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Purity_Riot

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Re: Elements RPG! Part 3 https://elementscommunity.org/forum/index.php?topic=6743.msg77958#msg77958
« Reply #180 on: May 30, 2010, 07:06:13 am »
I agree, but that's due to the rituals and the sacrifice. Even together as a united force they couldn't just outright defeat void.

Offline Wardead

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Re: Elements RPG! Part 3 https://elementscommunity.org/forum/index.php?topic=6743.msg78024#msg78024
« Reply #181 on: May 30, 2010, 11:29:44 am »
Ok, maybe I should edit it a bit. The miasma wall could be behind the wall too, I could say Necropolis is a bit far away from the wall or there is a second wall.

Conclusion: Vaxyos and Dorfl went over the wall, have to fight Sky Recluses, then go down again to the Miasma Wall and walk to Necropolis which is guarded by a bigger, stronger wall. Good enough?

Optimalist

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Re: Elements RPG! Part 3 https://elementscommunity.org/forum/index.php?topic=6743.msg78198#msg78198
« Reply #182 on: May 30, 2010, 05:52:23 pm »
If we, the masters, are The Element itself then we should be more neutral and less participative (and disruptive) with the world at large. It just doesn't feel right. In the case of battling the Overgod, I think it would be a good alternative to have FG and HB allies rather than play super-super-super powerful masters.

Purity_Riot

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Re: Elements RPG! Part 3 https://elementscommunity.org/forum/index.php?topic=6743.msg78205#msg78205
« Reply #183 on: May 30, 2010, 06:13:32 pm »
Xanriel thinks for a few seconds, trying to remember calling her out as the Master of Water. He  couldn't recall saying it, but it felt right, and somehow he just knew.

"In all honesty, I don't know how I know, but I just do. I know your powers haven't bloomed yet, and that that may take time, but I can just feel it, there is something special about you Sirenes," He gives her a peck on the cheek, "You are the Mistress of Water. The power of Water isn't just the roaring of the ocean waves, or a great blizzard, but it is also subtlety. The erosion of land over time, the break down of stone into it's base minerals, it's ability to quench a flame without even battling it. Your power lies there, in waters more powerful aspects. Just as water from a stream kills a fire by cutting it off from it's fuel source, your powers will come from subtlety. Yes, you will have all the powers of the ocean, and once day you will be able to call down ice storms with nothing more than a thought, but you will also have the subtle, life giving powers of water as well. I can feel that power inside of you Sirenes, and I can feel it waiting to get out. The seas have sat, unmoving save for their great storms, since the world was created, and it is everywhere, in the air, in the plants and people around us, in the earth itself. It has waited patiently for it's Master, and if you give it just as much patience, I'm sure you'll find that power." He gave her a tight squeeze, then lifted her off her feet and gave her a long, deep kiss.

"As for not telling you about your being half-angel, I have even less of a clue how I know that. It's like when I was in the Master form, I had knowledge of everything that had ever happened under the light of day or fire. I can only barely recall parts of it, but the facts that are more important to me are easier to remember. I know two things about you that I never knew before. First, you are indeed half-angel. I don't know how that bitch knew, but it's true. Your father was one of the greatest angels to have ever lived, I thought he was mostly a myth. I had heard of him while I was in training. I don't know alot of the facts about his exploits when he was alive, but I do know the stories of his last years, if they're true. There's always alot of propaganda when an angel goes rogue and leaves the heavens for the Middle Layer, but it's usually based on truth. Your father, Lucius, was one of the first angels, and was the first Archangel of War. Back then, those of us who weren't on the council, had the task of pages, of servants. We gladly took our role of keeping Heaven running smoothly, so the council only had to worry about the Middle Layer, and how best to govern it. Your father led hundreds of battles, his own sword at the forefront of most every attack, and came victorious through all. It is said though, that the only battle he ever lost, was for his own heart," He paused, squeezing Sirenes's hand with a smile,

"You see, a large group of Water denizens, back when the lands were new, and the boundaries between those lands were not as clearly set, was trying to take more land for itself. Your father was sent to down to keep the creatures of Water in the ocean, where everyone agreed they belonged. He fought a great battle, and our people won, but your father never came back, he deserted the heavens. As a member of the council himself, he knew all the tricks to keep the council from being able to watch over him. We only know one thing for certain, he spent many years in the home of the Nymph Queen. We thought he had died, but almost 30 years ago there was another battle. I can't imagine many have not heard of it, it was the battle the wiped out almost every Water Nymph, the battle between Water and Fire. In that battle, some people say they saw your father. Stories vary from there, but all accounts suggest that he died during that battle, much of his power having been lost from his hundreds of years on the Middle Layer.”

He paused, carefully wiping a tear from Sirenes's eye,

“As for your other half, I don't know who your mother is, but I do know this. You are half Water Nymph,”


OOC: How old is Sirenes? Because the battle that I labeled as having happened 30 years ago would have been about a year before her birth.



also, good point Opti. If we /are/ the elements, then we should be looking to seek his balance, not to enforce our will on the other elements.

Offline Bloodshadow

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Re: Elements RPG! Part 3 https://elementscommunity.org/forum/index.php?topic=6743.msg78229#msg78229
« Reply #184 on: May 30, 2010, 07:00:49 pm »
If we, the masters, are The Element itself then we should be more neutral and less participative (and disruptive) with the world at large. It just doesn't feel right. In the case of battling the Overgod, I think it would be a good alternative to have FG and HB allies rather than play super-super-super powerful masters.
Ah, yes. But we do not know that right now, do we? ;) I mean, nobody even remembers the Void, not even the FGs. None of the FGs remember why they were created, because it was such a long time ago. Chaos Lord only remembered it the instant before he died. Right now, we do not know why we shouldn't kill FGs.

Or, all this could be just a part of Zanzarino's grander scheme. By sealing the Void inside False Gods, then let the False Gods combine into the False Overgod, the resulting final boss would not only have the power of the Void, but the power of the elements also. This might be the only way the Void could actually be killed, instead of sealed away. Maybe Zanz wanted us to kill the FGs so that we can eventually get rid of the Void once and for all.

I agree, but that's due to the rituals and the sacrifice. Even together as a united force they couldn't just outright defeat void.
I think you misunderstand. They did defeat the Void, by sealing it away. I think you overestimate the importance of that ritual. It's just a simple gathering of powers of all 12 Masters, a way of uniting the 12 elements as one. Raw elemental power is required to seal away the Void, and the Masters and Zanz himself are the only ones with that much power.

I know that the Masters may not be as old as the Greater Archangels. But once someone is a Master, he or she receives all the accumulated knowledge and power of every single creature, permanent, and spell of that element. The Masters may not be as old, but the Elements certainly are.


As for the Emparael fight... Purity, if you don't want me to fight him in Heaven, then fine. Jonathan will drag Emparael into the Abyss (9th and final layer of Hell), where his power limiter will be off. Is that all right with you? Don't worry about how Jonathan will do it, because he had already cut plenty of interdimensional holes into the Abyss already. If the power limiter is as severe as Helios described, then Emparael will be too weak in the Middle Plane to even remotely entertain Bloodshadow.

Ok, maybe I should edit it a bit. The miasma wall could be behind the wall too, I could say Necropolis is a bit far away from the wall or there is a second wall.

Conclusion: Vaxyos and Dorfl went over the wall, have to fight Sky Recluses, then go down again to the Miasma Wall and walk to Necropolis which is guarded by a bigger, stronger wall. Good enough?
The thing is, the Dead Marsh is like an entire country; the Necropolis, its capital, is at the center of the Marsh. It is improbable to simply arrive at the center of the Marsh within a day. You can't really walk to the Necropolis, because it would take at least three days or more. We never arrived at Umbrios within a day, now did we?

If you really want to keep your part, then I suggest you and Dorfl arrive at some other Death fortress that is not the Necropolis. Nearly every Death fortress is guarded by a Bone Wall.
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Optimalist

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Re: Elements RPG! Part 3 https://elementscommunity.org/forum/index.php?topic=6743.msg78440#msg78440
« Reply #185 on: May 31, 2010, 02:21:37 am »
Quote
Ah, yes. But we do not know that right now, do we?  I mean, nobody even remembers the Void, not even the FGs. None of the FGs remember why they were created, because it was such a long time ago. Chaos Lord only remembered it the instant before he died. Right now, we do not know why we shouldn't kill FGs.
Good point. Then, I recommend that there should be another level above where we all are now. Say, Keeper of the Element. Masters, are mortals who have achieved the highest ranks among their respective populace. As the masters grow in power and wisdom, the pinnacle is "becoming" the Keeper. That's when you become in communion and communication directly with Zanzarino. Possibly, Sekhor is in the brink of becoming Keeper if only he would let go of his "human"-ness.

In my mind, Zanzarino is like Zeus and the FGs are his world-bound pantheon of manager-gods designed to oversee different aspects of his world and not strictly bound by element. Masters and Keepers emerged organically from elements themselves because they were needed then, as they are needed now. Every FG is an aspect of Zanz, the sum of FGs = Zanz. So, if all the FGs die and become the FO, it will be like an anti-Zanz. I'm thinking, the FO emerges with a few surviving FGs, so it is technically an incomplete anti-Zanz.

The final battle being the sub-FO vs. Masters + last surviving FGs, maybe some HBs.


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Re: Elements RPG! Part 3 https://elementscommunity.org/forum/index.php?topic=6743.msg78460#msg78460
« Reply #186 on: May 31, 2010, 03:15:08 am »
Quote
Good point. Then, I recommend that there should be another level above where we all are now. Say, Keeper of the Element. Masters, are mortals who have achieved the highest ranks among their respective populace. As the masters grow in power and wisdom, the pinnacle is "becoming" the Keeper. That's when you become in communion and communication directly with Zanzarino. Possibly, Sekhor is in the brink of becoming Keeper if only he would let go of his "human"-ness.
Nothing against you, but I strongly say NO to this. The Masters are in direct communion with Zanzarino. They are the elements, and they are the absolutely highest degree of power one can achieve other than Zanz himself. That only makes sense, since the most powerful beings in the world (Masters + Zanz) were required to seal away the Void.

As for where is Zanzarino right now... Apparently he sacrificed himself along with the Masters. He is dormant right now, and will awaken when the False Overgod awakens.

Quote
In my mind, Zanzarino is like Zeus and the FGs are his world-bound pantheon of manager-gods designed to oversee different aspects of his world and not strictly bound by element. Masters and Keepers emerged organically from elements themselves because they were needed then, as they are needed now. Every FG is an aspect of Zanz, the sum of FGs = Zanz.
I'm sorry, but this directly contradicts my original lore, which people all accepted. The FGs are only the byproducts of sealing away the Void, and their original purpose of existence (that was forgotten now) was only to contain the Void; they are aberrant beings, and Zanzarino did not originally want to create them. The Masters are the agents and aspects of Zanzarino.
To be or not to be, I can do both at once. Go learn quantum mechanics, n00b.

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Re: Elements RPG! Part 3 https://elementscommunity.org/forum/index.php?topic=6743.msg78862#msg78862
« Reply #187 on: May 31, 2010, 05:46:53 pm »
I am waiting for Terro to post, I can't lead a two-man arc. He needs to post next so I can continue on.

Helios

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Re: Elements RPG! Part 3 https://elementscommunity.org/forum/index.php?topic=6743.msg79129#msg79129
« Reply #188 on: May 31, 2010, 11:13:57 pm »
I know that the Masters may not be as old as the Greater Archangels. But once someone is a Master, he or she receives all the accumulated knowledge and power of every single creature, permanent, and spell of that element. The Masters may not be as old, but the Elements certainly are.


As for the Emparael fight... Purity, if you don't want me to fight him in Heaven, then fine. Jonathan will drag Emparael into the Abyss (9th and final layer of Hell), where his power limiter will be off. Is that all right with you? Don't worry about how Jonathan will do it, because he had already cut plenty of interdimensional holes into the Abyss already. If the power limiter is as severe as Helios described, then Emparael will be too weak in the Middle Plane to even remotely entertain Bloodshadow.

The fact that the Masters are focal characters and ultimately the highest authority and power among the people being played in the RP as long as their mandate lasts has never been a matter of contention or dispute; however, since a concurrence upon the exact value of the comparative strengths of the characters may be of use, I shall state that especially in the long run, as their own mandates are eternal, Heaven and the Greater Archangels (or even one Archangel) are beings to be treated with the adequate amount of respect, even by the Master of Darkness.

Case in point, I would not dismiss the Archangel of War lightly; even on the Middle Plane, Emparael conserves a sufficiently considerable amount of power to be a challenge, especially as Bloodshadow is also not at his full power. Moreover, I will simply note briefly that dragging a Council member into the depths of the Abyss of Hell with the intent of "beating him up" may very well be considered by Heaven to be tantamount to a blatant declaration of war; to be completely honest, a war with Heaven would not only completely divide the party against each other, but it would also be the last thing any of us would presently want.

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Re: Elements RPG! Part 3 https://elementscommunity.org/forum/index.php?topic=6743.msg79180#msg79180
« Reply #189 on: June 01, 2010, 12:48:07 am »
All right, fight on Earth it is. If Emparael is one of the most powerful Angels in existence, then I guess he would be quite close to Master level.

But, just to make things more interesting... How about this: Prior to becoming the Master of Darkness, Bloodshadow had personal conflicts with Emparael. Bloodshadow used to be the Supreme Archdevil of the Abyss (he was an Archdemon whose true name means "blood shadow" when translated to English), and Emparael was the Archangel of War, so it is reasonable that they have clashed some time in the past. When Jonathan meets Emparael, Bloodshadow will temporarily resurface, and finish the fight they started thousands of years ago.

Speaking of which, I haven't posted "Bloodshadow" in Chinese yet... It's "血影", with the characters "blood" and "shadow" - it's a literal translation.
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Helios

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Re: Elements RPG! Part 3 https://elementscommunity.org/forum/index.php?topic=6743.msg79215#msg79215
« Reply #190 on: June 01, 2010, 01:42:54 am »
I think that the concept of Bloodshadow and Emparael being ancient enemies is a wonderful idea and will only serve to render the duel more exciting, significant and epic than a more-or-less random and unintended xenophobic (on Emparael's part) encounter.

It is also interesting that you should mention the writing of Bloodshadow in Chinese as I have a certain ability regarding the reading of Simplified Chinese characters. Unfortunately, it does not match my Mandarin speaking ability.

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Re: Elements RPG! Part 3 https://elementscommunity.org/forum/index.php?topic=6743.msg79243#msg79243
« Reply #191 on: June 01, 2010, 02:41:31 am »
Well... The idea I have in mind is that the Archdemons living in the Abyss are radically different from the rest of the worlds, so different that their names cannot be even translated by sound (in reality, I really do not want to use the pinyin as the translation) because other creatures cannot pronounce them.

Bloodshadow being a Greater Archdemon was a fairly new idea, as I did not intend this in the beginning. I'm not quite sure what Bloodshadow's true form will be; it's definitely much more powerful than Jonathan's true form. Maybe it's some sort of gigantic demonic monster thing with multiple black wings, multiple dragon heads, multiple arms, a snake-like lower body...
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