Poll

Who played the best mafia?

iancudorinmarian
2 (5.9%)
TheonlyrealBeef
3 (8.8%)
worldwideweb3
5 (14.7%)
Annele
0 (0%)
kaempfer13
1 (2.9%)
Calindu
0 (0%)
Linkcat
1 (2.9%)
moehrpi
0 (0%)
Submachine
13 (38.2%)
serprex
0 (0%)
MasterWalks
0 (0%)
andretimpa
1 (2.9%)
rob77dp
2 (5.9%)
shockcannon
1 (2.9%)
killsdazombies
4 (11.8%)
DoubleCapitals
0 (0%)
Coffeeditto
1 (2.9%)
Ge0metry v2.0
0 (0%)

Total Members Voted: 15

Voting closed: June 26, 2020, 09:57:32 pm

*Author

Offline LinkcatTopic starter

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Elements Mafia 73 - by PlayerOa https://elementscommunity.org/forum/index.php?topic=67825.msg1296722#msg1296722
« on: May 12, 2020, 12:49:14 am »
Elements Mafia

Started by Mastermind79, Continued by killsdazombies, Implosion, ddevans96, icecoldbro, Demagog, Purity_Riot, Dragoon1140, killsdazombies, 1world24, RavingRabbid, majofa, TStar, killsdazombies, mesaprotector, Regen2k9, Kuroaitou, whatifidogetcaught?, UnderneathTheLens, RootRanger, killsdazombies, Elbirn, ji412jo, dawn to dusk, eljoemo, Zawadx, killsdazombies, theelkspeaks, iancudorinmarian, DoubleCapitals, Dm, Espithel, killsdazombies, skyironsword, Submachine, Coffeeditto, mathman101, Naesala, Ginyu, Linkcat, Solaris, Ryli, killsdazombies, Naii_the_Baf, and PlayerOa.

Spoiler for How to Play Mafia:
All of the players in the game are collectively referred to as the Town. The Town is split into two factions. There is a minority faction, the mafia (False Gods), and a majority faction, the innocents (Elementals). The False Gods start the game with the knowledge of who the other members are, and their goal is to kill all of the Elementals. The Elementals start the game not knowing who is a False God and who is a fellow Elemental, and their goal is to kill all of the False Gods.

The game is split into two phases. It generally starts with a Night Phase, in which the False Gods choose one member of the Town to kill. This is called the Nightkill. Also, players may use abilities given to them by their roles during this phase. Following each Night Phase is the Day Phase. During the day, the Town may choose to lynch one player through the use of votes. Each player gets one vote, and the person with the most votes at the end of the day is lynched and removed from the game. This cycle continues until either all of the False Gods are dead, or the number of False Gods is equal to or greater than the number of Elementals at the beginning of a Day Phase. This is called reaching parity.

How to determine who is mafia and who is innocent is entirely up to the players. As a False God your job is to blend into the Town and direct lynches onto Elementals without giving yourself away. As an Elemental your job is to use logic, reason, tells, intuition, and any abilities you may have to determine who the False Gods are and lynch them. An inactive town will easily fall prey to the mafia, so try to generate as much information as possible. In the game of mafia you have two main weapons; your voice and your vote. Use them wisely.

Spoiler for Common Mafia Terminology:
Village - Town
Villager - Innocent
Civ - Innocent
Wolf - Mafia
Scum - Mafia
Alignment - Primary Role
Rand/Roll - Having a role assigned to you
PR/Power Role - Roles that are very useful to the town - usually includes cop and medic
Cop - A role that has the ability to determine the alignment of another player
Medic - A role that has the ability to protect other players from the Nightkill
Shoot - To use an ability that would kill another player
Claim/Roleclaim - To say that you have a specific role
Civvy Central - A group of confirmed innocents
Scummy - Acting like a mafia
Towny - Acting like an innocent
Town-Cred/Town Points - Factors that make it more likely that a player is innocent
Read - How scummy or towny you think someone is
Tunnel - Having tunnel vision on a single player
Hammer - Casting the final vote needed for a lynch
Bus - To throw a fellow mafia member under the bus to get town-cred
Breadpost - Shitpost
EBWOP - Edit By Way Of Post - Making another post with changes instead of editing a previous one
RQS - Random Question Stage, a common way to start games where one player puts forth a survey of questions for every player to answer
OMGUS - Oh My God, U Suck - Voting on the person who voted on you
WIFOM - Wine In Front Of Me - The dilemma that arises from trying to predict whether someone has made an optimal but expected choice, or a suboptimal but unexpected one

General Mafia Rules

1. Do not post, chat, OR PM ANY revealing information if you have been killed/removed from this mafia.
You are allowed one death post that contains no information or commentary about the players.
2. You are not allowed to edit or remove your post. Instead, EBWOP will take effect. This means you must post again with the correct fixes.
3. Directly quoting or providing proof in any way of any PM sent by the host will result in an instant modkill and referral to the FGO.
4. You are not allowed to directly quote any PM sent by another player, unless you are quoting it to a fellow mafia member confirmed by the host.
5. You are not allowed to request to be modkilled in the thread. If you PM the host requesting to be modkilled, the host must find a substitute or modkill you at the end of the phase.
6. All players' actions should be primarily motivated by winning the game. Throwing the game or outing your teammates for no strategic value is not allowed.
7. The host has the final say in any dispute. Do not impersonate the host.
8. Any flaming/trolling will not be tolerated.
9. Players' actions should be motivated by this game's events solely. You may look at past mafias to determine behaviors for better reads, but keep personal affairs out of the game.
10. Anything said within the context of the game, including promises, bets, etc, stays within the game. Players can lie, deceive, and manipulate, (but not cheat) in any way they like. Slander within the context of the game is usually not meant as a personal offense.
*Any use of the word PM by the host or FGO refers to any method of communication outside of the game thread and the blab chat.

Breaking any of the above rules may result in a modkill as determined by the host, or a ban from future mafias or forum games in general as determined by the Forum Game Organizer.
Interested in running a Forum Game? PM me or drop by the Transfer Thread and we'll see what we can do.

Offline PlayerOa

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Re: Elements Mafia 73 - by PlayerOa https://elementscommunity.org/forum/index.php?topic=67825.msg1296724#msg1296724
« Reply #1 on: May 12, 2020, 05:51:44 am »
Elements Mafia Reunion
Based on Mafia 34 by Elbirn. Heavily modified by Linkcat, Coffeeditto, and killsdazombies.

Phase Links

Night 0
Day 1
Night 1
Day 2
Night 2
Day 3
Night 3
Day 4
Night 4
Day 5
Night 5
Day 6
Night 6
Day 7
End of Mafia 73

Spoiler for Spoiled Signup List:
1. iancudorinmarian False God - Arctic Squid - Lynched D3
2. TheonlyrealBeef Elemental - Graboid - Nightkilled N2
3. worldwideweb3 Elemental - Golden Nymph - Nightkilled N0
4. Annele Elemental - Otyugh - Nightkilled N5
5. kaempfer13 Elemental - Crusader
6. Calindu Elemental - Green Nymph - Lynched D7
7. Linkcat Elemental - Toadfish - Lynched D2
8. moehrpi Elemental - Deja Vu - Nightkilled N1
9. Submachine False God - Dragonfly
10. serprex Elemental - Deja Vu - Nightkilled N3
11. MasterWalks Elemental - Dragonfly - Nightkilled N6
12. andretimpa False God - Anubis - Lynched D5
13. rob77dp Elemental - Fate Egg - Lynched D4
14. shockcannon Elemental - Psion - Devoured N4
15. killsdazombies Elemental - Vulture - Nightkilled N4
16. DoubleCapitals Elemental - Mind Flayer - Died of poison N3
17. Coffeeditto Elemental - Seraph - Devoured N0
18. Ge0metry v1.2 False God - Ghost of the Past - Lynched D6

Game Rules

1. The game will start on Night 0, which will be followed by Day 1. You may post during the Night.
2. The Nightkill is factional and cannot be tracked or roleblocked, but still counts as an ability that targets.
3. If the lynch is tied, No Lynch will occur.
4. You are allowed to vote for No Lynch. You are also allowed to vote for a 1 hour or 24 hour extension. The votes are counted in a separate tally and you may only do one extension per phase.
5. Clearly declaring your intent to vote without using the proper format is a valid way to vote.
6. Town wins if all the Mafia are dead. Mafia wins if they achieve parity at the beginning of a Day.
7. The Day will not end until both the timer has ended and 5 minutes have passed since the last vote, or if 30 minutes have passed after the deadline. If any sort of endless voting loop occurs that affects the lynch, there will be No Lynch. The day will be ended at the host's discretion if there is any vote swapping trolling/juggling.
8. If you do not post for three consecutive phases, or for any 2 Day phases, you will be modkilled.
9. NO COMMUNICATION IS ALLOWED OUTSIDE OF THIS THREAD, EXCEPT FOR COMMUNICATION BETWEEN MEMBERS OF THE MAFIA OR DEJA VU You may communicate in the official Elements blab chat, but all relevant messages MUST be posted in this thread immediately afterward. Not following this rule will result in the chat being restricted.
10. I reserve the right to make any changes to the ruleset in order to maintain the integrity and balance of the game.

Primary Roles

False Gods

The False Gods start the game as a team. Their goal is to kill all of the Elementals. Each Night, they perform a Nightkill on an Elemental of their choosing. The Nightkill interrupts lower priority targets.

Elementals

The Elementals are the townsfolk of the game. Their goal is to kill all of the False Gods through lynching and the use of abilities.

Secondary Roles

All Secondary abilities are activated by PMing your action to the host during the Night Phase. You may not target yourself with any ability unless specified. If an EoR ability fails, you may use it again on the next Night. If an OU ability fails, you may use it again.

Key:
ER - Every Round.
EoR - Every Other Round.
OU - One Use.
Passive - Triggers Automatically.

Information Roles

Golden Nymph - EoR
Precognition - Target a player. Reveal their Primary role to you. You cannot be protected from the Nightkill. Exactly one Elemental and zero False Gods will start with this role.

Psion - ER
Psionic Link - Target a player. Their secondary abilities are revealed to you.

Dragonfly - ER
Fly on the Wall - Target a player. You see who they targeted and who targeted them this Night, regardless of priority.

Deja Vu - Passive
Deja Vu - You may communicate with your fellow Deja Vu by PM at any time, even if your ability is blocked. If Deja Vu is rolled by a player, there will be exactly one other player with the same role. They will both be Elementals. If any player gains the Deja Vu role, or loses it due to Hatch or Obsession, all surviving Deja Vu will receive a PM from the host to confirm this.

Firefly Queen - ER
Queen - Generate a firefly that follows target player. The fireflies will report back to you each Night with all abilities that they saw activated, but the cute little guys aren't smart enough to tell you whether an ability was used by your target or on your target. Fireflies are unaffected by all abilities that prevent targeting. If a firefly doesn't witness any abilities, it will wander near your target and be caught. The target will be notified if they catch a firefly. Fireflies cannot report higher priority activity and will act as not seeing an ability if that's the only thing they would see.

Iridium Warden - ER
Guard - Target a player. They can not be targeted by other players' secondary abilities, and you learn the names of any abilities blocked.


Offensive Roles

If two roleblocking roles with the same priority target each other, both abilities fail. If only one targets the other, the ability of the one that was targeted fails.

Toadfish - OU
Inflate - Target player is Poisoned.

Otyugh - OU
Devour - Target player dies and your role is revealed. If you eat a Toadfish or a player that was Poisoned, you become Poisoned.

Mind Flayer - ER
Psionic Wave - Target a player. They cannot use their ability this Night. Cannot disable Burrow.

Arctic Squid - EoR
Freeze - Target player is Frozen.

Ghost of the Past - ER
Obsession - Target a player. Only affects one player at a time. When you die, their secondary roles have their abilities replaced with Obsessed - ER - Activates automatically. You can't stop thinking about a dead man.


Defensive Roles

Guardian Angel - ER
Heal - Target any player including yourself. They are protected from the Nightkill and any further Offensive Roles that target them this Night. This ability fails if the target was Healed by a Guardian Angel on the previous Night.

Graboid - OU
Evolve - Become a Shrieker. You start the game Burrowed.

Shrieker - ER
Burrow/Unburrow - Switch between being Burrowed and unburrowed. You may not start the game with this role.

Seraph - EoR
Divine Shield - You cannot be targeted this Night.

Phoenix - OU
Ash - This role automatically activates during the phase you die. If this ability is successful, you can talk after your death.

Anubis - EoR
Immortality - Target any player including yourself. They become Immaterial.

Green Nymph - ER
Adrenaline - Target any player including yourself. They gain Adrenaline.

Amber Nymph - EoR
Unstoppable - Target any player including yourself. They gain Momentum.

Iridium Warden - ER
Guard - Target a player. They can not be targeted by other players' secondary abilities, and you learn the names of any abilities blocked.

Role Roles

These roles do not disappear when you use them. When you die these roles will be revealed along with any others.

Crusader - OU
Endow - Target a player. You gain their secondary ability. Passive abilities trigger immediately. Can be used again if the ability fails.

Vulture - OU
Scavenger - Gain target dead player's secondary role. Only Vultures can target dead players.

"Fun" Roles

Fate Egg - Passive
Hatch - Activates automatically at the start of each Night Phase. You receive a random secondary role other than Fate Egg, and you are disguised as that role if investigated or revealed. You can use your received role. The roles given by Fate Egg are replaced every time Hatch gives you a new role, but abilities given by Endow and Scavenger will stay.

Status Effects

You are notified when you gain a status effect, except for Poison which notifies you on the start of the Night that you would die. Status effects are permanent, unless it's mentioned otherwise.

Burrowed - You may not vote or be targeted by any ability. Burrowed players do not count towards parity. Voting while Burrowed without Adrenaline will result in a modkill.

Poisoned - You die at the end of the second Night Phase after you were poisoned.

Frozen - You may not vote or use any secondary ability. Wears off at the end of the Day Phase. Voting while Frozen will result in a modkill.

Adrenaline - You ignore the Frozen status, you may vote while Burrowed, and you die immediately when Poisoned. If you have an EoR ability other than Precognition, you may use it as if it was an [ER] ability.

Immaterial - You may not be targeted by any secondary ability. Wears off after death.

Momentum - The activations and effects of your abilities can not be prevented or redirected, unless the target is Burrowed. However, being Frozen or Guarded can still block your ability. Momentum does not help abilities that would normally fail (no consecutive Heals). Ignores Immaterial.

Role Priority

Hatch [Fate Egg]
Burrow/Unburrow [Graboid/Shrieker]
Psionic Wave [Mind Flayer]
Queen [Firefly Queen]
Divine Shield [Seraph]
Guard [Iridium Warden]
Freeze [Arctic Squid]
Unstoppable/Adrenaline [Amber Nymph/Green Nymph]
Immortality [Anubis]
Heal/Endow/Scavenger [Guardian Angel/Crusader/Vulture]
Obsession [Ghost of the Past]
Ash [Phoenix]
Nightkill
Inflate [Toadfish]
Devour [Otyugh]
Precognition/Psionic Link/Fly on the Wall/Deja Vu [Golden Nymph/Psion/Dragonfly/Deja Vu]

Signup List

1. iancudorinmarian
2. TheonlyrealBeef
3. worldwideweb3
4. Annele
5. kaempfer13
6. Calindu
7. Linkcat
8. moehrpi
9. Submachine
10. serprex
11. MasterWalks
12. andretimpa
13. rob77dp
14. shockcannon
15. killsdazombies
16. DoubleCapitals
17. Coffeeditto
18. Ge0metry v1.2

Signups have ended.
« Last Edit: June 25, 2020, 05:21:19 pm by PlayerOa »
War #3 - Life || War #4 - Death || War #5, #6, #7, #9, #13, #14 - Time || War #8, #12 - Air

Offline iancudorinmarian

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Re: Elements Mafia 73 - by PlayerOa https://elementscommunity.org/forum/index.php?topic=67825.msg1296725#msg1296725
« Reply #2 on: May 12, 2020, 07:41:43 am »
Inb4 Linkcat

Offline TheonlyrealBeef

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Re: Elements Mafia 73 - by PlayerOa https://elementscommunity.org/forum/index.php?topic=67825.msg1296726#msg1296726
« Reply #3 on: May 12, 2020, 07:59:04 am »
Guess I'll join.

Offline worldwideweb3

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Re: Elements Mafia 73 - by PlayerOa https://elementscommunity.org/forum/index.php?topic=67825.msg1296727#msg1296727
« Reply #4 on: May 12, 2020, 08:55:39 am »
In

Hopefully it’s not too time consuming
First player to become master of 3 different elements.
WC 2016 - #2. WC 2015 - #3 Devil's gate, Trinity, War #10, 12 lives - #2.
Avvy by rob77dp
Rightful winner of war #14 - Team Air

Offline Annele

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Re: Elements Mafia 73 - by PlayerOa https://elementscommunity.org/forum/index.php?topic=67825.msg1296728#msg1296728
« Reply #5 on: May 12, 2020, 09:02:14 am »
in
Beware the Darkness.

Offline kaempfer13

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Re: Elements Mafia 73 - by PlayerOa https://elementscommunity.org/forum/index.php?topic=67825.msg1296729#msg1296729
« Reply #6 on: May 12, 2020, 09:15:14 am »
my activity will be much lower than you know from me, but /in
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Re: Elements Mafia 73 - by PlayerOa https://elementscommunity.org/forum/index.php?topic=67825.msg1296730#msg1296730
« Reply #7 on: May 12, 2020, 10:04:57 am »
Why not, don't expect insane activity from me pls
You know, a long time ago being crazy meant something. Nowadays everybody's crazy.
War

Offline LinkcatTopic starter

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  • Mafia? Mafia. :fire
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Re: Elements Mafia 73 - by PlayerOa https://elementscommunity.org/forum/index.php?topic=67825.msg1296731#msg1296731
« Reply #8 on: May 12, 2020, 11:19:53 am »
In.

Taking player feedback into account, the main changes from last time are Warden not blocking the ability of the target, buff to Green Nymph, new Deja Vu Mason role, the option to vote for extending the phase, and stricter inactivity modkills.
Interested in running a Forum Game? PM me or drop by the Transfer Thread and we'll see what we can do.

Offline moehrpi

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Re: Elements Mafia 73 - by PlayerOa https://elementscommunity.org/forum/index.php?topic=67825.msg1296732#msg1296732
« Reply #9 on: May 12, 2020, 11:28:10 am »
In!

Offline Submachine

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  • Who needs a Sub?
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Re: Elements Mafia 73 - by PlayerOa https://elementscommunity.org/forum/index.php?topic=67825.msg1296736#msg1296736
« Reply #10 on: May 12, 2020, 01:01:35 pm »
Wait, this.. this is still here? O_O I haven't read the rules yet, but.. count me in, please.

Link! I know you will read this. It is kinda late, but congrats on Master of Games!
And we keep driving into the night
It's a late goodbye, such a late goodbye...

~ Platinum Quest ~

Offline serprex

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Re: Elements Mafia 73 - by PlayerOa https://elementscommunity.org/forum/index.php?topic=67825.msg1296737#msg1296737
« Reply #11 on: May 12, 2020, 01:47:31 pm »
take 2

 

anything
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