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miniwally

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Re: Elements RPG 2.0 Take 2 https://elementscommunity.org/forum/index.php?topic=7380.msg84010#msg84010
« Reply #120 on: June 06, 2010, 03:56:18 pm »
OOC: That's one weird Anubis there why the hell is he good at theft?

InC: Mort hadn't slept for long assassins didn't need to sleep left them vulnerable and one little bit of vulnerability in an assassin could end in death.

Walking down to the hall where they got dinner he kept looking round for Anastasia but to no avail even when he sat down at a table she was no where to be seen, getting some food Mort wondered how long it would be until his next target was assigned and contemplated having a look round for her.

icybraker

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Re: Elements RPG 2.0 Take 2 https://elementscommunity.org/forum/index.php?topic=7380.msg84017#msg84017
« Reply #121 on: June 06, 2010, 04:00:43 pm »
OOC: Wait, wtf? Trident Shockwave? :P

Getting sort of frantic. Mind if I end it?


Alvitor had tried a stealth attack, but stealth was obviously not his forte. He dodged backwards as Kyv cleaved through the air with the Trident. What arrogance. But I'll show him. When he got close, Alvitor headbutted him, the tip of his helm shoving the Anubis a couple of feet. But Alvitor was tiring, and he knew that he would not last long. But I still have one trick left.

It was growing dark; the sun had just set. It was getting hard to see, and it would soon get harder. Alvitor knelt down and started flinging sand into the air crazily. Kyv looked confused as he could not see Alvitor amidst the whirling sandstorm. However, Alvitor's mechanized eyeball clicked once and switched to infrared view, seeing the tall, gangly, confused Anubis's form clearly. Then, Alvitor rolled around in the sand to confuse Kyv's sense of smell, always continuing to fling sand into the air.

Alvitor crept upwards to the Anubis slowly, obscured by both sight and scent. Kyv stood stock still, his ears and nose twitching and his weapon held poised. Alvitor tensed, his muscles bundled up tightly. He was half a foot away from Kyv. Then, he leaped, a tiger from the sandstorm. He tried to pin the Trident against the Anubis's neck, but his arms were tired. The two were locked in a struggle, their necks barely an inch away from each other, with the thin blade of the Trident between them.

For forever, it seemed, neither of them could gain any ground. The sands stopped swirling around them and their arms were still locked in position. Finally, Alvitor grunted:
"Truce?"
"Truce," groaned Kyv as he stepped back. Alvitor did not take advantage of the opening; instead, he fell onto the ground, as tired as he felt.

After a while, he limped back to the workshop. "Tomorrow, we begin my journey, he called to the Anubis."

Our journey now, he added as a second thought.

Offline Wardead

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Re: Elements RPG 2.0 Take 2 https://elementscommunity.org/forum/index.php?topic=7380.msg84022#msg84022
« Reply #122 on: June 06, 2010, 04:06:27 pm »
OOC: Wardead never accepts truce or defeat. But since I'm not "Wardead" here but "Kyvioux", I think I can accept that  ;). And thanks for ending that battle. I felt like I was battling against the computer and keyboard!

miniwally

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Re: Elements RPG 2.0 Take 2 https://elementscommunity.org/forum/index.php?topic=7380.msg84044#msg84044
« Reply #123 on: June 06, 2010, 04:25:59 pm »
OOC: I get the feeling you two don't like each other :P, and I'm not sure if time zones has affect on the elemental world because I'm just waking up and you're just going to sleep admittedly though darkness would work better at night and it's always dark in kingdom of darkness :P.

Purity_Riot

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Re: Elements RPG 2.0 Take 2 https://elementscommunity.org/forum/index.php?topic=7380.msg84210#msg84210
« Reply #124 on: June 06, 2010, 06:36:36 pm »
OOC: So much godmodding going on in that fight Wardead. Auto stealing, having more stamina than a character who spent an entire day forging, and didn't falter once, while you have no reason to have as much stamina. That, and you weren't paying alot of attention to your terrain, running back into a shop that you were already in. Your character is good, but so is Icy's, remember that, you can't decide if you attack succeeds in stealing something, or succeeds in knocking him down, that's up to the other player, just like they can't just shatter your armour, or snap your neck.

miniwally

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Re: Elements RPG 2.0 Take 2 https://elementscommunity.org/forum/index.php?topic=7380.msg84217#msg84217
« Reply #125 on: June 06, 2010, 06:39:24 pm »
OOC: Purity can you make some interaction with my character or perhaps create another assassination mission, if you don't want to / are to busy than I've just had an idea what I can do.

Purity_Riot

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Re: Elements RPG 2.0 Take 2 https://elementscommunity.org/forum/index.php?topic=7380.msg84223#msg84223
« Reply #126 on: June 06, 2010, 06:45:24 pm »
RULES UPDATE

Offline killsdazombies

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Re: Elements RPG 2.0 Take 2 https://elementscommunity.org/forum/index.php?topic=7380.msg84233#msg84233
« Reply #127 on: June 06, 2010, 06:51:53 pm »
OOC: wow wardead, could you godmode ANYMORE. Also where is the story headed and could i have a fight posted last page ago. :C

gnikdoolb

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Re: Elements RPG 2.0 Take 2 https://elementscommunity.org/forum/index.php?topic=7380.msg84242#msg84242
« Reply #128 on: June 06, 2010, 07:03:09 pm »

InC: as Remar walks out of fire control for the last time, the borderline guard walks up to him, "Well it looks like this is the last time we'll see each other, I have an enchanter friend down in darkness territory, if you need any of your armor beefed up I would see him. But you need to watch out, a vampire gang is located there and pretty much run most of the darkness territory." Remar sighs, "Thanks, can't believe I'm out for good, well see ya" He begins walking to where the guard had pointed him too,this is going to be a long walk he thinks to himself.

miniwally

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Re: Elements RPG 2.0 Take 2 https://elementscommunity.org/forum/index.php?topic=7380.msg84250#msg84250
« Reply #129 on: June 06, 2010, 07:10:30 pm »
OOC: How do you know he's down there?

Also can I ask where Icy and Wardead are? is it the gravity basin?

Purity_Riot

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Re: Elements RPG 2.0 Take 2 https://elementscommunity.org/forum/index.php?topic=7380.msg84257#msg84257
« Reply #130 on: June 06, 2010, 07:18:06 pm »
OOC: Sorry kills, I actually considered it, but then I saw you didn't post the Random Encounter symbol, so I figured you were just going to aimlessly kill them yourself, do you want me to make it a Random Encounter?

Re: Elements RPG 2.0 Take 2 https://elementscommunity.org/forum/index.php?topic=7380.msg84369#msg84369
« Reply #131 on: June 06, 2010, 09:56:26 pm »
Is there room for more characters? if so, then i will make one.  :fire out

 

blarg: