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Purity_Riot

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Re: Elements RPG 2.0 https://elementscommunity.org/forum/index.php?topic=3456.msg31794#msg31794
« Reply #180 on: March 03, 2010, 05:20:12 am »
Reas: You run out of the shop, leaving your sword behind, but taking out with you a handful of jewels. The man shouts after you, as his daughter gives chase, running much faster than you would expect to see from a human, she is quickly catching up.

OOC: It's OOC people, not OCC, but no matter

also, you didn't send me that message Reasoner, or edit your description

edit: Also, you get 5 abilities, if you want the fifth.

Also also, 50 meters? That's over 160 feet, and almost 55 yards. That's about half of a football field. I'd call that more than a distraction.

Purity_Riot

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Re: Elements RPG 2.0 https://elementscommunity.org/forum/index.php?topic=3456.msg31805#msg31805
« Reply #181 on: March 03, 2010, 05:36:23 am »
ooc: read that over again, 50 meter radius, so twice as much as all my calculations, i.e. 320 ft., 110 yards, i.e. one foot ball field, and about 1 dagger per 30 feet. Not really hard to dodge.

Diabriel

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Re: Elements RPG 2.0 https://elementscommunity.org/forum/index.php?topic=3456.msg31811#msg31811
« Reply #182 on: March 03, 2010, 05:48:22 am »
Diabriel's mood was quickly turning sour, being offered the job of a stable boy, and murdering what was likely to be a defenseless man only to make his wife available to a jealous drunk was not his idea of adventure.  As he walked the down the street, deciding his next move, he is startled by the sound of his own stomach growling loudly.  "I've been so distracted, I completely forgot about a meal!" He exclaims.  "Adventure can wait, my goal is now a full stomach!" He says with a widening grin, the thought of a filling meal taking replaces those of his recent unpleasant experiences.
Diabriel hurriedly walks the streets, in search of an inn or a market.


Reasoner

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Re: Elements RPG 2.0 https://elementscommunity.org/forum/index.php?topic=3456.msg31818#msg31818
« Reply #183 on: March 03, 2010, 05:52:49 am »
OOC: i deleted the 5th ability , which is the one you wanted more description on i believe, if not which one? and also i really didn't think through of that slaughter ability, thanks for pointing it out. And i cant really think of a 5th ability, anyway.

 
Yuro noticed the girl catching up. " enough of this" Yuro stopped, turned around and summoned a shrieker arm on his arm and punched the woman with his Shrieker part.

Purity_Riot

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Re: Elements RPG 2.0 https://elementscommunity.org/forum/index.php?topic=3456.msg31830#msg31830
« Reply #184 on: March 03, 2010, 06:15:27 am »
OOC:

Reas: Please edit your post, you do not decide if someone is knocked out by you.

InC:

Dia: As you search the small town, the only apparent place to eat is back at the tavern. You do find a market, but all the street stalls are closed down, and the windows of all the stores are bared. Many of the shops have closed signs on their doors, save for one.

Diabriel

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Re: Elements RPG 2.0 https://elementscommunity.org/forum/index.php?topic=3456.msg31836#msg31836
« Reply #185 on: March 03, 2010, 06:30:19 am »
Diabriel is disappointed to find such a barren market and as he walks along determining whether or not he wants to return to the tavern, he comes upon an open shop. Reluctant to turn around and walk back to the tavern and Curious about the behavior of the town inhabitants and the state of the market he walks to the door and enters.

Offline Terroking

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Re: Elements RPG 2.0 https://elementscommunity.org/forum/index.php?topic=3456.msg32167#msg32167
« Reply #186 on: March 03, 2010, 10:25:42 pm »
Dorfl quickly ducks behind a boulder, taking Mordekai with him, and whispering "Should we attack?"
I ask nothing of humanity but fairness in all things, but I do not expect even that.

icybraker

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Re: Elements RPG 2.0 https://elementscommunity.org/forum/index.php?topic=3456.msg32212#msg32212
« Reply #187 on: March 03, 2010, 11:30:52 pm »
"He already saw us," said Mordekai. "We'd better attack once he gets in close range so we can actually reach him; he's carrying a ranged weapon. But we have to keep this neat and quiet; we don't want any reinforcements. Once we take him down, we don his armor and enter the camp; we're not too far from it." Mordekai holds his Pyrospear poised, waiting for the mercenary to get close enough to strike. "Wait for my signal."

Rossendale

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Re: Elements RPG 2.0 https://elementscommunity.org/forum/index.php?topic=3456.msg32643#msg32643
« Reply #188 on: March 04, 2010, 03:55:57 pm »
What happens to me? Any customers? When the last of the customers are gone, I get all my quantums in my bank, go to the nearest shop and ask the shopkeeper for his cards.

P.S. Changed flying for teleporting cloak, OK?

Offline Terroking

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Re: Elements RPG 2.0 https://elementscommunity.org/forum/index.php?topic=3456.msg32877#msg32877
« Reply #189 on: March 04, 2010, 11:15:07 pm »
OOC: *Waits for the signal*
I ask nothing of humanity but fairness in all things, but I do not expect even that.

icybraker

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Re: Elements RPG 2.0 https://elementscommunity.org/forum/index.php?topic=3456.msg32912#msg32912
« Reply #190 on: March 04, 2010, 11:51:08 pm »
OOC: Well, I thought Purity would control the NPC for a bit to get him closer before we ripped his face apart to shreds, but I guess we can just destroy him now.

InC: The Mercenary is now within arm's reach of the boulder, just about to turn around it and see the two. "Now," Mordekai whispered, as Dorfl lunges forward. Mordekai tosses the handful of ash he had in his left hand in the mercenary's face, obscuring his vision. Before the man had a chance to react, Mordekai had covered his helmet with an armored elbow, muffling his screams and struggles as he used his other hand to keep the man's gun pointed at the ground. Dorfl pounded him mercilessly.

Offline harakirinosaru

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Re: Elements RPG 2.0 https://elementscommunity.org/forum/index.php?topic=3456.msg32917#msg32917
« Reply #191 on: March 04, 2010, 11:54:15 pm »
Name: La Anonima Unu (Anomen for short)

Race: Abomination

Age: Unknown

Appearance:  It is impossible to predict Anomen’s appearance from second to second, but he most often takes the form of a 6-foot-9-inch tall humanoid with jet black skin and hair and blue eyes. His eye color often changes with emotion – they become jet black with no pupil when he is angry. No one has ever seen him display any other emotion besides anger and absolute calm. When in human form, he wears a thick leather tunic, pants, and bracers.

Background: No one knows Anomen’s origins, including himself. People began calling him ‘The Faceless One’ after he began loaning his services to clients all over the continent, completing various tasks for them for a fee. Because of the international nature of his ‘business’, his nickname was eventually translated into Common, a language spoken by most of the continent. La Anonima Unu was shortened to Anomen by the few that Anomen trusts enough to call friend, which is how he got his name. Anomen keeps his head down, as is generally unperceivable by the world around him. Those who require his services can easily find him, but to those who he does not want to be found by, he does not exist. 

Belongings:  Enchanted gloves and bracers, 1 pair (His gloves and bracers can change shape with his body, and are resistant to fire, water, heat, cold, wear, and age. They are also imbued with several enchantments that facilitate the use of his abilities. The most notable of these is temporary invisibility.)
Tunic and pants, leather, 1 pair (Like his bracers, his clothes can change with him, and are resistant to fire, water, heat, cold, wear, and age. They are not made of true leather, but of leather composite woven with lightweight metal and enchanted to give protection against weapons and arrows.)
Void bag, 1 (Anomen’s void bag is made of leather, and bares the same qualities and set of resistances as his clothes and his gloves. It was enchanted at great personal expense in the Realm of Aether. Anything stored in the bag is stored not in the bag itself, but in an inter-dimensional pocket, so Anomen feels no weight when he stores things in the bag. Currently, he stores quite a bit of money from his ‘business’ in that pocket.)
Darksteel, 1 (The sample of darksteel Anomen carries with him can change into whatever form Anomen currently needs. It is always freezing cold, no matter what environment it is in – Anomen can handle it because of his equipment and abilities, but anyone else who touches it will be slowed as their muscles grow rigid. It cannot break or be destroyed.)

Abilities:

Mutation: Anomen can change his form into that of any object – animate or inanimate – he has touched. He cannot, however, do energy transformations. There are certain forms which he can remain in for nearly infinite amounts of time due to endless practice, but most forms he can only hold for a few hours. He also is able to control his transformations to the point where he can stop them in the middle and transform into multiple things at once, giving him extra useful features on one form or transforming himself into a conglomeration of multiple things.

Rogue: Anomen has the ability to temporarily rob a target of one of its abilities. The target is put into short-term paralysis, and cannot use that ability for a period of time after it has regained consciousness. Anomen can only have one stolen ability at a time in this way.

Creation: Anomen can shape his own being into separate entities with no consciousness.

Regeneration: Anomen has an extraordinarily fast healing ability, which allows him to recover lost elements of his body quickly, including wounds which he has inflicted on himself in the process of creation.

Contortion: Anomen can contort any part of his body to suit a specific purpose for a period of time.

 

blarg: