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Offline Bloodshadow

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Re: Elements RPG! Part 3 https://elementscommunity.org/forum/index.php?topic=6743.msg100390#msg100390
« Reply #408 on: June 24, 2010, 10:25:11 pm »
Deathdealer, read everything before you post. And I mean everything, the entire 80 pages or so.
To be or not to be, I can do both at once. Go learn quantum mechanics, n00b.

jamesdyer680

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Re: Elements RPG! Part 3 https://elementscommunity.org/forum/index.php?topic=6743.msg100591#msg100591
« Reply #409 on: June 25, 2010, 04:59:23 am »
yeah,I had to read all this ever since there were 71 pages until there were 80 something pages to get the idea of everything

Re: Elements RPG! Part 3 https://elementscommunity.org/forum/index.php?topic=6743.msg100733#msg100733
« Reply #410 on: June 25, 2010, 12:57:01 pm »
OOC: um, i'll just post on my limited understanding of what's happening, i have already read all the story posts, still do not know what is happening now, like is the morte mission going to occor so i can leave the swamps? or can i make up a little history? has someone made the death inqusition? (the death inqusition is like the spanish inqusition in real life)  please amswer my questions

INC: as the skeletons raised a wall aroun the city/fort/palace, deathdealer realized morte thought he was just another expendable minion, to be thrown away like trash when not useful or needed. "zanz, i hope that morte dies in pain, he does not deserve what he has."  "what was that lich overlord?"(skeleton)  "nothing, get back to work peon." "yes master"

Offline Bloodshadow

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Re: Elements RPG! Part 3 https://elementscommunity.org/forum/index.php?topic=6743.msg100932#msg100932
« Reply #411 on: June 25, 2010, 07:17:12 pm »
Quote
i have already read all the story posts, still do not know what is happening now
I'm sorry, but if you lack the ability to understand and follow a storyline, then maybe RPGs aren't exactly your thing. I'm not trying to sound like a jerk, but if you can't understand what's going on by reading others' posts, then you'll create plot holes too often.
To be or not to be, I can do both at once. Go learn quantum mechanics, n00b.

Offline Bloodshadow

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Re: Elements RPG! Part 3 https://elementscommunity.org/forum/index.php?topic=6743.msg101906#msg101906
« Reply #412 on: June 27, 2010, 02:24:52 am »
All right, it's time to restart this.

Editing.


When his mask cracked and dissipated, the oppressive aura of Darkness around Jonathan slowly faded to nothing. He was still reluctant to give his full trust to the Angels, but the aid of a Greater Archangel would be invaluable in his campaign against a False God.

Turning back to his companions, Jonathan saw that Kain was staring at him as though he was some sort of monster, and Nyxia was scarcely breathing. Seeing that he had returned to normal, Nyxia let out a gasping breath, and jumped into Jonathan's arms. "What happened to you, John?" She whispered; her body was still shivering, from a mixture of fear and excitement. She could still remember that oppressive, dominating power emanating from Jonathan's being, a power that felt alien and yet strangely familiar. Just who is Bloodshadow? Nyxia thought.

"Don't worry, Nyx, I'm all right," said Jonathan, giving Nyxia a gentle kiss. "I was a little possessed by my memories from my past life, but I think I'm back to normal now. Seems like I had some personal quarrels with those Angels a long time ago," he laughed.

Jonathan turned toward Sirenes, Xanriel, the Angels, and the rest of his teammates. "Our time of wandering aimlessly in this abominable wasteland is over," he called out. "In his last moments, my dear Uncle Mavros has telepathically sent me the location of Morte's hideout, the Necropolis. With the aid of Catyrael, and his Swords of Justice, we shall crush Morte's forces, and end his crimes once and for all!" And with that, Jonathan drew his Vampire Gladius, sending forth a crescent-shaped wave of dark energy, aiming at the dense bush of diseased trees behind him. In an instant the trees were consumed by dark flames, revealing a hidden path.

Suddenly, all of Jonathan's preternatural senses warned him of extreme danger. He abruptly swerved to the left, barely avoiding a pair of gaping jaws with sharp fang as a creature of Death lunged at him. Instinctively drawing his sword, Jonathan slashed viciously at the creature, incapacitating it with a single blow. The creature shrieked in agony, and stopped moving.

Behind him, Xanriel's face suddenly grew pale. The creature had a roughly spherical body made of sickly gray flesh, and a pair of wing-like membranes were attached to the midsection of its body. It had no eyes, and a wide, gaping mouth full of vicious fangs that dripped acid and venom. The creature was a Flying Leukocyte, one of the horrible monstrosities created by Exriel during their campaign against Chaos Lord.

Jonathan frowned. Strangely, this creature before him stank not of Exriel, but of someone else. That stench reminded him of... Johann, the twisted, Death-aligned clone of Jonathan created by Chaos Lord's spell.


Purity, what will you do now? I suggest that Xanriel volunteers to investigate the hidden path by himself, because he doesn't want Catyrael to know about Exriel. Jonathan will then go with him, because he sensed Johann in that Flying Leukocyte.
To be or not to be, I can do both at once. Go learn quantum mechanics, n00b.

jamesdyer680

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Re: Elements RPG! Part 3 https://elementscommunity.org/forum/index.php?topic=6743.msg101982#msg101982
« Reply #413 on: June 27, 2010, 05:09:56 am »
Why would he telepathically send him the path?

Offline Bloodshadow

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Re: Elements RPG! Part 3 https://elementscommunity.org/forum/index.php?topic=6743.msg101987#msg101987
« Reply #414 on: June 27, 2010, 05:21:42 am »
Why would he telepathically send him the path?
That's one of the parts that I didn't have enough time to write. Remember the Jonathan-Mavros fight that I skipped? In the end, when Jonathan was about to kill Mavros, he finds out that Mavros wasn't a traitor after all. When Mavros first met Morte, Morte cast a curse on Mavros to suppress his conscience while amplifying his thirst for power; that caused Mavros to betray his kinsmen and join Morte. But in the end, when Mavros was about to die, the curse wore off, and he reverted back to his original self. He regretted what he had done under Morte's influence, so as a parting gift to his nephew Jonathan, and as a final act of revenge against Morte, Mavros told Jonathan where Morte's lair was located.

And for those who didn't figure it out, that Flying Leukocyte was created by Necrosis.
To be or not to be, I can do both at once. Go learn quantum mechanics, n00b.

Offline Glitch

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Re: Elements RPG! Part 3 https://elementscommunity.org/forum/index.php?topic=6743.msg101992#msg101992
« Reply #415 on: June 27, 2010, 05:49:41 am »
Is this open admission?  If so... I'll join.  I didn't read any of this, so I won't meta game, as I still have problems with that.  I guess I'll edit in with a character sheet later?  I'll make my character as I write.  If I screw up any of the previously written stuff... so be it.


Meanwhile, far away from our heros, there lived a legend.  A quiet legend, one nobody spoke of.

In the great forests, two titans dueled.  Ferox, who was the ways of old, represented the old strength of the forest.  His forces learned the old ways, fought in the old ways, taking from the sun and turning it into pure strength.  The armies of Ferox were the hardest of the frogs and the birds, serving in rank and file.  Relying on the strength of the forest and the sun, Ferox had once taught the people of life that all energy came from the sun, and that if you harness it, you could become a great fighter.  Ferox taught the ways of wisdom.  But if you weren't normal, if you were... strange... you were banished.  It was a hard rule, but it was an effective one.  The people were wise, but unimaginative.  These were the ways of old.

The other titan, Elidnis, was the ways of new, and represented the new strength of the forest.  His forces learned a new path, fought with new methods, taking from the water and using it to advance themselves in ways never seen before.  The armies of Elidnis were the largest of the spirits, growing in time and doubling in strength, immortal and unstoppable.  Relying on the strength of the water, Elidnis taught the people of life that you can grow, you can change and you can be different.  Through self growth, you'd become stronger.  Elidinis taught the ways of self improvement.  But if you reached your potential, if you could become no more than what you were, you were useless to him, abandoned.  It was an easy rule, but it was ineffective.  The people did what they wanted, unburdened by limits or regulation.  These were the ways of the new.

There were several challengers.  Druidica, master of staves, used healing methods no one had seen before.  The Witch Doctor's swarms of frogs rampaged over the land.  The forest was in a constant state of uproar and conflict, and instead of being the peaceful place it once was, now the fire that was rage burned harder than it did in the volcanoes, so the legend goes.  And this, all of this, is because of one thing.  The banishment of the elves.

It started when the elves came to Ferox.  They had showed him wondrous things, adrenaline which made his creatures work harder, emphatic bonds which helped them live, but when they showed him the spines they crossed the line.  "The people of life do NOT kill" roared Ferox, "they defeat with their might and their perfection, achieving victory through strict regulation and hard work".  And the elves went to Elidnis, still only a fledgling, and showed him the thorns.  But Elidnis didn't care for their handiwork, he didn't believe in shielding at all.

The great Ferox wasn't angry at the elves, so much as stressed.  Elidinis wasn't uncaring so much as busy.  For both had an attack planned.  And, neigh simultaneously, they did the unthinkable.  Each trying to cripple the other, they attacked two other elements.  Ferox, angered with water, charged at their murky depths, the elves under his command attacking a tribe of ulitharids and thinking naught of it.  Elidnis, meanwhile, declared war on miracle, and his elves charged against angels.  And when both failed miserably in their assault, too divided to conquer, they both blamed one scape goat.  The elves.

And so the elves left the forest, fallen from their post.  And the chaos began.  The forest in a two front war and a simultaneous power vacuum, things returned to their tribal ways, where the big eat and the small get eaten.

But the saying goes one elf will return.  It is foretold that when the tipping point of the forest is at hand, when light and water are staring down upon vengeance they do not deserve or understand, one elf will come and remind the woods why they needed them.  He will show them what a hole in the forest they made when the crime was committed, he would rip a hole so wide the woods wouldn't be woods any more.  12 elements would become 11.  The elves work done.

It is a frightening legend.

It tells of the wrath of the elves, gaining vengeance upon the angels themselves.  Some say they've even seen the fallen angel, some claim it exists.  It tells of ulitharid far from the deeps traveling all across the land, waging war against vampires, just for vengeance.  Most close their ears to the truth.

One boy, one young lad, born from the roots of the great tree itself, is the last of the risen elves.  Protected from the gods by the trees great branches, the boy grew up until he was 13.  And it was then he learned of the legend.

"But papa," he said to the tree, "I don't want to kill you.  I can't be the dark elf papa, I just can't!"
The great tree sighed a great sigh, rustling it's leaves to the ground.
"You may write your own destiny, my child."

And so this boy, Yüruk, lived his life feared, hated, and outcast.  The elves resented him, were jealous of him, and the woods rejected him, laughed at his threat.  And with the heavy burden in his heart, he tried to be good.  As best he could.

Learning the ways of the elves, changing one creature to another, he successfully turned an old skeleton he found decomposing into a tiny ray of light.  He named it Darloff.  It was his companion.  Darloff didn't say much, but it made musical pings, and sweet sweet chords when it was happy.  It nuzzled up against Yüruk's face when he went to sleep, and splashed around in the rivers when Yüruk bathed.

Yüruk tried to be good.  He really did.

One day by the river, a wild Otyugh, rampaging far from home, looking for something small, anything really, to feast upon, found Darloff.  And Yüruk, scared for his pets life, turned the Otyugh into a spark, and it whisked away and died.

We join young Yüruk, now a murderer, knowing for all his life he was evil and was going to destroy his home.

He tried to be good.  He really did.

Knowing now he couldn't trust himself, he packed his few belongings, sat Darloff on his shoulder, and walked away from the woods.

He could never, ever, go back.

I really don't want to impose, so since this is becoming dead-ish, I'll just leave his backstory here for now, until a good time arises.

Offline Bloodshadow

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Re: Elements RPG! Part 3 https://elementscommunity.org/forum/index.php?topic=6743.msg102007#msg102007
« Reply #416 on: June 27, 2010, 06:42:16 am »
Quote
I didn't read any of this, so I won't meta game
We have agreed that if anyone wants to join, he/she must reads all 80 pages or so of this entire RPG. We do not want anyone screwing up our storyline. Well, I don't want anyone screwing up my storyline, at least.

But since you're here, would you like to take over Zanthos, who is the Master of Life? He is an elf, too. Or simply let your own elf take over the position of Zanthos. However, if you're to do that, your character must be Life-aligned.
To be or not to be, I can do both at once. Go learn quantum mechanics, n00b.

Purity_Riot

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Re: Elements RPG! Part 3 https://elementscommunity.org/forum/index.php?topic=6743.msg102019#msg102019
« Reply #417 on: June 27, 2010, 07:39:07 am »
OOC: Ya, I'd REALLY like someone to take over the life position, it's needed.

and ya, after the Flying Leukocyte is destroyed, Xanriel will probably head off on his own down the path, maybe with Sirenes so he can talk to her. I'll post tomorrow.

Offline Glitch

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Re: Elements RPG! Part 3 https://elementscommunity.org/forum/index.php?topic=6743.msg102272#msg102272
« Reply #418 on: June 27, 2010, 05:41:39 pm »
Umm, the character is life aligned.  And I guess I'll read the stupid thing, but my character won't change either way.  If I screw up your storyline, it's because that's what my character would do.


EDIT:  I will however edit my character to match the mythos of the old life character.

Purity_Riot

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Re: Elements RPG! Part 3 https://elementscommunity.org/forum/index.php?topic=6743.msg102324#msg102324
« Reply #419 on: June 27, 2010, 07:07:47 pm »
OOC: I just remembered something. Xanriel told Catyrael everything that had happened to him since they last spoke. He has nothing to hide from him, so it doesn't make much sense for Xanriel to go off on his own. After destroying the Flying Leukocyte, Xanriel would probably want to continue down the path as a group. Catyrael, and vicariously all the angels of Heaven, knows about Exriel.

 

blarg: