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Offline killsdazombies

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Re: Elements RPG 2.0 Take 2 https://elementscommunity.org/forum/index.php?topic=7380.msg81317#msg81317
« Reply #36 on: June 03, 2010, 08:31:58 pm »
hes talking to gnikdoolb


gnikdoolb = bloodking backwards.

Zigabogado

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Re: Elements RPG 2.0 Take 2 https://elementscommunity.org/forum/index.php?topic=7380.msg81318#msg81318
« Reply #37 on: June 03, 2010, 08:35:05 pm »
OCC.

Er.. Excuse me. Gnomes aren't  :earth They are  :life Dwarves are earth. ._.

Offline Wardead

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Re: Elements RPG 2.0 Take 2 https://elementscommunity.org/forum/index.php?topic=7380.msg81358#msg81358
« Reply #38 on: June 03, 2010, 09:25:33 pm »
I think he meant Gnome Riders, The card in the game. Or maybe just Gnomes?

miniwally

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Re: Elements RPG 2.0 Take 2 https://elementscommunity.org/forum/index.php?topic=7380.msg81381#msg81381
« Reply #39 on: June 03, 2010, 09:41:39 pm »
gnome's are the things that are riding the creature in the picture so acceptable to call them that IMO.

Purity_Riot

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Re: Elements RPG 2.0 Take 2 https://elementscommunity.org/forum/index.php?topic=7380.msg81402#msg81402
« Reply #40 on: June 03, 2010, 10:18:23 pm »
Show me one  :life gnome in the game.

If I say gnomes are  :earth, and there is no reason in the elements world for them not to be, then they are, in fact,  :earth


and no Terro, I meant gnikdloob.

miniwally

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Re: Elements RPG 2.0 Take 2 https://elementscommunity.org/forum/index.php?topic=7380.msg81412#msg81412
« Reply #41 on: June 03, 2010, 10:32:01 pm »
Character Name: Mort

Race: Human

Element: :Darkness

Appearance: Short black hair with two scars underneath his right eye, with black eyes, he wears dark clothing so he can blend in with the shadows

Age: 19

Background: After not getting into an apprenticeship from anyone which was usually for the teenagers in the village Mort had to leave the village to find work else where. He was soon recruited into a Guild of Assassins (based in the darkness city) who saw the talent they could find inside Mort and taught how to effectively kill someone without being noticed, several attempts have been made on his life resulting in two scars beneath his eyes.

Belongings:
    A Scythe he rarely uses which he got from a work ‘colleague’ before he quitA dagger his normal weapon of choice.Metal armour made by the forgers before the war began, a bit damaged with scratches from some of its previous owners missions

Abilities (Up to 5, please try to be realistic):
Stone Skin: After living in the city of darkness he has seen many creatures and has learnt from the Gargoyles. While using stone skin Mort can’t be killed but he also can’t move.
Shadow Lurk: While in the darkness Mort will be practically invisible to anyone who isn’t darkness or light.
Agility: Mort has above usual speed and agility and is even faster when in darkness

----------------------------

It's not very good but couldn't think of much, if there's any changes I need to make then just tell me.

Is that fine?

Zigabogado

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Re: Elements RPG 2.0 Take 2 https://elementscommunity.org/forum/index.php?topic=7380.msg81429#msg81429
« Reply #42 on: June 03, 2010, 10:52:40 pm »
OCC.
 
Mur.. I gotta think of a type of character to use.

Purity_Riot

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Re: Elements RPG 2.0 Take 2 https://elementscommunity.org/forum/index.php?topic=7380.msg81435#msg81435
« Reply #43 on: June 03, 2010, 11:01:01 pm »
Actually, I think that's a great character, and a great list of abilities.

miniwally

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Re: Elements RPG 2.0 Take 2 https://elementscommunity.org/forum/index.php?topic=7380.msg81451#msg81451
« Reply #44 on: June 03, 2010, 11:20:32 pm »
I was struggling to think of five so I went... wait a minute I don't need five.

Zigabogado

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Re: Elements RPG 2.0 Take 2 https://elementscommunity.org/forum/index.php?topic=7380.msg81462#msg81462
« Reply #45 on: June 03, 2010, 11:29:08 pm »
Occ.

Are we allowed to make up races, as long as they aren't godmode?? Or overpowered?

miniwally

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Re: Elements RPG 2.0 Take 2 https://elementscommunity.org/forum/index.php?topic=7380.msg81469#msg81469
« Reply #46 on: June 03, 2010, 11:37:15 pm »
OOC: When are we starting then? and I'd suggest you just make up a profile and see if purity accepts it.

Purity_Riot

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Re: Elements RPG 2.0 Take 2 https://elementscommunity.org/forum/index.php?topic=7380.msg81550#msg81550
« Reply #47 on: June 04, 2010, 01:49:15 am »
As long as more people are applying, I'm going to wait. Once it's been a few hours between applications, I'll let you all know we're starting.

As for making up races, if they're completely unique, message me with them, but if it's something that can be used by anyone, should be fine. Just message me the details.

 

anything
blarg: