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Purity_Riot

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Re: Elements RPG 2.0 Take 2 https://elementscommunity.org/forum/index.php?topic=7380.msg81671#msg81671
« Reply #48 on: June 04, 2010, 07:48:47 am »
The clouds break on another day in the world of elements. For all those outside the land of Darkness, a bright new day has begun. The war between fire and gravity still rages, onto it's seventh year, with neither side giving in. The forger's still refuse to build Fire's war machines, using their skills to create machinery to make a soldiers life easier, not harder.

The lands of Darkness and Death meet in a fortnight to sign their newest treaty, aligning them once and for all against the lands of life. Fear is rising in the hearts of the Rustlers, though their numbers are large, they don't have it in them for war.

The lands of light and aether remain ever impassive to the world around them, choosing not to concern themselves with the world around them, though it is not clear how much longer the nations can hold this opinion.

The sands of time blow on in the emptiness of the deserts, it's mysteries lost in the great flood.

The lands of water remain the safe haven for the last of the Nymphs, though their frozen homes in the mountains of ice has still never been found.

The chaotic islands float through the oceans, never reaching the same destination twice, though the lands of entropy haven't made shore in almost a dozen years.

The lands of air and earth have begun a new merger, teaching eachother their secrets. It is not clear yet what will come of this merger, but one thing is for sure, it spells trouble for the Aetherian lands, their neighbours to the west, whose lands have been tempting the Earthen people for generations.

OOC: You may all start posting now. New players, please wait for my permission.

Offline Wardead

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Re: Elements RPG 2.0 Take 2 https://elementscommunity.org/forum/index.php?topic=7380.msg81749#msg81749
« Reply #49 on: June 04, 2010, 12:24:53 pm »
OOC: Ok I'll post first. Is there a map or something or should Kyv find the Water lands himself? For now, He's going to the Gravity Basin (or whatever you call it) and resting there.
_________________________________________________________________

InC: Kyvioux mourns at the loss of his grand palace, his parents and his beloved friend, the Pharoah. The flood has ruined everything, all the beauties of the land of Time. He soon grew hungry, looking for food. Suddenly he finds a scarab. "Yum, my favorite, scarabs", said Kyvioux. He soon finds a whole swarm of them, as they usually stay together. After his meal, he starts walking through the desert. It is hot and he grows weary. He keeps walking and eating for the day, and sleeping at the night, doing this for 20 days. Time flies fast around these areas. Kyvioux then finds himself at the border of The Gravity Basin. Kyvioux spits on the ground and says, "Huh? What is this? These are not living things, but mere metal pieces stuck together. Do these things even have a brain?". He is new to mechanics and had no idea of these things. "Maybe I need some time to get used to this place." He then hears a rumbling and clanking noise behind him. He looks and sees a gigantic machinery, worn out but still working. Sprockets fall of the machine, but Kyvioux did not know of these "wheel-like substance". He thinks it maybe attacking him, so he gets his Trident out just in case.

miniwally

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Re: Elements RPG 2.0 Take 2 https://elementscommunity.org/forum/index.php?topic=7380.msg81904#msg81904
« Reply #50 on: June 04, 2010, 04:33:58 pm »
InC: When Mort woke up he found out about the newest of the treaties against life that had been signed earlier, treaties were always good for the guild even if they were peace treaties the assassins would still be hired to take out the supposed friends of darkness.

A fellow assassin was by the side of him "We've got a mission for you c'mon", the assassin sprinted away with Mort following after (Mort wore his armour in bed in case of any unwelcome visitors), the assassin led him to a co-ordinating room, here all the plans we're given to the assassin's. "Go inside then," the assassin said. Mort complied with what the assassin said and saw a high-ranking assassin waiting for him.

"You may have found out about the new treaty against the life people and we've already got someone else for you to kill, his names truserl, he's one of the leaf dragons who's getting them organized to be defended against us, you must go in and kill him, doing so will instigate panic accross many of the rustlers and make them even more unorganized. It should be easy for you to hide with all the vegetation in that area means lots of shadows especially if you wait until nightfall but that is your choice, I trust you'll make the right one"

With Mortss mission assigned to him he got ready, putting his dagger and scythe underneath his cloak and preparing a few food supplies just in case, he set off to the land of life.

OOC: Added armour to belongings if that's alright.

Purity_Riot

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Re: Elements RPG 2.0 Take 2 https://elementscommunity.org/forum/index.php?topic=7380.msg81950#msg81950
« Reply #51 on: June 04, 2010, 06:25:35 pm »
OOC: Icy, for now I'm posting your old map again, if that's alright, and I was wondering if I could pick your brain a bit and have you make a new one with the information I posted incorporated? It'd be a huge favour.

Wardead, I'll give you that 20 day boost toward Gravity Basin, and we'll say it's because the flood happened 20 days before the start of the campaign, but unless everyone is in one large group, I'd like to avoid posts that cover more than a day of time, just because that messes up the timeline with everyone else. ((I.e. you take 20 days to go to gravity, and someone who is already in gravity posts having seen you two days ago, now you need to explain what happened in those two days, and then follow up with what they saw of you, and if you do something major, and then skip a week, then that person can't really react. You get it? It'd be like this:

Time line:
You------------------------------------------->You----------------> You-----------> You---------->You--------------->You
----------------------------------------->Them------------------------------>Them-----------------------------Them

It would just get confusing.

@Miniwally: As for the assassination, I'm  all for it, and you're reasoning, but i'm jut going to point out now, as I said in the rules, they are only barely intelligent, this is likely going to be more of a slaughter than an assassination, as none of them would even think to keep an eye out for an assassin, except maybe leaf dragons.

InC:

@Wardead:

Dust has grown thick on this great mechanized contraption, as though it has not moved in years. Here and there you see great scorch marks, in some places there are holes where the heat grew to be too much and melted through the armour plating. As you stare in confusion, a rusted latch breaks, preceded by a loud crack as the cockpit slowly begins to open. Inside, you can see what appears to be a smaller metal man. Your keen eyes notice that the metal is hollow, like armour, and inside there is a skeleton, it's hands still firmly gripping handles at the end of arm rests. The great Elite Armagio armour suit has likely been here for years, left untouched by scavengers.


:@Miniwally. On your way out of the town, you are stopped by a female admirer from the guild, who gives you a quick peck on the cheek and slips a note into your hands before running off. The note reads as follows:

"Dearest Mort,

      I heard you will be leaving for the Forests of Light. I'm almost jealous! I hear there lands are bright, and that they have these beautiful plants called 'flowers'. If you brought me home a bouquet, I'd be ever so grateful,

Signed,

Anastasia Nihilus."

When you look up, she is no where to be seen, likely off on a mission of her own. You've never seen these 'flowers' before, but you're fairly certain finding some won't be too hard.

miniwally

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Re: Elements RPG 2.0 Take 2 https://elementscommunity.org/forum/index.php?topic=7380.msg81961#msg81961
« Reply #52 on: June 04, 2010, 06:32:15 pm »
OOC: Can I change it to leaf dragon then as slaughtering isn't the guilds way ,unless someone is paying a lot of money to kill someone insignificant, it's too pick off high targets who will cause disruption.

I went for rustler cause they were the one you listed and darkness is against life.

Purity_Riot

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Re: Elements RPG 2.0 Take 2 https://elementscommunity.org/forum/index.php?topic=7380.msg81965#msg81965
« Reply #53 on: June 04, 2010, 06:39:04 pm »
OOC: Yes that's fine. And Rustlers and leaf dragons are the same race, but they've been alive for hundreds of years and have gained a small amount of intelligence, so sure, change it to leaf dragon.

miniwally

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Re: Elements RPG 2.0 Take 2 https://elementscommunity.org/forum/index.php?topic=7380.msg81980#msg81980
« Reply #54 on: June 04, 2010, 06:58:06 pm »
InC: After reading the letter Mort quickly looked up but the female was long gone, he considered looking around but knew that his task was more important.

Mort exited the kingdom of darkness and went round the dead marshes sticking to the shadows cast by the magma mountains, in the distance he saw smoke rising over the mountains and thought that there must have been another fight between fire and gravity.

---------------

Deleted Day 2 and Day 3

Offline killsdazombies

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Re: Elements RPG 2.0 Take 2 https://elementscommunity.org/forum/index.php?topic=7380.msg82004#msg82004
« Reply #55 on: June 04, 2010, 07:35:18 pm »
OOC: wheres the map? And where should we meet, im going to just sit tight in the south west corner of death marshes

InC: Ahrem sits in his tavern room, "God how worse could this place get... beds are rocks and the floor is missing planks" he sighs, "Well time to get out" he mutters. He walks out of the tavern and into the sun. As he walks along the road and walks past the sign that says "Welcome to the Entropic Shore". "well I wouldn't want to go there..." he begins walking along side the border until he reaches a large tree, he sits under it, pulls out a book, and begins to read the book of the dead before drifting off to sleep.

miniwally

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Re: Elements RPG 2.0 Take 2 https://elementscommunity.org/forum/index.php?topic=7380.msg82013#msg82013
« Reply #56 on: June 04, 2010, 07:41:11 pm »
OOC: Maps here

Offline killsdazombies

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Re: Elements RPG 2.0 Take 2 https://elementscommunity.org/forum/index.php?topic=7380.msg82017#msg82017
« Reply #57 on: June 04, 2010, 07:42:36 pm »
OOC: doesn't show up for me.

miniwally

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Re: Elements RPG 2.0 Take 2 https://elementscommunity.org/forum/index.php?topic=7380.msg82023#msg82023
« Reply #58 on: June 04, 2010, 07:49:00 pm »
OOC: Fixed, I think it should be in first post.

Purity_Riot

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Re: Elements RPG 2.0 Take 2 https://elementscommunity.org/forum/index.php?topic=7380.msg82028#msg82028
« Reply #59 on: June 04, 2010, 07:57:12 pm »
OOC:

@Miniwally: The insta kill works just fine for me when it's an NPC you created, unless they're a big mover or shaker.

That is however a three day trip that your taking, assuming you live on the border of the darkness lands, so maybe either wait until everyone else catches up before posting again, or modify your post to be the first day of travel.

that's the map until it gets modified.

Main change is that there is no entropic shore, and Aether is next to air and earth, to the west.

Where the Aetherland is now will be the new location of the dead marshes, and the uncharted lands will be shorter.

People will meet as they see fit.

InC:

@Kills

As you rest under the tree, a large weasel climbs down the tree, sniffing you a few times before grabbing the book and running off with it down a hole, sleeping on top of it in a little cavern ten feet below ground.

 

anything
blarg: