In my mind, a GN in the grave gives every vulture roll from here on out a permanent GN, which means for waiting one turn you get potentially multiple uses. Does it suck to a kill a gn, yeah probably, but its not like they were guaranteed to be town anyway, but the vultures, who also arent guaranteed to be town, will permanently be GNs, its like we can either take a temporary good thing now, or we can wait 2 night and have unlimited of a good thing. The way I see it is similar to what torb has been saying earlier, the longer we expect the game to go on, the better a n0 golden nymph kill is. I'd say the borderline is n5. If we think the game will go beyond n5, its almost exclusively good, if we think its less then 5, it probably isn't.
For the record, if I was a golden nymph tonight, I would happily offer up for potentially unlimited GN. But this all only works if we take it slowly and don't spam vig shots like kae is trying to justify on shock rn. If that's not the kind of game you all want then this conversation is pretty pointless anyway
So in my mind we either kill of a gn, and then basically drawgo every round until we reach cop inevitability, or we play as normal and a half dozen people die to vig shots.