinYou are a warrior devoted religiously to your element. You have a melee weapon and a steed that is a strong creature of your element. You give a fighting bonus to creatures of your element.
WizardYou are a practicer of magic that uses spells of your element to destroy your enemies. As you grow in power, you gain access to more powerful spells. You have a familiar that is a weak creature of your element designated to be your bodyguard and assistant.
DruidYou are an elemental with the blood of an Elemental creature. When needed, you can transform to a very powerful version of a creature in your element. You may also communicated with other creatures fluently.
RangerYou are an elemental who has close bonds to the creatures of Elements. With the ability to communicated with other creatures, you can summon and use many creatures in the vicinity. You can also use a bow or dual melee weapons.
You also hail from an Elemental kingdom, like Water, Light, etc.
After I make my first In-Character post, you may make one In-Character post as well. In this In-Character post, you may describe in several paragraphs what choices you decide to make - do you want to start a conversation with another person, open a door, or fight another adventurer? You cannot control other elementals or creatures (even if you are a Ranger, you can only suggest a creature to do something), but anything else is fair game. You can also describe your surroundings up to what you can see and already know. After you have posted, Guolin will respond to that post. As soon as Guolin does, you can go ahead and post your next In-Character post.
At any time, you can post Out-of-Character as well - for example, you can comment on another player's excellent post - as long as it follows the forum's rules and guidelines.
When you initiate a fight with an opposing party, you can give commands to anything under your control, and
attempt to cast a spell or swing your sword at something. Guolin will tell you whether or not your spell worked or if your sword hit the enemy. Don't try to determine the outcome of battles yourself.
Rules - READ (DO NOT JUST SKIM!) ALL OF THIS. IF YOU DO NOT, GUOLIN MAY KICK YOU FROM THE GAME FOR NOT FOLLOWING ONE OF THESE RULES.
1. Guolin is the Game Master, and has the final say on everything. He will tell you if you are trying to god-mod (AKA trying to control another player or your surroundings) and will determine battle-y stuff. Other than that, everything is left up to
you.
This game is a free-form RPG: you can post what you think, how you want to act, what you plan to do, etc.2. Please use at least decent English and correct grammar and punctuation. Guolin can deal with one grammar mistake every once in a while, but if your English is terrible or you suck at punctuation, please don't bother playing. Guolin will not attempt to decipher a post like "yeh i wnt 2 go 2 tht 1 mtn ovr ther, nd kll that stoopid creeshure" - Guolin reserves the right to kick out anyone he does not feel has good enough English to experience this game as it is supposed to be experienced.
3. Use (()) for Out-of-Character. For example - ((Dude, nice post! You're going to own that Dragon, lol.))
4. Please be as active as possible. I will personally come on the forums several times a day - I expect at least one time a day from you. The quicker you respond, the deeper into the plot you will get, which also means the closer you get to "winning."
5. If you have a specific goal in mind, please PM Guolin so that he aids you in getting to the place you want to go. If you don't, do not complain if Guolin sends you down a hole for several days for whatever reason.
6. If you have ANY questions, PLEASE ASK. It will help you experience this game to its full extent.
Character SheetPlease post this Character Sheet if you wish to join:
Name of Character:
Element:
Class:
How Active do you think you will be?