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Offline Wardead

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Re: Ghost Mansion by Gumbeh https://elementscommunity.org/forum/index.php?topic=28743.msg370058#msg370058
« Reply #36 on: July 23, 2011, 01:44:13 am »
Go EAST while searching up singles at Match.com.

Offline Nepycros

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Re: Ghost Mansion by Gumbeh https://elementscommunity.org/forum/index.php?topic=28743.msg370098#msg370098
« Reply #37 on: July 23, 2011, 05:10:56 am »
ACTIVATE gesture mode: FLAPPING ARMS

Hell, we're already jumping and making an annoying hum. This is SO worth it.
Perception is the source of misunderstanding.

Why, yes. I do have a Mindgate necklace. It's how I ninja everyone.

Offline Wardead

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Re: Ghost Mansion by Gumbeh https://elementscommunity.org/forum/index.php?topic=28743.msg370102#msg370102
« Reply #38 on: July 23, 2011, 05:21:24 am »
Quote from: Nepycros link=topic=http://elementscommunity.org/forum/index.php?topic=28743.msg395854#msg395854 date=1311397856
ACTIVATE gesture mode: FLAPPING ARMS

Hell, we're already jumping and making an annoying hum. This is SO worth it.
SO is not a command  :P

Offline LegitTopic starter

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Re: Ghost Mansion by Gumbeh https://elementscommunity.org/forum/index.php?topic=28743.msg372929#msg372929
« Reply #39 on: July 29, 2011, 01:01:35 am »
I'm locking this in 4 days unless the game gets active again.

Offline Qwandri

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Re: Ghost Mansion by Gumbeh https://elementscommunity.org/forum/index.php?topic=28743.msg372991#msg372991
« Reply #40 on: July 29, 2011, 04:35:35 am »
C'mon, Gumbeh! Wah'happen?
Strike that, reverse it.

Offline gumbeh

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Re: Ghost Mansion by Gumbeh https://elementscommunity.org/forum/index.php?topic=28743.msg373047#msg373047
« Reply #41 on: July 29, 2011, 09:19:22 am »
Apologies, folks. I either managed to unsubscribe, or marked it as read, or something. (I rely on the New Replies thingy in the top left). And I've been busy with Exciting New Employment!
My first ever paid design gig! If they like my business card enough, I get to design their website too! Most of my week has been iterating from a basic black bike on plain white background to this sleek number:

The client's contact information is centered on the back, white text on black.
Since there's been such a delay, we'll just run all three submissions in random order. I can do things this way henceforth if we remain at a small number of commands.

die roll= 2
die roll= 1
die roll= 3

Quote from: Wardead link=topic=http://elementscommunity.org/forum/index.php?topic=28743.msg395815#msg395815 date=1311385453
Go EAST while searching up singles at Match.com.
You hear a roaring river and shortly stumble upon a brick BRIDGE.
Quote from: narrator
Brick Bridge Lives= 3 Hardcore mode= On Annoying Hum= On Movemode= Jump

You leap onto a BRIDGE. An I.R.S. collections ROBOT bristles with syringes and beam weapons. It is HOSTILE and you hear a whine as its phasers charge up. EXITS: WEST, EAST (currently blocked by ROBOT)

Toes stubbed: 2. Please input next COMMAND.
Quote from: qwandri link=topic=http://elementscommunity.org/forum/index.php?topic=28743.msg395807#msg395807 date=1311384277
EXIT DOWN into SHELTER; SCAVENGE for SUPPLIES, FOOD.
ERROR! SHELTER not found. COMMAND queued for next opportunity!
Quote from: Nepycros link=topic=http://elementscommunity.org/forum/index.php?topic=28743.msg395854#msg395854 date=1311397856
ACTIVATE gesture mode: FLAPPING ARMS

Hell, we're already jumping and making an annoying hum. This is SO worth it.
MODE not found. COMMAND not found. Fail/Retry/Fail?

(cute, but let's avoid bloating the Current Info blurb too much. I plan to incorporate the modes you accidentally created, but I don't want to figure out how a jumping, flapping, eyes-crossed yodeler manages to hum while licking his elbows. also try to submit actual actions so we can get to the Mansion! preferably alive.)

My response to Wardead's post has PLAYER ONE's current status. Remember, non-actions are O.K., but the first action that is chosen by die roll indicates PLAYER ONE's immediate reaction to the hostile robot. Don't worry, you have 3 lives!  ;D


Offline Qwandri

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Re: Ghost Mansion by Gumbeh https://elementscommunity.org/forum/index.php?topic=28743.msg373284#msg373284
« Reply #42 on: July 29, 2011, 07:32:20 pm »
LEG SWEEP the HOSTILE ROBOT; RUN EAST past downed HOSTILE ROBOT; HOPE the HOSTILE ROBOT doesn't have GUNS.
Strike that, reverse it.

Offline Wardead

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Re: Ghost Mansion by Gumbeh https://elementscommunity.org/forum/index.php?topic=28743.msg374225#msg374225
« Reply #43 on: August 01, 2011, 08:39:07 am »
Say HI to robot and run to the end of the Brick BRIDGE. Player 1 REQUESTS Directions to GHOST MANSION.

Offline Camoninja

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Re: Ghost Mansion by Gumbeh https://elementscommunity.org/forum/index.php?topic=28743.msg374517#msg374517
« Reply #44 on: August 01, 2011, 11:38:02 pm »
Throw shoe next to robot.
Grab robot phasers.
Shoot Robot phasers at: Robot syringes.

Let's see if the die skips over me a third time :P

Re: Ghost Mansion by Gumbeh https://elementscommunity.org/forum/index.php?topic=28743.msg375490#msg375490
« Reply #45 on: August 04, 2011, 04:22:08 pm »
CREATE Electro-Magnetic-Pulse Grenade
USE Electro-Magnetic-Pulse Grenade
FLEE EAST

jamesdyer680

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Re: Ghost Mansion by Gumbeh https://elementscommunity.org/forum/index.php?topic=28743.msg377298#msg377298
« Reply #46 on: August 08, 2011, 04:04:06 pm »
Use magnet to get it's phasers and shoot it back at the robot. If previous action fails, run like hell (/ flee) west (direction we just came from?)

Also, (not suggestion) nice job on this!

Offline LegitTopic starter

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Re: Ghost Mansion by Gumbeh https://elementscommunity.org/forum/index.php?topic=28743.msg381480#msg381480
« Reply #47 on: August 18, 2011, 12:41:12 am »
Gumbeh! Must update!

 

blarg: