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Offline rob77dp

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Re: Elements Mafia 68 - by Kuroaitou https://elementscommunity.org/forum/index.php?topic=64236.msg1258996#msg1258996
« Reply #384 on: March 08, 2017, 04:10:20 pm »
JCJ and ian -- welcome to "City of those Townread by rob", population us.
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Offline rob77dp

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Re: Elements Mafia 68 - by Kuroaitou https://elementscommunity.org/forum/index.php?topic=64236.msg1258997#msg1258997
« Reply #385 on: March 08, 2017, 04:11:10 pm »
JCJ, ian, and DC -- welcome to "City of those Townread by rob", population us.
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Re: Elements Mafia 68 - by Kuroaitou https://elementscommunity.org/forum/index.php?topic=64236.msg1258998#msg1258998
« Reply #386 on: March 08, 2017, 04:15:07 pm »
anything worthwhile happen in the last 20 pages?

Lots of bad votes. Lots of shouting. I might be the Cop.
neat, I might be Dick Cheney
Until you knock it off with the self-voting, I'm calling you Dick Cheney. Seriously though, I'm interested in your takes on both lynch-somebody-vs-lynch-nobody and current reads you have on players.
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Re: Elements Mafia 68 - by Kuroaitou https://elementscommunity.org/forum/index.php?topic=64236.msg1258999#msg1258999
« Reply #387 on: March 08, 2017, 04:19:32 pm »
I believe intelligence is just alternative wincon thing for them. It's still a regular game of mafia where town and mafia battle out, and if intelligence survive, they win alongside the winning faction in the end
If Intell is unable to get these requirements:

1. At least one Intell player alive
2. Send the host a list of all secondary role names existing

in order to win. It is _NOT_ the same as just "well they win with town".


Also, @ian -- for you if you're town it should be 7/17 non-town, not 7/18 unless you're unsure if you're town??

Doesnt change that for us, as town, its 4/17. We are hunting mafia.
This is a very good point, www3. However, do consider that lynching Intell players DOES NOT HARM TOWN. Therefore daytime lynch preference is to nail a 4/17 scum _but_ not at the exclusion of the chances it hits Intell player. 7/17 is still the town chance to not hit town (neutral-or-better result, generally speaking); 4/17 is the chance to hit scum (positive result); 10/17 is the chance to hit town (negative result). Those chances to hit not-a-town improve _only_when_town_odds_of_winning_go_down - that is, if you want to wait to lynch somebody until town has improved odds of hitting a scum then you're advocating to wait until town is in a more dire situation than the situation was when the game started.

it does harm town. its a waste of lynch
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Re: Elements Mafia 68 - by Kuroaitou https://elementscommunity.org/forum/index.php?topic=64236.msg1259000#msg1259000
« Reply #388 on: March 08, 2017, 04:20:50 pm »
JCJ and ian -- welcome to "City of those Townread by rob", population us.

is that the mafia team?
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Offline rob77dp

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Re: Elements Mafia 68 - by Kuroaitou https://elementscommunity.org/forum/index.php?topic=64236.msg1259001#msg1259001
« Reply #389 on: March 08, 2017, 04:21:47 pm »
Spoiler for rob shortening the quotes for vertical kindness:
Ah right, forgot about this for a bit.

@iancudorinmarian @fabian771 @worldwideweb3 @Linkcat @ddevans96 - If your votes are placeholder/bread-posting/anything-other-than-voting-on-likely-scum, you are hurting town by spreading out votes. If you actually think that person needs to be lynched but haven't explained why, please do so. Otherwise, at least remove your vote or - even better - put your vote on someone you think *is* scummy.

Spreading votes doesn't necessarily hurt town. It can easily, yes, but there's a couple things in play here.

First of all, this mafia has no day-use abilities, so I see no way for the first-day vote to be influenced by them - in other words, what you see is what you get.  There were no options I really cared for. Like I said, I didn't want to break the tie at the time, nor add to it by voting for Link, I didn't want to push anyone into a tie with Link either, and as it's literally start-of-game I had no scumreads. That pretty much left just straight up choosing to vote on something with none, or not vote. I did the former and then when you requested did the latter, because it straight up didn't really matter to me.

Then, if it did come to be important, I was fully intent on being able to change my vote at any time before EOD (I forgot how long intermissions were when I initially signed off for the night). So really, the vote was just symbolic, I just read up the sign-up list and picked the first person I had any interaction with in this game, who happened to be mathman, in an attempt to draw a little more discussion. That's (meaningless or near-meaningless votes, I mean) not atypical for first-day votes, especially from me - discussion can be pushed in a variety of ways, after all, and the actual result of the first lynch rarely matters. Just the discussion it provokes.

I don't really see how I could have hurt town with any of that, admittedly. Could you elaborate on why you feel it could?

ddevans96 - Doesn't initially vote b/c he doesn't want to throw his vote away. Adds throwaway vote. I ask him not to do that, he obliges, though with a disclaimer that he disagrees with my logic. Not much here, but I'll give him a very-very-slight-town-read based on gut feeling.

Appreciate the use of instinct, it's important and overlooked often in mafia.
As for not wanting to put up a throwaway vote, maybe I wasn't clear, but I didn't want to do so that early in the phase. I was comfortable doing so later in the phase, but I really had no strong preference, so like I said above I removed it when you asked.
This blue highlighted portion is pinging me.

* Are you defending throwaway-voting later in a day-phase ??

* Also, how do you know it wasn't scum!UTA asking you to remove your vote from a bro? Your ease of acquiescence sits uneasy with me.
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Offline rob77dp

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Re: Elements Mafia 68 - by Kuroaitou https://elementscommunity.org/forum/index.php?topic=64236.msg1259002#msg1259002
« Reply #390 on: March 08, 2017, 04:22:15 pm »
JCJ and ian -- welcome to "City of those Townread by rob", population us.

is that the mafia team?
No.

JCJ, ian, and DC -- welcome to "City of those Townread by rob", population us.
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Offline rob77dp

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Re: Elements Mafia 68 - by Kuroaitou https://elementscommunity.org/forum/index.php?topic=64236.msg1259004#msg1259004
« Reply #391 on: March 08, 2017, 04:23:35 pm »
I believe intelligence is just alternative wincon thing for them. It's still a regular game of mafia where town and mafia battle out, and if intelligence survive, they win alongside the winning faction in the end
If Intell is unable to get these requirements:

1. At least one Intell player alive
2. Send the host a list of all secondary role names existing

in order to win. It is _NOT_ the same as just "well they win with town".


Also, @ian -- for you if you're town it should be 7/17 non-town, not 7/18 unless you're unsure if you're town??

Doesnt change that for us, as town, its 4/17. We are hunting mafia.
This is a very good point, www3. However, do consider that lynching Intell players DOES NOT HARM TOWN. Therefore daytime lynch preference is to nail a 4/17 scum _but_ not at the exclusion of the chances it hits Intell player. 7/17 is still the town chance to not hit town (neutral-or-better result, generally speaking); 4/17 is the chance to hit scum (positive result); 10/17 is the chance to hit town (negative result). Those chances to hit not-a-town improve _only_when_town_odds_of_winning_go_down - that is, if you want to wait to lynch somebody until town has improved odds of hitting a scum then you're advocating to wait until town is in a more dire situation than the situation was when the game started.

it does harm town. its a waste of lynch
I call b/s. Lynching Intell player does not harm town. "Waste of a lynch"? We lynched NOBODY yesterday - no bigger waste of a day phase out of the gate than to no lynch. Get out with this angle, www3.
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Offline iancudorinmarian

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Re: Elements Mafia 68 - by Kuroaitou https://elementscommunity.org/forum/index.php?topic=64236.msg1259006#msg1259006
« Reply #392 on: March 08, 2017, 04:24:42 pm »
I'm calling it, www3 is in the intelligence team.

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Re: Elements Mafia 68 - by Kuroaitou https://elementscommunity.org/forum/index.php?topic=64236.msg1259007#msg1259007
« Reply #393 on: March 08, 2017, 04:25:48 pm »
Why else would he try so hard to defend that team otherwise?

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Re: Elements Mafia 68 - by Kuroaitou https://elementscommunity.org/forum/index.php?topic=64236.msg1259008#msg1259008
« Reply #394 on: March 08, 2017, 04:26:19 pm »
I believe intelligence is just alternative wincon thing for them. It's still a regular game of mafia where town and mafia battle out, and if intelligence survive, they win alongside the winning faction in the end
If Intell is unable to get these requirements:

1. At least one Intell player alive
2. Send the host a list of all secondary role names existing

in order to win. It is _NOT_ the same as just "well they win with town".


Also, @ian -- for you if you're town it should be 7/17 non-town, not 7/18 unless you're unsure if you're town??

Doesnt change that for us, as town, its 4/17. We are hunting mafia.
This is a very good point, www3. However, do consider that lynching Intell players DOES NOT HARM TOWN. Therefore daytime lynch preference is to nail a 4/17 scum _but_ not at the exclusion of the chances it hits Intell player. 7/17 is still the town chance to not hit town (neutral-or-better result, generally speaking); 4/17 is the chance to hit scum (positive result); 10/17 is the chance to hit town (negative result). Those chances to hit not-a-town improve _only_when_town_odds_of_winning_go_down - that is, if you want to wait to lynch somebody until town has improved odds of hitting a scum then you're advocating to wait until town is in a more dire situation than the situation was when the game started.

it does harm town. its a waste of lynch
I call b/s. Lynching Intell player does not harm town. "Waste of a lynch"? We lynched NOBODY yesterday - no bigger waste of a day phase out of the gate than to no lynch. Get out with this angle, www3.

We didnt lynch anyone because we had no info on anyone. Could you pinpoint a person who you thought was most definitely mafia? Like, with more than 60% confidence?
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Re: Elements Mafia 68 - by Kuroaitou https://elementscommunity.org/forum/index.php?topic=64236.msg1259009#msg1259009
« Reply #395 on: March 08, 2017, 04:26:57 pm »
I'm calling it, www3 is in the intelligence team.

Better than a mafia. And you are mafia, i take it?
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