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Offline Solaris

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Re: Elements Mafia 62 - by Solaris https://elementscommunity.org/forum/index.php?topic=62664.msg1241140#msg1241140
« Reply #12 on: August 13, 2016, 06:04:56 pm »
I see in the rules about how a mafia-civilian lynch tied vote is handled (no lynch) but what about civilian-civilian ties (not so uncommon) or mafia-mafia ties (uncommon but very not-cool if it results in no lynch)?

Edit by way of editing: should Hades ability have SECONDARY role instead of primary role? I'm not sure "Titan" or "Civilian" have any ability tied to them...?

Edit 2: if olive branch is used but that player was not the target of the NK, is olive branch still used up and destroyed?

Does pocket sand cause items blocked to return any specific error message and aete any items blocked by it destroyed or still available?

Does the note on the Rock carry ALL past throwers' names?
Civ-Civ ties will be resolved by no-lynch. This is the only way a no-lynch will occur, aside from the following.

Mafia-mafia ties will be resolved the same way.

Yes.

Yes.

Pocket sand will return a generic (the same as Theia's ability) "role/item blocked" message. The items used are destroyed, and roles will go on cooldown.

Nope. The rock is a fickle mistress.
« Last Edit: August 13, 2016, 06:59:10 pm by Solaris »

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Re: Elements Mafia 62 - by Solaris https://elementscommunity.org/forum/index.php?topic=62664.msg1241141#msg1241141
« Reply #13 on: August 13, 2016, 06:07:47 pm »
Is the previous mafia over? I don't see anyone posting in it anymore.
And we keep driving into the night
It's a late goodbye, such a late goodbye...

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Offline Solaris

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Re: Elements Mafia 62 - by Solaris https://elementscommunity.org/forum/index.php?topic=62664.msg1241143#msg1241143
« Reply #14 on: August 13, 2016, 06:09:29 pm »
Is the previous mafia over? I don't see anyone posting in it anymore.
Everyone had a collective heartattack, and nobody won.

(No, it's still going :P)

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Re: Elements Mafia 62 - by Solaris https://elementscommunity.org/forum/index.php?topic=62664.msg1241144#msg1241144
« Reply #15 on: August 13, 2016, 06:16:05 pm »
I acknowledge that there should be NO external conversation about Mafia 62, unless permitted by a game mechanic.

IN.

Just to be clear, this means not even chat public convo about it if posted into thread afterwards?
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Re: Elements Mafia 62 - by Solaris https://elementscommunity.org/forum/index.php?topic=62664.msg1241145#msg1241145
« Reply #16 on: August 13, 2016, 06:16:42 pm »
Spoiler for You asked for it:
    Elements Mafia 62: Titan's Vengeance
    Long before the Olympian Gods oversaw Greece, the Titans ruled the lands. Eventually, the Olympian Gods overthrew these Titans, cast away, to be forgotten.
    The Titans want to be back in the throne.

    How to Play Mafia:
    Spoiler for How to Play Mafia:
    Mafia is generally played between two teams: Civilians and Mafia. The civilians are the main group, and they enjoy the advantage of being a majority. Every day, the civilians post in the thread to discuss who is likely to be mafia, and place a vote on who they think is being scummy (a.k.a. mafia-like or anti-civilian). One thing to note is that your Voting Total signifies the total of votes placed on you, and Voting Power stands for how many votes you actually place on someone when you vote on them (everyone has a standard Voting Power of 1). At the end of the day the host tallies up all the votes and considers all skills affecting the voting; the person with the most votes on them is killed (termed as lynching), and all their info is revealed. Then Night falls...

    That’s when the mafia come in. The Mafia are a minority of players who know each other’s identity. Their job is to eliminate all the other players using deception and nightkills. They interact with the town during the day, trying to mislead them away from lynching any mafia members. And when night falls, Mafia discusses in secret and chooses a person to kill (termed as nightkill). Also during the night the civilians use their roles. The two most noteworthy roles that are usually included in some form are the cop, who investigates other players to find their allegiance, and the medic, who can protect a specific player from any nightkills for that night.

    The Civilians win when whenever they manage to eliminate all the Mafia members. And Mafia wins when their combined Voting Power is enough to control the vote entirely, i.e. if all Mafia members vote on the same Civilian and all Civilians vote on a Mafia member, the civilian will be lynched.

    Player Rules:
    Spoiler for Please read these before signing up!:
    • Players must post in this topic to sign up. Please make it obvious that you are signing up to the game, and not just following the thread.
    • Players may not post, chat, or PM anything related to the Mafia Game if they have been killed, removed, or withdrawn, with the exception of a minor 'death' post upon their death containing no game information. (Example: Murloc Death Noises (tm) )
    • Players must post every day phase, unless they have a viable reason not to do so (holidays, funerals, serious occasions, etc. Viability will be at the host's discretion.). Players who do not post (and without viable reasons) will be removed from the game. Players will receive 1 warning for not posting, prior to being modkilled at next offense.
    • You cannot display (quote, printscreen, pastebin, etc) private discussions and host messages to anyone.
    • Players are not permitted to talk about mafia outside the thread, unless it is within the host created Mafia titanpad, Mafia PMing Mafia, the host created Brick and Mortar titanpad or Brick and Mortar participants PMing eachother.
    • Players are not allowed to edit and/or remove posts.Instead of editing or deleting posts, players may post again with any necessary changes (this is called EBWOP, meaning "edit by way of post").
    • Any flaming, or trolling will not be tolerated. Appropriate actions, at the host and moderator's discretion, will be taken if any of this occurs.
    • When PMing the host for anything associated with the game, it is highly advised to include "Mafia" or "Game" in the subject line. Otherwise, your PM may accidentally be overlooked.
    • Disputes and private questions should be handled via PMs to the host/moderator. If a player notices a simple mistake or if they have a general question, they may address them in the thread.
    • All players' actions should be primarily motivated by winning the game. Therefore, it is not allowed to actively work against your own team or side with the other team, just because you don't like the team you are in or you like the other team members better, etc.
    • Players' actions should be motivated by this game's events solely. You may look at past mafia's to determine behaviors for better reads, but keep personal affairs out of the game.
    • Players are allowed to claim their own roles or any fake roles as long as it follows the previous rule.
    • The host reserves the right to change the rules mid-game, but only to prevent gamebreaking loopholes. It won't be used for insignificant changes.
    • Breaking any rules, especially those in blue, is subject to punishment at the discretion of the moderator and host, potentially including removal from this mafia, banning from future mafias, or banning from other forum games.


    Game Rules:
    Spoiler for Game Rules:
    • The game will start on Night 0, followed by Day 1.
    • This game has a "Anonymous Message Board" function. On Night 0, you should PM the host your (single; make the choice count!) chosen anonymous name, to be posted alongside the messages you send. Messages can be sent once during the day time, and once during the night time, to be posted at the beginning of the following phase.
    • If the vote is tied between a Mafia (Titan) and a Civilian, the lynch will result in a No Lynch.
    • Players are permitted to post at night.
    • Phases will be 48 hours on average, sometimes lengthened/shortened by an hour or two to fit the host's schedule. Players will be given ample warning upon lengthening/shortening of a phase.
    • No Vote/No Lynch is NOT permitted.
    • Civilians win if they eliminate all of the Titans. Titans win if they reach a point where they can win all future lynches. A Titan win will be evaluated at the beginning of the day.
    • Phases will end 5 minutes after the most recent post that includes a vote, if the deadline has been reached. The day will be ended at the host's discretion if there is any vote swapping trolling/juggling.
    • All non-vanilla roles will be present in the game, and there will be 2 of each item present in the game.
    • When a player dies, all their roles will be revealed at the end of the phase they were killed in.
    [li]The number of mafia players will be 1:5 mafia:civilian.[/li]
    [/list]

    Primary Roles

    There are two Primary roles; Titan and Civilian.

    Titans
    The Titans wish to enact vengeance upon the Gods for stealing their divine right, and will stop at nothing to attain it back, even if it means leveling cities.
    • Titans start the game knowing who the other Titans (and their roles) are.
    • The Titans will be able to communicate with eachother via a host created Titanpad.
    • Once per night, the Titans will be able to enact a Nightkill, by sending the host a PM entitled "Night X Nightkill - Mafia 62". This kills the targeted player, assuming no external intervention.

    Civilians
    Most mere mortals, but some of the most powerful Gods walk amongst them, unaware of the impending danger.
    • Civilians start the game only knowing their role.
    • Their tool to win the game is the Lynch. During the day, civilians (as well as Titans!) may vote on a player in the game, and change it as many times as they please. When a player has the most Voting Total at the end of the day, they are lynched, and killed.

    Secondary Roles

    TITANS

    Cronus, Titan of the Harvest
    "A sickle is good for more than harvesting just grain... maybe some lives?"
    • Harvest (EoR): Cronus harvests the information of the target player, and learns their secondary role.

    Theia, Mother of the Sun
    A beacon of hope in an otherwise cruel world... that the Titans are causing.
    • Radiant Light (E3R): Theia flashes a beam of radiant light towards her target, and causes them to be unable to use abilities/items for that night.

    Coeus, Titan of Intellect
    Insanely smart. Insanely cunning.
    • Superior Intellect (ER): If Coeus correctly predicts the target of On the Hunt, On the Hunt fails.

    Lesser Deity
    Some deities have chose to band up with the Titans. They're dispensable for the ultimate goal, though.
    • Vanilla


    CIVILIANS

    Artemis, Goddess of the Hunt
    Titans can't hide from superior tracking abilities forever.
    • On the Hunt (ER): Target a player. You learn their roles.

    Athena, Goddess of War
    Behind her shield, you are safe.
    • Impenetrable Steel (EoR): Target a player. They are immune to the Titans nightkill for this night.

    Hades, God of the Underworld
    Temporarily let into the overworld, he quite enjoys all the death.
    • I See.. Dead People. (EoR): Use the secondary role of a dead Civilian.

    Townsfolk
    Merchants, Miners, Moochers... all serve a purpose in life.
    • Vanilla



    ITEMS
    All items are one-use and destroyed upon use, barring A Rock With A Note, which is transferred to it's target.

    Olive Branch
    A sign of peace.
    • Target a player. They are safe from the nightkill tonight. Can self-target.

    Brick and Mortar
    Get it? Because Masonry? And Masons?
    • Target a player. The host creates a Titanpad for you and the target player to have communication in for the rest of the game.

    Pocket Sand
    "I hate sand. It's rough, it's coarse, and it gets everywhere."
    • Target a player. They are blinded, and unable to use their items/abilities this night.

    A Rock With A Note
    It's just a rock. With a note. With your name on it.
    • Hurl A Rock With A Note at target player. It beans them in the head, but they soon recover. That player receives A Rock With A Note, and is informed who the rock was thrown by.

    Role/Item Priority
    Spoiler for Priority List:
    List goes from highest priority to lowest priority, eg: A Rock With A Note triggers before Pocket Sand.

    A Rock With A Note
    Radiant Light (Theia, Mother of the Sun)
    Pocket Sand
    Harvest (Cronus, Titan of the Harvest)
    Superior Intellect (Coeus, Titan of Intellect)
    Olive Branch
    I See.. Dead People. (Hades, God of the Underworld)
    Impenetrable Steel (Athena, Goddess of War)
    Nightkill
    On the Hunt (Artemis, Goddess of the Hunt)
    Brick and Mortar

    SIGNUPS

    To sign up, there is no time remaining
    Post in the thread to sign up. To sign up, please paste "I acknowledge that there should be NO external conversation about Mafia 62, unless permitted by a game mechanic." into your signup message.

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    14. dawn to dusk
    15. killsdazombies
    « Last Edit: August 15, 2016, 07:29:20 pm by Linkcat »
    Interested in running a Forum Game? PM me or drop by the Transfer Thread and we'll see what we can do.

    Offline Solaris

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    Re: Elements Mafia 62 - by Solaris https://elementscommunity.org/forum/index.php?topic=62664.msg1241146#msg1241146
    « Reply #17 on: August 13, 2016, 06:19:01 pm »
    I acknowledge that there should be NO external conversation about Mafia 62, unless permitted by a game mechanic.

    IN.

    Just to be clear, this means not even chat public convo about it if posted into thread afterwards?

    Correct.

    In.
    :<

    Offline Solaris

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    Re: Elements Mafia 62 - by Solaris https://elementscommunity.org/forum/index.php?topic=62664.msg1241154#msg1241154
    « Reply #18 on: August 13, 2016, 06:58:23 pm »
    I see in the rules about how a mafia-civilian lynch tied vote is handled (no lynch) but what about civilian-civilian ties (not so uncommon) or mafia-mafia ties (uncommon but very not-cool if it results in no lynch)?

    Edit by way of editing: should Hades ability have SECONDARY role instead of primary role? I'm not sure "Titan" or "Civilian" have any ability tied to them...?

    Edit 2: if olive branch is used but that player was not the target of the NK, is olive branch still used up and destroyed?

    Does pocket sand cause items blocked to return any specific error message and aete any items blocked by it destroyed or still available?

    Does the note on the Rock carry ALL past throwers' names?
    Civ-Civ ties will be resolved by no-lynch. This is the only way a no-lynch will occur.

    Mafia-mafia ties will be resolved the same way.

    Yes.

    Yes.

    Pocket sand will return a generic (the same as Theia's ability) "role/item blocked" message. The items used are destroyed, and roles will go on cooldown.

    Nope. The rock is a fickle mistress.
    Slightly updated, as Linkcat informed me that I am the silly.

    Offline ddevans96

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    Re: Elements Mafia 62 - by Solaris https://elementscommunity.org/forum/index.php?topic=62664.msg1241175#msg1241175
    « Reply #19 on: August 13, 2016, 10:10:36 pm »
    What's your reasoning for ties being resolved by no-lynch?
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    Offline Solaris

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    Re: Elements Mafia 62 - by Solaris https://elementscommunity.org/forum/index.php?topic=62664.msg1241176#msg1241176
    « Reply #20 on: August 13, 2016, 10:14:33 pm »
    What's your reasoning for ties being resolved by no-lynch?
    Force-ties would end up confirming people through game mechanics that shouldnt be intended for confirming, IMO

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    Re: Elements Mafia 62 - by Solaris https://elementscommunity.org/forum/index.php?topic=62664.msg1241177#msg1241177
    « Reply #21 on: August 13, 2016, 10:18:22 pm »
    But no-lynch is anti-mafia and anti-fun. Someone should die every round unless saved by the ability of another player (like nurse). It just unnecessarily prolongs the game and is a serious cop out.

    The best way to do it is extend the round and have a run-off. Second best way is RNG.

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    Re: Elements Mafia 62 - by Solaris https://elementscommunity.org/forum/index.php?topic=62664.msg1241178#msg1241178
    « Reply #22 on: August 13, 2016, 10:23:16 pm »
    The best way to do it is extend the round and have a run-off.

    This. Naturally prolonging the game is better than artificially prolonging it.
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    • Solaris is a Gargoyle, dangerous and everlasting.Solaris is a Gargoyle, dangerous and everlasting.Solaris is a Gargoyle, dangerous and everlasting.Solaris is a Gargoyle, dangerous and everlasting.Solaris is a Gargoyle, dangerous and everlasting.Solaris is a Gargoyle, dangerous and everlasting.Solaris is a Gargoyle, dangerous and everlasting.
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    Re: Elements Mafia 62 - by Solaris https://elementscommunity.org/forum/index.php?topic=62664.msg1241179#msg1241179
    « Reply #23 on: August 13, 2016, 10:24:36 pm »
    But no-lynch is anti-mafia and anti-fun. Someone should die every round unless saved by the ability of another player (like nurse). It just unnecessarily prolongs the game and is a serious cop out.

    The best way to do it is extend the round and have a run-off. Second best way is RNG.
    Is an extension really the best way? I see that as a bit unfair, as I'll be updating at a certain time, and those who have opposite/conflicting times to that time will be left out.

    No RNG.

     

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