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Offline Korugar

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Re: Elements RPG for Realz this time by Gl1tch part 2 https://elementscommunity.org/forum/index.php?topic=11282.msg138954#msg138954
« Reply #96 on: August 15, 2010, 02:30:37 am »
Petrify: A second level upgrade of congeal.

Ablaze: Summon bonuses to attack through fire magic.  A magical version of growth.

Deja Vu.  You summon illusion copies of yourself, one per upgrade.  Other upgrades include the ability to target allies, better control over illusions, and making them more opaque/useful.  (Upgrades are twin universe, fractal, and stat bonuses in intelligence, believability, and solidity)

Web:  The use of webs.  Can be used for fishing, catching, acrobatics, whatever.

Infection/Inflate:  Learn alternate means of poisoning your opponent, like more effective poison tipped blades.(not technically what you asked for, but I couldn't find "infect")

Devour:  Eat your opponents to gain strength.  Upgrades allow you to do this while they live.  Goes well with vampire, vulture, and boneyard.  The most hated ability in all of the land.

Ignite.  You thrust an uncontrollable fireball at the opponent.  Upgrades will make it more controlled and larger.(Bender's character has this already if it makes a difference)

Dive: You may use speed to boost your attacks.  Good upgrades include adrenaline, and anything else that will finish the job in one hit.

harry959

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Re: Elements RPG for Realz this time by Gl1tch part 2 https://elementscommunity.org/forum/index.php?topic=11282.msg138955#msg138955
« Reply #97 on: August 15, 2010, 02:31:55 am »
I would recommend Deja Vu.

Offline Korugar

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Re: Elements RPG for Realz this time by Gl1tch part 2 https://elementscommunity.org/forum/index.php?topic=11282.msg138956#msg138956
« Reply #98 on: August 15, 2010, 02:32:43 am »
@Gl1tch, it appears we're all just going on foot toward the town, so unless anything happens to us on the way, you want to post what happens when we arrive?

$$$man

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Re: Elements RPG for Realz this time by Gl1tch part 2 https://elementscommunity.org/forum/index.php?topic=11282.msg138959#msg138959
« Reply #99 on: August 15, 2010, 02:36:28 am »
OOC: Gl1tch could you make leveling easier (i.e. not taking an age and a half)
Any response?

Offline Glitch

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Re: Elements RPG for Realz this time by Gl1tch part 2 https://elementscommunity.org/forum/index.php?topic=11282.msg138974#msg138974
« Reply #100 on: August 15, 2010, 03:32:01 am »
@Gl1tch, it appears we're all just going on foot toward the town, so unless anything happens to us on the way, you want to post what happens when we arrive?
You arrive where the town should be and find nothing.

It is now night-time.

harry959

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Re: Elements RPG for Realz this time by Gl1tch part 2 https://elementscommunity.org/forum/index.php?topic=11282.msg138976#msg138976
« Reply #101 on: August 15, 2010, 03:37:16 am »
I stir up the topsoil and see what's underneath.

Purity_Riot

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Re: Elements RPG for Realz this time by Gl1tch part 2 https://elementscommunity.org/forum/index.php?topic=11282.msg138985#msg138985
« Reply #102 on: August 15, 2010, 03:57:48 am »
OOC: Levelling as fine as it is, we just don't get into alot of battles. My only suggestion would be to award Roleplay experience at the end of each real life day, but then some of us are going to jump far ahead of others.

InC:

"I don't even know why we were planning any of that in the first place. None of it made any sense. Why start a war that we're not part of?" Thrice shook his head. That wasn't really his opinion, but it sounded nice then 'If you're good at something, don't do it for free.'

"Karma will be after him hard for that, but I think us leaving may have balanced it a bit in his favour, hopefully he doesn't get his skinny ass killed. I don't even care that we shared the same Master anymore, he's far to reckless. He's going to get himself, and probably me, killed.

OOC: Obviously all this is said after the group catches up to me, but before Sarrapa or w.e catches up.

((That was all on the way to the town))

InC:

"Goody. I'm going up. Mr. Kitty, normally I'd ask you to join me, but I think your keen sense of smell might be more use down here. Once you've had a chance to sniff around, would you follow? I think that should be enough for now. We don't know what, if anything, we'll find up there, and I'd rather not have any of you slow climbers getting me killed."

On that note, Thrice pulls out eight Senbon, wiping them one at a time with full force at the tree to create footholds to aid his climbing, then pulls out to more and rushes up the tree, using the two as pitons when needed.

$$$man

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Re: Elements RPG for Realz this time by Gl1tch part 2 https://elementscommunity.org/forum/index.php?topic=11282.msg138986#msg138986
« Reply #103 on: August 15, 2010, 04:02:22 am »
"Im hurt, that you think i would be a slow climber." says Aira as he follows at nearly the same speed as Thrice only a little slower.

Offline Terroking

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Re: Elements RPG for Realz this time by Gl1tch part 2 https://elementscommunity.org/forum/index.php?topic=11282.msg138990#msg138990
« Reply #104 on: August 15, 2010, 04:05:17 am »
So Deja Vu just makes Illusions? I assume higher levels would enable them to be physical.

I think I'll go for that, then.

Character name: Havelock Vetinari

Ability: Deja Vu

Apearence: Havelock is a tall, slender youth aged about 27. His hair is light-brown, but he has pale skin. He generally wears light airy clothes that are predominately white with a tinge of blue in areas. His eyes are that same color, a very light-blue, so much so that in poor light someone could mistake them to be pure-white.

He fights with an abnormally long dagger, as well as always carrying a few small knives about his person. (Boots, sleeves, ect.)

If at all possible, I'd like his weapon to be able to shock his opponents, nothing big, but enough to give them a slightly greater-than-normal twinge when metal weapon clash.

I think that's all then.
I ask nothing of humanity but fairness in all things, but I do not expect even that.

Purity_Riot

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Re: Elements RPG for Realz this time by Gl1tch part 2 https://elementscommunity.org/forum/index.php?topic=11282.msg138991#msg138991
« Reply #105 on: August 15, 2010, 04:07:12 am »
"Im hurt, that you think i would be a slow climber." says Aira as he follows at nearly the same speed as Thrice only a little slower.
His training is all around this sort of thing. It's nothing personal, he just knows most people don't waste their time learning how to climb trees with the same speed as an assassin. I've essentially made a wetboy, for any of you who know what that is.

harry959

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Re: Elements RPG for Realz this time by Gl1tch part 2 https://elementscommunity.org/forum/index.php?topic=11282.msg138994#msg138994
« Reply #106 on: August 15, 2010, 04:15:19 am »
InC: Sappara takes a medium-sized stick and begins to dig holes approximate a quarter-foot wide and a forearm deep in random places around town. He pockets any white rocks and other things of intrest to look at in the morning.
OOC: @Purity How did you talk to everyone else except me? I was right behind Kougar.
I'd also like to elaborate on my character a little more.
Equpitment: 1 khopesh. 1 elven bow. 24 arrows in a quiver.
Description: Sappara is above-average height and has a muscular build. His iris' is a dark purple and his sclera (the normally white part that surrounds the iris) is a light gray. He wears a simple purple shirt and black pants. Over that he wears a heavy black trench coat with a purple, ornamental skull design on the back. Purple tendrils that make up the design stretch over the entire coat. A scabbard for his Khopesh is sewed into the left part flap. Sappara's hair is a such a dark brown that in all but bright, direct sunlight it looks black. A black skull tattoo takes up his entire right shoulder blade. He has larger than normal canines and he constantly stinks of rotting flesh.

jpallase

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Re: Elements RPG for Realz this time by Gl1tch part 2 https://elementscommunity.org/forum/index.php?topic=11282.msg139043#msg139043
« Reply #107 on: August 15, 2010, 07:41:28 am »
this?

name:Riflam

element: :light / :aether

ability: none right now

appearance: tall, always dressed in a black cloak to hide his body, his body itself glowing a blinding white with a pair of big draconic wings sticking out of his back.

weapons: twin daggers and great skills

tell me what you think!

 

blarg: